Related papers: Unsupervised Hebbian Learning on Point Sets in Sta…
Learning sensorimotor control policies from high-dimensional images crucially relies on the quality of the underlying visual representations. Prior works show that structured latent space such as visual keypoints often outperforms…
This paper introduces a novel method for self-supervised video representation learning via feature prediction. In contrast to the previous methods that focus on future feature prediction, we argue that a supervisory signal arising from…
The research presented in this paper advances the integration of Hebbian learning into Convolutional Neural Networks (CNNs) for image processing, systematically exploring different architectures to build an optimal configuration, adhering…
Several machine learning tasks require to represent the data using only a sparse set of interest points. An ideal detector is able to find the corresponding interest points even if the data undergo a transformation typical for a given…
We study the problem of unsupervised 3D semantic segmentation on raw point clouds without needing human labels in training. Existing methods usually formulate this problem into learning per-point local features followed by a simple grouping…
We consider scenarios from the real-time strategy game StarCraft as new benchmarks for reinforcement learning algorithms. We propose micromanagement tasks, which present the problem of the short-term, low-level control of army members…
Imitation learning enables intelligent systems to acquire complex behaviors with minimal supervision. However, existing methods often focus on short-horizon skills, require large datasets, and struggle to solve long-horizon tasks or…
StarCraft II is one of the most challenging simulated reinforcement learning environments; it is partially observable, stochastic, multi-agent, and mastering StarCraft II requires strategic planning over long time horizons with real-time…
Understanding how biological neural networks are shaped via local plasticity mechanisms can lead to energy-efficient and self-adaptive information processing systems, which promises to mitigate some of the current roadblocks in edge…
Associative memory or content-addressable memory is an important component function in computer science and information processing, and at the same time a key concept in cognitive and computational brain science. Many different neural…
Feature point detection and description is the backbone for various computer vision applications, such as Structure-from-Motion, visual SLAM, and visual place recognition. While learning-based methods have surpassed traditional handcrafted…
Reinforcement learning (RL) is successful at learning to play games where the entire environment is visible. However, RL approaches are challenged in complex games like Starcraft II and in real-world environments where the entire…
We propose a novel bio-inspired semi-supervised learning approach for training downsampling-upsampling semantic segmentation architectures. The first stage does not use backpropagation. Rather, it exploits the Hebbian principle ``fire…
The ability to quickly learn new knowledge (e.g. new classes or data distributions) is a big step towards human-level intelligence. In this paper, we consider scenarios that require learning new classes or data distributions quickly and…
Learning multi-object dynamics from visual data using unsupervised techniques is challenging due to the need for robust, object representations that can be learned through robot interactions. This paper presents a novel framework with two…
Mobile grasping enhances manipulation efficiency by utilizing robots' mobility. This study aims to enable a commercial off-the-shelf robot for mobile grasping, requiring precise timing and pose adjustments. Self-supervised learning can…
Among the performance-enhancing procedures for Hopfield-type networks that implement associative memory, Hebbian Unlearning (or dreaming) strikes for its simplicity and its clear biological interpretation. Yet, it does not easily lend…
The classic paradigms for learning and memory recall focus on strengths of synaptic couplings and how these can be modulated to encode memories. In a previous paper [A. K. Behera, M. Rao, S. Sastry, and S. Vaikuntanathan, Physical Review X…
In computer-aided design (CAD) community, the point cloud data is pervasively applied in reverse engineering, where the point cloud analysis plays an important role. While a large number of supervised learning methods have been proposed to…
How can a reinforcement learning (RL) agent prepare to solve downstream tasks if those tasks are not known a priori? One approach is unsupervised skill discovery, a class of algorithms that learn a set of policies without access to a reward…