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This project was built from a pre-existing architecture that facilitates the planning and automatic execution of drone routes in a known space through a 3D virtual reality environment. Our work consisted in extending this architecture by…

Human-Computer Interaction · Computer Science 2023-09-25 Andres Forero Osorio , Carlos Andrés Torres Echeverría

As robots become increasingly prominent in diverse industrial settings, the desire for an accessible and reliable system has correspondingly increased. Yet, the task of meaningfully assessing the feasibility of introducing a new robotic…

Robotics · Computer Science 2023-05-26 Minh Q. Tram , Joseph M. Cloud , William J. Beksi

We present our latest research in learning deep sensorimotor policies for agile, vision-based quadrotor flight. We show methodologies for the successful transfer of such policies from simulation to the real world. In addition, we discuss…

Robotics · Computer Science 2023-04-11 Davide Scaramuzza , Elia Kaufmann

This article presents novel designs of autonomous UAV prototypes specifically developed for inspecting GPS-denied tunnel construction environments with dynamic human and robotic presence. Our UAVs integrate advanced sensor suites and robust…

Robotics · Computer Science 2024-08-15 Yiping Dong

Within academia and industry, there has been a need for expansive simulation frameworks that include model-based simulation of sensors, mobile vehicles, and the environment around them. To this end, the modular, real-time, and open-source…

The remote human operator's user interface (UI) is an important link to make the robot an efficient extension of the operator's perception and action. In rescue applications, several studies have investigated the design of operator…

Robotics · Computer Science 2025-04-29 Stefan Fabian , Oskar von Stryk

This work presents FlyHaptics, an aerial haptic interface tracked via a Vicon optical motion capture system and built around six five-bar linkage assemblies enclosed in a lightweight protective cage. We predefined five static tactile…

Virtual field trips (VFTs) have proven to be valuable learning tools. Such applications are mostly based on 360{\deg} technology and are to be characterized as single-user applications in technological terms. In contrast, Social VR…

Human-Computer Interaction · Computer Science 2024-12-23 Surya Kalvakolu , Heinrich Söbke , Jannicke Baalsrud Hauge , Eckhard Kraft

Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

Human-Computer Interaction · Computer Science 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

This paper introduces a high-performance artificial intelligence operating system tailored for low-altitude aviation, designed to address key challenges such as real-time task execution, computational efficiency, and seamless modular…

Machine Learning · Computer Science 2025-01-07 Minzhe Tan , Xinlin Fan , Jian He , Yi Hou , Zhan Liu , Yaopeng Jiang , Y. M. Jiang

Tried-and-true flapping wing robot simulation is essential in developing flapping wing mechanisms and algorithms. This paper presents a novel application-oriented flapping wing platform, highly compatible with various mechanical designs and…

Robotics · Computer Science 2023-03-09 Chen Qian , Yongchun Fang , Fan jia , Jifu Yan , Yiming Liang , Tiefeng Li

Capturing real-world aerial images for vision-based navigation (VBN) is challenging due to limited availability and conditions that make it nearly impossible to access all desired images from any location. The complexity increases when…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 S. Parisa Dajkhosh , Peter M. Le , Orges Furxhi , Eddie L. Jacobs

In recent years, consumer-grade UAVs have been widely adopted by first responders. In general, they are operated manually, which requires trained pilots, especially in unknown GNSS-denied environments and in the vicinity of structures.…

Robotics · Computer Science 2025-10-27 Daniel Schleich , Jan Quenzel , Sven Behnke

Urban Air Mobility (UAM) represents a promising solution for future transportation. In this study, we introduce VertiSim, an advanced event-driven simulator developed to evaluate e-VTOL transportation networks. Uniquely, VertiSim…

Multiagent Systems · Computer Science 2024-01-25 Emin Burak Onat , Vishwanath Bulusu , Anjan Chakrabarty , Mark Hansen , Raja Sengupta , Banavar Sridar

Data driven robotics relies upon accurate real-world representations to learn useful policies. Despite our best-efforts, zero-shot sim-to-real transfer is still an unsolved problem, and we often need to allow our agents to explore online to…

Robotics · Computer Science 2022-03-22 Alexander Quessy , Thomas Richardson

Soft growing robots, commonly referred to as vine robots, have demonstrated remarkable ability to interact safely and robustly with unstructured and dynamic environments. It is therefore natural to exploit contact with the environment for…

Robotics · Computer Science 2026-02-10 Yitian Gao , Lucas Chen , Priyanka Bhovad , Sicheng Wang , Zachary Kingston , Laura H. Blumenschein

The miniaturisation of sensors and processors, the advancements in connected edge intelligence, and the exponential interest in Artificial Intelligence are boosting the affirmation of autonomous nano-size drones in the Internet of Robotic…

Robotics · Computer Science 2025-05-09 Mattia Sartori , Chetna Singhal , Neelabhro Roy , Davide Brunelli , James Gross

Indoor micro-aerial vehicles (MAVs) are increasingly used for tasks that require close proximity to people, yet practitioners lack practical methods to tune motion limits based on measured impact risk. We present an end-to-end, open…

Robotics · Computer Science 2026-02-06 Aziz Mohamed Mili , Louis Catar , Paul Gérard , Ilyass Tabiai , David St-Onge

One of today's most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to…

Human-Computer Interaction · Computer Science 2019-10-23 Slawomir Konrad Tadeja , Pranay Seshadri , Per Ola Kristensson

In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…

Human-Computer Interaction · Computer Science 2024-07-03 Sven Kluge , Oliver Staadt
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