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Partial graph matching extends traditional graph matching by allowing some nodes to remain unmatched, enabling applications in more complex scenarios. However, this flexibility introduces additional complexity, as both the subset of nodes…
A mobile agent, starting from a node $s$ of a simple undirected connected graph $G=(V,E)$, has to explore all nodes and edges of $G$ using the minimum number of edge traversals. To do so, the agent uses a deterministic algorithm that allows…
We initiate a systematic study of algorithms that are both differentially private and run in sublinear time for several problems in which the goal is to estimate natural graph parameters. Our main result is a differentially-private…
We study the following game on a finite graph $G = (V, E)$. At the start, each edge is assigned an integer $n_e \ge 0$, $n = \sum_{e \in E} n_e$. In round $t$, $1 \le t \le n$, a uniformly random vertex $v \in V$ is chosen and one of the…
The problem of finding a minimum-weight connected dominating set (CDS) of a given undirected graph has been studied actively, motivated by operations of wireless ad hoc networks. In this paper, we formulate a new stochastic variant of the…
We revisit the problem of designing sublinear algorithms for estimating the average degree of an $n$-vertex graph. The standard access model for graphs allows for the following queries: sampling a uniform random vertex, the degree of a…
We study the appearance of the giant component in random subgraphs of a given large finite graph G=(V,E) in which each edge is present independently with probability p. We show that if G is an expander with vertices of bounded degree, then…
Recently, a new way of avoiding crossings in straight-line drawings of non-planar graphs has been investigated. The idea of partial edge drawings (PED) is to drop the middle part of edges and rely on the remaining edge parts called stubs.…
In this paper, we study the problem of finding a maximum matching in the semi-streaming model when edges arrive in a random order. In the semi-streaming model, an algorithm receives a stream of edges and it is allowed to have a memory of…
We consider the problem of offline, pool-based active semi-supervised learning on graphs. This problem is important when the labeled data is scarce and expensive whereas unlabeled data is easily available. The data points are represented by…
We consider the {\em stochastic matching} problem. An edge-weighted general (i.e., not necessarily bipartite) graph $G(V, E)$ is given in the input, where each edge in $E$ is {\em realized} independently with probability $p$; the…
Sampling is a fundamental problem in computer science and statistics. However, for a given task and stream, it is often not possible to choose good sampling probabilities in advance. We derive a general framework for adaptively changing the…
Let $r\ge 3$ be a fixed constant and let $ {\mathcal H}$ be an $r$-uniform, $D$-regular hypergraph on $N$ vertices. Assume further that $ D > N^\varepsilon $ for some $ \varepsilon>0 $. Consider the random greedy algorithm for forming an…
We prove a $pre$-$asymptotic$ bound on the total variation distance between the uniform distribution over two types of undirected graphs with $n$ nodes. One distribution places a prescribed number of $k_T$ triangles and $k_S$ edges not…
In this paper, we present a polynomial-time algorithm that approximates sufficiently high-value Max 2-CSPs on sufficiently dense graphs to within $O(N^{\varepsilon})$ approximation ratio for any constant $\varepsilon > 0$. Using this…
During the last 10 years it has become popular to study dynamic graph problems in a emergency planning or sensitivity setting: Instead of considering the general fully dynamic problem, we only have to process a single batch update of size…
We introduce an NP-complete graph decision problem, the "Multi-stage graph Simple Path" (abbr. MSP) problem, which focuses on determining the existence of specific "global paths" in a graph $G$. We show that the MSP problem can be solved in…
We study the problem of reconstructing a perfect matching $M^*$ hidden in a randomly weighted $n\times n$ bipartite graph. The edge set includes every node pair in $M^*$ and each of the $n(n-1)$ node pairs not in $M^*$ independently with…
This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…
Dominating set problems are among the most important class of combinatorial problems in graph optimization, from a theoretical as well as from a practical point of view. In this paper, we address the recently introduced (minimum) weighted…