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In multi-label learning, leveraging contrastive learning to learn better representations faces a key challenge: selecting positive and negative samples and effectively utilizing label information. Previous studies selected positive and…
The sequential recommendation aims to recommend items, such as products, songs and places, to users based on the sequential patterns of their historical records. Most existing sequential recommender models consider the next item prediction…
Contrastive Language-Image Pretraining (CLIP) models maximize the mutual information between text and visual modalities to learn representations. This makes the nature of the training data a significant factor in the efficacy of CLIP for…
Many state-of-the-art recommendation systems leverage explicit item reviews posted by users by considering their usefulness in representing the users' preferences and describing the items' attributes. These posted reviews may have various…
In neutrino physics, analyses often depend on large simulated datasets, making it essential for models to generalise effectively to real-world detector data. Contrastive learning, a well-established technique in deep learning, offers a…
In sequential recommendation, models recommend items based on user's interaction history. To this end, current models usually incorporate information such as item descriptions and user intent or preferences. User preferences are usually not…
As large language models (LLMs) are rapidly advancing and achieving near-human capabilities on specific tasks, aligning them with human values is becoming more urgent. In scenarios where LLMs outperform humans, we face a weak-to-strong…
Existing preference optimization methods often assume scenarios where paired preference feedback (preferred/positive vs. dis-preferred/negative examples) is available. This requirement limits their applicability in scenarios where only…
Automated music playlist generation is a specific form of music recommendation. Generally stated, the user receives a set of song suggestions defining a coherent listening session. We hypothesize that the best way to convey such playlist…
As language models (LMs) become more capable, it is increasingly important to align them with human preferences. However, the dominant paradigm for training Preference Models (PMs) for that purpose suffers from fundamental limitations, such…
How can you sample good negative examples for contrastive learning? We argue that, as with metric learning, contrastive learning of representations benefits from hard negative samples (i.e., points that are difficult to distinguish from an…
Repetition in music consumption is a common phenomenon. It is notably more frequent when compared to the consumption of other media, such as books and movies. In this paper, we show that one particularly interesting repetitive behavior…
Prior work establishes that controlled contrastiveness between self-generated responses from large language models, set via reward scores, improves downstream preference tuning in English. We extend this method to multiple languages and…
Contrastive learning has become a key component of self-supervised learning approaches for computer vision. By learning to embed two augmented versions of the same image close to each other and to push the embeddings of different images…
Along with the exponential growth of online platforms and services, recommendation systems have become essential for identifying relevant items based on user preferences. The domain of sequential recommendation aims to capture evolving user…
Large Language Models (LLMs) are often aligned using contrastive alignment objectives and preference pair datasets. The interaction between model, paired data, and objective makes alignment a complicated procedure, sometimes producing…
Graph Contrastive Learning (GCL) has demonstrated substantial promise in enhancing the robustness and generalization of recommender systems, particularly by enabling models to leverage large-scale unlabeled data for improved representation…
Recent advances in Score Distillation Sampling (SDS) have improved 3D human generation from textual descriptions. However, existing methods still face challenges in accurately aligning 3D models with long and complex textual inputs. To…
To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…
Language models are instruction-tuned to refuse harmful requests, but the mechanisms underlying this behavior remain poorly understood. Popular steering methods operate on the residual stream and degrade output coherence at high…