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The development of robust Document AI models has been constrained by limited access to high-quality, labeled datasets, primarily due to data privacy concerns, scarcity, and the high cost of manual annotation. Traditional methods of…

Computation and Language · Computer Science 2024-12-06 Amit Agarwal , Hitesh Patel , Priyaranjan Pattnayak , Srikant Panda , Bhargava Kumar , Tejaswini Kumar

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Chenfanfu Jiang , Siyuan Qi , Yixin Zhu , Siyuan Huang , Jenny Lin , Lap-Fai Yu , Demetri Terzopoulos , Song-Chun Zhu

Landscape renderings are realistic images of landscape sites, allowing stakeholders to perceive better and evaluate design ideas. While recent advances in Generative Artificial Intelligence (GAI) enable automated generation of landscape…

Human-Computer Interaction · Computer Science 2024-01-31 Rong Huang , Hai-Chuan Lin , Chuanzhang Chen , Kang Zhang , Wei Zeng

Deep generative models have shown great promise when it comes to synthesising novel images. While they can generate images that look convincing on a higher-level, generating fine-grained details is still a challenge. In order to foster…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Andrin Jenal , Nikolay Savinov , Torsten Sattler , Gaurav Chaurasia

Camera-controlled generative video re-rendering methods, such as ReCamMaster, have achieved remarkable progress. However, despite their success in single-view setting, these works often struggle to maintain consistency across multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Xiao Fu , Shitao Tang , Min Shi , Xian Liu , Jinwei Gu , Ming-Yu Liu , Dahua Lin , Chen-Hsuan Lin

Computer graphics, comprising both raster and vector components, is a fundamental part of modern science, industry, and digital communication. While raster graphics offer ease of use, its pixel-based structure limits scalability. Vector…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Egor Bazhenov , Stepan Kasai , Viacheslav Shalamov , Valeria Efimova

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lanqing Guo , Xi Liu , Yufei Wang , Zhihao Li , Siyu Huang

Single-image piece-wise planar 3D reconstruction aims to simultaneously segment plane instances and recover 3D plane parameters from an image. Most recent approaches leverage convolutional neural networks (CNNs) and achieve promising…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Zehao Yu , Jia Zheng , Dongze Lian , Zihan Zhou , Shenghua Gao

We propose an end-to-end variational generative model for scene layout synthesis conditioned on scene graphs. Unlike unconditional scene layout generation, we use scene graphs as an abstract but general representation to guide the synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Andrew Luo , Zhoutong Zhang , Jiajun Wu , Joshua B. Tenenbaum

In this paper, we introduce a novel method called FRI-Net for 2D floorplan reconstruction from 3D point cloud. Existing methods typically rely on corner regression or box regression, which lack consideration for the global shapes of rooms.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Honghao Xu , Juzhan Xu , Zeyu Huang , Pengfei Xu , Hui Huang , Ruizhen Hu

Node graph systems are used ubiquitously for material design in computer graphics. They allow the use of visual programming to achieve desired effects without writing code. As high-level design tools they provide convenience and…

Graphics · Computer Science 2023-04-27 Yiwei Hu , Paul Guerrero , Miloš Hašan , Holly Rushmeier , Valentin Deschaintre

While diffusion models dominate the field of visual generation, they are computationally inefficient, applying a uniform computational effort regardless of different complexity. In contrast, autoregressive (AR) models are inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Jian Han , Jinlai Liu , Jiahuan Wang , Bingyue Peng , Zehuan Yuan

We present our approach to improve room classification task on floor plan maps of buildings by representing floor plans as undirected graphs and leveraging graph neural networks to predict the room categories. Rooms in the floor plans are…

Machine Learning · Computer Science 2021-08-16 Abhishek Paudel , Roshan Dhakal , Sakshat Bhattarai

Generating immersive 360{\deg} indoor panoramas from 2D top-down views has applications in virtual reality, interior design, real estate, and robotics. This task is challenging due to the lack of explicit 3D structure and the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Zitong Zhang , Suranjan Gautam , Rui Yu

Recently a variety of methods have been developed to encode graphs into low-dimensional vectors that can be easily exploited by machine learning algorithms. The majority of these methods start by embedding the graph nodes into a…

Machine Learning · Computer Science 2018-09-13 Yu Jin , Joseph F. JaJa

Deep graph generative modeling has proven capable of learning the distribution of complex, multi-scale structures characterizing real-world graphs. However, one of the main limitations of existing methods is their large output space, which…

Machine Learning · Computer Science 2023-06-01 Nathaniel Diamant , Alex M. Tseng , Kangway V. Chuang , Tommaso Biancalani , Gabriele Scalia

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

Generating plausible hair image given limited guidance, such as sparse sketches or low-resolution image, has been made possible with the rise of Generative Adversarial Networks (GANs). Traditional image-to-image translation networks can…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Haonan Qiu , Chuan Wang , Hang Zhu , Xiangyu Zhu , Jinjin Gu , Xiaoguang Han