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What kinds of mistakes are made by novice Haskell developers, as they learn about functional programming? Is it possible to analyze these errors in order to improve the pedagogy of Haskell? In 2016, we delivered a massive open online course…

Programming Languages · Computer Science 2018-05-15 Jeremy Singer , Blair Archibald

Incorporating computer programming exercises into introductory physics is a delicate task that involves a number of choices that may have an effect on student learning. We present a "hybrid" approach that speaks to a number of common…

Physics Education · Physics 2018-11-14 Chris Orban , Richelle M. Teeling-Smith , Joseph R. H. Smith , Chris D. Porter

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

Computers and Society · Computer Science 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

Functional programming represents a modern tool for applying and implementing software. The state of the art in functional programming reports an increasing number of methodologies in this paradigm. However, extensive interdisciplinary…

Computers and Society · Computer Science 2020-08-25 Pedro Figueirêdo , Yuri Kim , Nghia Le Minh , Evan Sitt , Xue Ying , Viktória Zsók

The students following Engineering disciplines should not only acquire the conceptual understanding of the concepts but also the processors and attitudes. There are two recognizable learning environments for students, namely, classroom…

Computers and Society · Computer Science 2021-07-07 W. D. Kularatne , Lasanthika H. Dissawa , T. M. S. S. K. Ekanayake , Janaka B. Ekanayake

Due to the COVID-19 as a pandemic, the government has forced the nationwide shutdown of several activities, including educational activities. It has resulted in gigantic migration of universities with education over the internet serving as…

Computers and Society · Computer Science 2022-02-14 Thaweesak Trongtirakul , Kamonnit Pusorn , Umpaporn Peerawanichkul

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

In this short paper we report on student programming competition results by students from the Computer Science Department (COSC) of Okanagan College (OC) and discuss the achieved results from an educational point of view. We found that some…

Computers and Society · Computer Science 2021-06-02 Youry Khmelevsky , Ken Chidlow

Virtual environments have been utilised in robotics research as a tool to assess systems before deploying them in the field. The COVID-19 pandemic has brought about additional motivation for the development of virtual benchmarks in order to…

Due to the pandemic of COVID-19, many university courses had to abruptly transform to enable remote teaching. Adjusting courses on embedded systems and micro-controllers was extra challenging since interaction with real hardware is their…

Computers and Society · Computer Science 2022-07-26 Jan Koniarik , Daniel Dlhopolcek , Martin Ukrop

Virtual Learning Environments (VLEs) are spaces designed to educate students remotely via online platforms. Although traditional VLEs such as iSocial have shown promise in educating students, they offer limited immersion that diminishes…

Human-Computer Interaction · Computer Science 2017-07-25 Chiara Zizza , Adam Starr , Devin Hudson , Sai Shreya Nuguri , Prasad Calyam , Zhihai He

Over the past 27 years, quantum computing has seen a huge rise in interest from both academia and industry. At the current rate, quantum computers are growing in size rapidly backed up by the increase of research in the field. Significant…

Logic in Computer Science · Computer Science 2024-02-15 Marco Lewis , Sadegh Soudjani , Paolo Zuliani

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

Virtual Reality has become a significant element of education throughout the years. To understand the quality and advantages of these techniques, it is important to understand how they were developed and evaluated. Since COVID-19, the…

Human-Computer Interaction · Computer Science 2022-03-30 Fozlur Rahman , Marium Sana Mim , Feekra Baset Baishakhi , Mahmudul Hasan , Md. Kishor Morol

High-quality computer science (CS) instruction is essential for preparing students to thrive in an increasingly technology-driven world. This research brief presents findings from a six-year longitudinal study of CS enrollments in seven…

Computers and Society · Computer Science 2025-03-10 Cynthia L. Blitz , David J. Amiel , Teresa G. Duncan

Programming digital devices and developing software is an important professional qualification, which contributes to employment opportunities. Despite this fact, there is a remarkable shortage in suitable human resources. In this context,…

Computers and Society · Computer Science 2021-05-25 Spyridon Doukakis , Panagiotis Vlamos

The emergence of large language models has enabled vibe coding, a natural language approach to programming in which users describe intent and AI generates or revises code, potentially broadening access to programming while preserving…

Software Engineering · Computer Science 2026-04-27 Ashley J. Chen , Yijia Cao , Minghao Shao , Ramesh Karri , Muhammad Shafique

The COVID-19 pandemic has significantly affected the education system worldwide that was responding with a sudden shift to distance learning. Various physics courses such as lectures, tutorials, and the laboratories had to be transferred…

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

Human-Computer Interaction · Computer Science 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

Around the globe Covid-19 pandemic has influenced not only the education, but also our everyday life, among other aspects. In Greece, distance learning started to get in use widely in tertiary education, since the first national lockdown…

General Mathematics · Mathematics 2022-04-25 Ioannis Rizos , Nikolaos Gkrekas