Related papers: Efficient and Accurate Skeleton-Based Two-Person I…
Skeletonization is a popular shape analysis technique that models an object's interior as opposed to just its boundary. Fitting template-based skeletal models is a time-consuming process requiring much manual parameter tuning. Recently,…
Gait recognition, referring to the identification of individuals based on the manner in which they walk, can be very challenging due to the variations in the viewpoint of the camera and the appearance of individuals. Current methods for…
Recent advances in tracking sensors and pose estimation software enable smart systems to use trajectories of skeleton joint locations for supervised learning. We study the problem of accurately recognizing sign language words, which is key…
Human action recognition is used in many applications such as video surveillance, human computer interaction, assistive living, and gaming. Many papers have appeared in the literature showing that the fusion of vision and inertial sensing…
Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the…
In recent years, a plethora of diverse methods have been proposed for 3D pose estimation. Among these, self-attention mechanisms and graph convolutions have both been proven to be effective and practical methods. Recognizing the strengths…
Person recognition aims at recognizing the same identity across time and space with complicated scenes and similar appearance. In this paper, we propose a novel method to address this task by training a network to obtain robust and…
In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…
Social interactions often emerge from subtle, fine-grained cues such as facial expressions, gaze, and gestures. However, existing methods for social interaction detection overlook such nuanced cues and primarily rely on holistic…
In many different fields interactions between objects play a critical role in determining their behavior. Graph neural networks (GNNs) have emerged as a powerful tool for modeling interactions, although often at the cost of adding…
This paper presents a control interface to translate the residual body motions of individuals living with severe disabilities, into control commands for body-machine interaction. A custom, wireless, wearable multi-sensor network is used to…
Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…
Monocular 3D human pose estimation technologies have the potential to greatly increase the availability of human movement data. The best-performing models for single-image 2D-3D lifting use graph convolutional networks (GCNs) that typically…
Estimating the poses of both a hand and an object has become an important area of research due to the growing need for advanced vision computing. The primary challenge involves understanding and reconstructing how hands and objects…
Bottom-up approaches for image-based multi-person pose estimation consist of two stages: (1) keypoint detection and (2) grouping of the detected keypoints to form person instances. Current grouping approaches rely on learned embedding from…
Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…
Analyzing the motion of multiple biological agents, be it cells or individual animals, is pivotal for the understanding of complex collective behaviors. With the advent of advanced microscopy, detailed images of complex tissue formations…
This paper is on highly accurate and highly efficient human pose estimation. Recent works based on Fully Convolutional Networks (FCNs) have demonstrated excellent results for this difficult problem. While residual connections within FCNs…
Identifying humans with their walking sequences, known as gait recognition, is a useful biometric understanding task as it can be observed from a long distance and does not require cooperation from the subject. Two common modalities used…
We propose a robust and accurate method for estimating the 3D poses of two hands in close interaction from a single color image. This is a very challenging problem, as large occlusions and many confusions between the joints may happen.…