Related papers: Portrait Interpretation and a Benchmark
Despite the recent upsurge of activity in image-based non-photorealistic rendering (NPR), and in particular portrait image stylisation, due to the advent of neural style transfer, the state of performance evaluation in this field is…
Perceptual judgment of image similarity by humans relies on rich internal representations ranging from low-level features to high-level concepts, scene properties and even cultural associations. However, existing methods and datasets…
We propose a new 3D holistic++ scene understanding problem, which jointly tackles two tasks from a single-view image: (i) holistic scene parsing and reconstruction---3D estimations of object bounding boxes, camera pose, and room layout, and…
Human-centric perceptions include a variety of vision tasks, which have widespread industrial applications, including surveillance, autonomous driving, and the metaverse. It is desirable to have a general pretrain model for versatile…
Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…
The creation of new datasets often presents new challenges for video recognition and can inspire novel ideas while addressing these challenges. While existing datasets mainly comprise landscape mode videos, our paper seeks to introduce…
We propose a viewpoint invariant model for 3D human pose estimation from a single depth image. To achieve this, our discriminative model embeds local regions into a learned viewpoint invariant feature space. Formulated as a multi-task…
In this study, we show that landmark detection or face alignment task is not a single and independent problem. Instead, its robustness can be greatly improved with auxiliary information. Specifically, we jointly optimize landmark detection…
Humans recognize the visual world at multiple levels: we effortlessly categorize scenes and detect objects inside, while also identifying the textures and surfaces of the objects along with their different compositional parts. In this…
Face detection is a long-standing challenge in the field of computer vision, with the ultimate goal being to accurately localize human faces in an unconstrained environment. There are significant technical hurdles in making these systems…
We present two novel solutions for multi-view 3D human pose estimation based on new learnable triangulation methods that combine 3D information from multiple 2D views. The first (baseline) solution is a basic differentiable algebraic…
3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challenges due to the abstract and disproportionate nature of…
Recent advances in multimodal large language models (MLLMs) have demonstrated impressive performance on existing low-level vision benchmarks, which primarily focus on generic images. However, their capabilities to perceive and assess…
Visual aesthetic assessment has been an active research field for decades. Although latest methods have achieved promising performance on benchmark datasets, they typically rely on a large number of manual annotations including both…
Camera captured human pose is an outcome of several sources of variation. Performance of supervised 3D pose estimation approaches comes at the cost of dispensing with variations, such as shape and appearance, that may be useful for solving…
Recent years have witnessed increasing attention in cartoon media, powered by the strong demands of industrial applications. As the first step to understand this media, cartoon face recognition is a crucial but less-explored task with few…
Monocular estimation of 3d human pose has attracted increased attention with the availability of large ground-truth motion capture datasets. However, the diversity of training data available is limited and it is not clear to what extent…
Human pose estimation aims to locate the human body parts and build human body representation (e.g., body skeleton) from input data such as images and videos. It has drawn increasing attention during the past decade and has been utilized in…
General image completion and extrapolation methods often fail on portrait images where parts of the human body need to be recovered - a task that requires accurate human body structure and appearance synthesis. We present a two-stage deep…
Human perception is routinely assessing the similarity between images, both for decision making and creative thinking. But the underlying cognitive process is not really well understood yet, hence difficult to be mimicked by computer vision…