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Teaching software development basics to hundreds of students in a frontal setting is cost-efficient and thus still common in universities. However, in a large lecture hall, students can easily get bored, distracted, and disengaged. The…

Software Engineering · Computer Science 2026-01-16 Walid Maalej

This article addresses the logistics of implementing projects in an undergraduate mathematics class and is intended both for new instructors and for instructors who have had negative experiences implementing projects in the past. Project…

History and Overview · Mathematics 2017-01-06 R. Corban Harwood

Building models of the world from observation, i.e., induction, is one of the major challenges in machine learning. In order to be useful, models need to maintain accuracy when used in novel situations, i.e., generalize. In addition, they…

Machine Learning · Computer Science 2026-02-10 Gabriel Stella , Dmitri Loguinov

We propose some slight additions to O-O languages to implement the necessary features for using Deductive Object Programming (DOP). This way of programming based upon the manipulation of the Production Tree of the Objects of Interest,…

Software Engineering · Computer Science 2007-05-23 Francois Colonna

I present a new approach to teaching a graduate-level programming languages course focused on using systems programming ideas and languages like WebAssembly and Rust to motivate PL theory. Drawing on students' prior experience with…

Programming Languages · Computer Science 2019-04-16 Will Crichton

The C Object System (Cos) is a small C library which implements high-level concepts available in Clos, Objc and other object-oriented programming languages: uniform object model (class, meta-class and property-metaclass), generic functions,…

Programming Languages · Computer Science 2010-03-15 Laurent Deniau

Background: Programming skills are advantageous to navigate today's society, so it is important to teach them to students. However, failure rates for programming courses are high, and especially students who fall behind early in…

Computers and Society · Computer Science 2024-02-06 Belinda Schantong , Dominik Gorgosch , Janet Siegmund

This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Correctness is a necessary condition for systems to be effective in meeting human demands, thus playing a critical role in system development. However, correctness often manifests as a nebulous concept in practice, leading to challenges in…

Programming Languages · Computer Science 2024-02-23 Yepeng Ding

The object-oriented class is, in general, the most utilized element in programming and modeling. It is employed throughout the software development process, from early domain analysis phases to later maintenance phases. A class diagram…

Software Engineering · Computer Science 2017-10-03 Sabah Al-Fedaghi

We introduce a taxonomy of objects for EO programming language. This taxonomy is designed with a few principles in mind: non-redundancy, simplicity, and so on. The taxonomy is supposed to be used as a navigation map by EO programmers. It…

Programming Languages · Computer Science 2025-08-13 Yegor Bugayenko , Maxim Trunnikov

Context: In the context of exploring the art, science and engineering of programming, the question of which programming languages should be taught first has been fiercely debated since computer science teaching started in universities.…

Computers and Society · Computer Science 2017-04-04 Ellen Murphy , Tom Crick , James H. Davenport

In the pedagogy of programming languages, one well-known course structure is to tour multiple languages as a means of touring paradigms. This tour-of-paradigms approach has long received criticism as lacking depth, distracting students from…

Programming Languages · Computer Science 2024-07-12 Rose Bohrer

We define an abstract framework for object-oriented programming and show that object-oriented languages, such as C++, can be interpreted as parallel programming languages. Parallel C++ code is typically more than ten times shorter than the…

Programming Languages · Computer Science 2019-03-04 Edward Givelberg

Language sciences rely less and less on formal syntax as their base. The reason is probably its lack of psychological reality, knowingly avoided. Philosophers of science call for a paradigm shift in which explanations are by mechanisms, as…

Computation and Language · Computer Science 2022-05-26 Anat Ninio

The integration of AI tools into programming education has become increasingly prevalent in recent years, transforming the way programming is taught and learned. This paper provides a review of the state-of-the-art AI tools available for…

Computers and Society · Computer Science 2025-08-19 Nikolaos Avouris , Kyriakos Sgarbas , George Caridakis , Christos Sintoris

We propose active object languages as a development tool for formal system models of distributed systems. Additionally to a formalization based on a term rewriting system, we use established Software Engineering concepts, including software…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-08 Eduard Kamburjan , Reiner Hähnle

This paper describes considerations behind the organisation of a third semester BSc education. The project aims to facilitate a feedback-oriented environment using assessment for learning and for incremental measure of learner progress…

Computers and Society · Computer Science 2021-01-26 Pum Walters , Michael Nieweg , James Watson

This paper discusses a model-based approach to testing as a vital part of software development. It argues that an approach using models as central development artifact needs to be added to the portfolio of software engineering techniques,…

Software Engineering · Computer Science 2014-09-24 Bernhard Rumpe