Related papers: Academic Co-authorship is a Risky Game
We consider a simple and altruistic multiagent system in which the agents are eager to perform a collective task but where their real engagement depends on the willingness to perform the task of other influential agents. We model this…
Real-time collaborative editing in computational notebooks can improve the efficiency of teamwork for data scientists. However, working together through synchronous editing of notebooks introduces new challenges. Data scientists may…
Research performance is often measured using bibliometric indicators, such as publication count, total citations, and $h$-index. These metrics influence career advancements, salary adjustments, administrative opportunities, funding…
Recent work on decision making and planning for autonomous driving has made use of game theoretic methods to model interaction between agents. We demonstrate that methods based on the Stackelberg game formulation of this problem are…
The exponential growth of machine learning submissions has strained the traditional peer review process, resulting in slow feedback loops for authors and an immense burden on reviewers to rigorously audit technical soundness and verify…
Rapid and efficient assessment of the future impact of research articles is a significant concern for both authors and reviewers. The most common standard for measuring the impact of academic papers is the number of citations. In recent…
Collaborations are an integral part of scientific research and publishing. In the past, access to large-scale corpora has limited the ways in which questions about collaborations could be investigated. However, with improvements in…
For improving the performance and effectiveness of peer review, a novel review system is proposed, based on analysis of peer review process for academic journals under a parallel model built via Monte Carlo method. The model can simulate…
Writing is a cognitively demanding activity that requires constant decision-making, heavy reliance on working memory, and frequent shifts between tasks of different goals. To build writing assistants that truly align with writers'…
In multiple academic disciplines, having a perceived gender of `woman' is associated with a lower than expected rate of citations. In some fields, that disparity is driven primarily by the citations of men and is increasing over time…
Large Language Models (LLMs) have demonstrated potential in automating scientific ideation, yet current approaches relying on iterative prompting or complex multi-agent architectures often suffer from hallucination or computational…
An open problem in evolutionary game dynamics is to understand the effect of peer pressure on cooperation in a quantitative manner. Peer pressure can be modeled by punishment, which has been proved to be an effective mechanism to sustain…
In collaborative goal-oriented settings, the participants are not only interested in achieving a successful outcome, but do also implicitly negotiate the effort they put into the interaction (by adapting to each other). In this work, we…
A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…
In some research evaluation systems, credit awarded to an article depends on the number of co-authors on the article with total credit to the article increasing with the number of co-authors. There are many examples of such evaluation…
Writing about a subject enriches writers' understanding of that subject. This cognitive benefit of writing -- known as constructive learning -- is essential to how students learn in various disciplines. However, does this benefit persist…
In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…
In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…
We present the design and methodology for the large scale hybrid paper recommender system used by Microsoft Academic. The system provides recommendations for approximately 160 million English research papers and patents. Our approach…
The critical mass effect is a prevailing topic in the study of complex systems. Recent research has shown that a minority of zealots can effectively drive widespread cooperation in social dilemma games. However, achieving a critical mass of…