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We describe a method for 3D human pose estimation from transient images (i.e., a 3D spatio-temporal histogram of photons) acquired by an optical non-line-of-sight (NLOS) imaging system. Our method can perceive 3D human pose by `looking…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Mariko Isogawa , Ye Yuan , Matthew O'Toole , Kris Kitani

We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Ching-Hang Chen , Deva Ramanan

In the era of deep learning, human pose estimation from multiple cameras with unknown calibration has received little attention to date. We show how to train a neural model to perform this task with high precision and minimal latency…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Ben Usman , Andrea Tagliasacchi , Kate Saenko , Avneesh Sud

This paper proposes an end-to-end framework for generating 3D human pose datasets using Neural Radiance Fields (NeRF). Public datasets generally have limited diversity in terms of human poses and camera viewpoints, largely due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Mohsen Gholami , Rabab Ward , Z. Jane Wang

Learning neural implicit fields of 3D shapes is a rapidly emerging field that enables shape representation at arbitrary resolutions. Due to the flexibility, neural implicit fields have succeeded in many research areas, including shape…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yifei Shi , Boyan Wan , Xin Xu , Kai Xu

This paper investigates the challenge of learning image manifolds, specifically pose manifolds, of 3D objects using limited training data. It proposes a DNN approach to manifold learning and for predicting images of objects for novel,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Shenyuan Liang , Pavan Turaga , Anuj Srivastava

How to effectively represent camera pose is an essential problem in 3D computer vision, especially in tasks such as camera pose regression and novel view synthesis. Traditionally, 3D position of the camera is represented by Cartesian…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Yaxuan Zhu , Ruiqi Gao , Siyuan Huang , Song-Chun Zhu , Ying Nian Wu

Estimating 6D poses and reconstructing 3D shapes of objects in open-world scenes from RGB-depth image pairs is challenging. Many existing methods rely on learning geometric features that correspond to specific templates while disregarding…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Haowen Wang , Zhipeng Fan , Zhen Zhao , Zhengping Che , Zhiyuan Xu , Dong Liu , Feifei Feng , Yakun Huang , Xiuquan Qiao , Jian Tang

Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Luca Schmidtke , Benjamin Hou , Athanasios Vlontzos , Bernhard Kainz

Most deep pose estimation methods need to be trained for specific object instances or categories. In this work we propose a completely generic deep pose estimation approach, which does not require the network to have been trained on…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Yang Xiao , Xuchong Qiu , Pierre-Alain Langlois , Mathieu Aubry , Renaud Marlet

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

We address the estimation of the 6D pose of an unknown target spacecraft relative to a monocular camera, a key step towards the autonomous rendezvous and proximity operations required by future Active Debris Removal missions. We present a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Antoine Legrand , Renaud Detry , Christophe De Vleeschouwer

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Xianghui Yang , Guosheng Lin , Zhenghao Chen , Luping Zhou

Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very challenging to model dynamic and fine-grained clothing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Yuxuan Xue , Bharat Lal Bhatnagar , Riccardo Marin , Nikolaos Sarafianos , Yuanlu Xu , Gerard Pons-Moll , Tony Tung

Single image pose estimation is a fundamental problem in many vision and robotics tasks, and existing deep learning approaches suffer by not completely modeling and handling: i) uncertainty about the predictions, and ii) symmetric objects…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Kieran Murphy , Carlos Esteves , Varun Jampani , Srikumar Ramalingam , Ameesh Makadia

Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

In this work, we present an automated workflow to bring human figures, one of the most frequently appearing entities on pictorial maps, to the third dimension. Our workflow is based on training data and neural networks for single-view 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Raimund Schnürer , A. Cengiz Öztireli , Magnus Heitzler , René Sieber , Lorenz Hurni

Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Keze Wang , Shengfu Zhai , Hui Cheng , Xiaodan Liang , Liang Lin

We propose a novel 3D neural network architecture for 3D hand pose estimation from a single depth image. Different from previous works that mostly run on 2D depth image domain and require intermediate or post process to bring in the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-10 Xiaoming Deng , Shuo Yang , Yinda Zhang , Ping Tan , Liang Chang , Hongan Wang