Related papers: Continuous User Authentication Using Machine Learn…
In this paper we present a platform which is usable by novice users without domain knowledge of experts. The platform consisting of an iOS app to monitor network traffic and a website to evaluate the results. Monitoring takes place…
This paper examines the generalization capacity of two state-of-the-art classification and similarity learning models in reliably identifying users based on their motions in various Extended Reality (XR) applications. We developed a novel…
As virtual reality (VR) devices become increasingly integrated into everyday settings, a growing number of users without prior experience will engage with VR systems. Automatically detecting a user's familiarity with VR as an interaction…
Prior works have shown that the list of apps installed by a user reveal a lot about user interests and behavior. These works rely on the semantics of the installed apps and show that various user traits could be learnt automatically using…
Improving the accessibility and automation capabilities of mobile devices can have a significant positive impact on the daily lives of countless users. To stimulate research in this direction, we release a human-annotated dataset with…
Smartphones and tablets have become ubiquitous in our daily lives. Smartphones, in particular, have become more than personal assistants. These devices have provided new avenues for consumers to play, work, and socialize whenever and…
Facebook represents the current de-facto choice for social media, changing the nature of social relationships. The increasing amount of personal information that runs through this platform publicly exposes user behaviour and social trends,…
For the time being, mobile devices employ implicit authentication mechanisms, namely, unlock patterns, PINs or biometric-based systems such as fingerprint or face recognition. While these systems are prone to well-known attacks, the…
Using physical interactive devices like mouse and keyboards hinders naturalistic human-machine interaction and increases the probability of surface contact during a pandemic. Existing gesture-recognition systems do not possess user…
As "Big Data" has become pervasive, an increasing amount of research has connected the dots between human behaviour in the offline and online worlds. Consequently, researchers have exploited these new findings to create models that better…
Increasingly, human behavior is captured on mobile devices, leading to an increased interest in automated human activity recognition. However, existing datasets typically consist of scripted movements. Our long-term goal is to perform…
Machine learning models have been trained to predict semantic information about user interfaces (UIs) to make apps more accessible, easier to test, and to automate. Currently, most models rely on datasets that are collected and labeled by…
Mixed-initiative co-creative storytelling games have existed for some time as a way to merge storytelling with play. However, modern mixed-initiative co-creative storytelling games predominantly prioritize story creation over gameplay…
Latency is, unfortunately, a reality when working with large datasets. Guaranteeing imperceptible latency for interactivity is often prohibitively expensive: the application developer may be forced to migrate data processing engines or deal…
Android is undergoing unprecedented malicious threats daily, but the existing methods for malware detection often fail to cope with evolving camouflage in malware. To address this issue, we present HAWK, a new malware detection framework…
The goal of this paper is to analyze the behavior and intent of recent types of privacy invasive Android adware. There are two recent trends in this area: more financial motives instead of ego motives, and the development of more dynamic…
We introduce Hand Movement, Orientation, and Grasp (HMOG), a set of behavioral features to continuously authenticate smartphone users. HMOG features unobtrusively capture subtle micro-movement and orientation dynamics resulting from how a…
Mobile remote identity verification (RIdV) systems are exposed to attacks that manipulate or replace the facial video stream, including presentation attacks, real-time deepfakes, and video injection. Recent European requirements, including…
Modeling crowd behavior relies on accurate data of pedestrian movements at a high level of detail. Imaging sensors such as cameras provide a good basis for capturing such detailed pedestrian motion data. However, currently available…
Mobile applications (apps) often transmit sensitive data through network with various intentions. Some transmissions are needed to fulfill the app's functionalities. However, transmissions with malicious receivers may lead to privacy…