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Learning to reconstruct 3D garments is important for dressing 3D human bodies of different shapes in different poses. Previous works typically rely on 2D images as input, which however suffer from the scale and pose ambiguities. To…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Fangzhou Hong , Liang Pan , Zhongang Cai , Ziwei Liu

Although 3D shape matching and interpolation are highly interrelated, they are often studied separately and applied sequentially to relate different 3D shapes, thus resulting in sub-optimal performance. In this work we present a unified…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Dongliang Cao , Marvin Eisenberger , Nafie El Amrani , Daniel Cremers , Florian Bernard

Human actions in video sequences are three-dimensional (3D) spatio-temporal signals characterizing both the visual appearance and motion dynamics of the involved humans and objects. Inspired by the success of convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2015-10-05 Lin Sun , Kui Jia , Dit-Yan Yeung , Bertram E. Shi

Multi-person 3D pose estimation is a challenging task because of occlusion and depth ambiguity, especially in the cases of crowd scenes. To solve these problems, most existing methods explore modeling body context cues by enhancing feature…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Zhongwei Qiu , Qiansheng Yang , Jian Wang , Dongmei Fu

This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Aaron S. Jackson , Chris Manafas , Georgios Tzimiropoulos

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

This work addresses the problem of estimating the full body 3D human pose and shape from a single color image. This is a task where iterative optimization-based solutions have typically prevailed, while Convolutional Networks (ConvNets)…

Computer Vision and Pattern Recognition · Computer Science 2018-05-11 Georgios Pavlakos , Luyang Zhu , Xiaowei Zhou , Kostas Daniilidis

3D Cloth modeling and simulation is essential for avatars creation in several fields, such as fashion, entertainment, and animation. Achieving high-quality results is challenging due to the large variability of clothed body especially in…

Graphics · Computer Science 2025-08-08 Davide Garavaso , Federico Masi , Pietro Musoni , Umberto Castellani

Human pose estimation has been widely applied in various industries. While recent decades have witnessed the introduction of many advanced two-dimensional (2D) human pose estimation solutions, three-dimensional (3D) human pose estimation is…

Computer Vision and Pattern Recognition · Computer Science 2022-12-23 Zichen Gui , Jungang Luo

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

We present deep neural network methodology to reconstruct the 3d pose and shape of people, given an input RGB image. We rely on a recently introduced, expressivefull body statistical 3d human model, GHUM, trained end-to-end, and learn to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Zanfir , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

The current methods of video-based 3D human pose estimation have achieved significant progress.However, they still face pressing challenges, such as the underutilization of spatiotemporal bodystructure features in transformers and the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Yang Liu , Zhiyong Zhang

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that…

Computer Vision and Pattern Recognition · Computer Science 2018-01-12 Farnoosh Ghadiri , Robert Bergevin , Guillaume-Alexandre Bilodeau

Despite significant progress in single image-based 3D human mesh recovery, accurately and smoothly recovering 3D human motion from a video remains challenging. Existing video-based methods generally recover human mesh by estimating the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yingxuan You , Hong Liu , Ti Wang , Wenhao Li , Runwei Ding , Xia Li

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor

Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhihong Wei

This paper studies the task of estimating the 3D human poses of multiple persons from multiple calibrated camera views. Following the top-down paradigm, we decompose the task into two stages, i.e. person localization and pose estimation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Size Wu , Sheng Jin , Wentao Liu , Lei Bai , Chen Qian , Dong Liu , Wanli Ouyang

3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sandro Lombardi , Bangbang Yang , Tianxing Fan , Hujun Bao , Guofeng Zhang , Marc Pollefeys , Zhaopeng Cui

We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sai Kumar Dwivedi , Dimitrije Antić , Shashank Tripathi , Omid Taheri , Cordelia Schmid , Michael J. Black , Dimitrios Tzionas