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Related papers: DeepFusion: Real-Time Dense 3D Reconstruction for …

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We present an approach for recognizing all objects in a scene and estimating their full pose from an accurate 3D instance-aware semantic reconstruction using an RGB-D camera. Our framework couples convolutional neural networks (CNNs) and a…

Robotics · Computer Science 2019-10-01 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

We contribute a dense SLAM system that takes a live stream of depth images as input and reconstructs non-rigid deforming scenes in real time, without templates or prior models. In contrast to existing approaches, we do not maintain any…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Wei Gao , Russ Tedrake

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

This paper presents a visual SLAM system that uses both points and lines for robust camera localization, and simultaneously performs a piece-wise planar reconstruction (PPR) of the environment to provide a structural map in real-time. One…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Fangwen Shu , Jiaxuan Wang , Alain Pagani , Didier Stricker

Dynamic environments that include unstructured moving objects pose a hard problem for Simultaneous Localization and Mapping (SLAM) performance. The motion of rigid objects can be typically tracked by exploiting their texture and geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Huayan Zhang , Tianwei Zhang , Tin Lun Lam , Sethu Vijayakumar

We present VGGT-SLAM, a dense RGB SLAM system constructed by incrementally and globally aligning submaps created from the feed-forward scene reconstruction approach VGGT using only uncalibrated monocular cameras. While related works align…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Dominic Maggio , Hyungtae Lim , Luca Carlone

Self-supervised monocular depth prediction provides a cost-effective solution to obtain the 3D location of each pixel. However, the existing approaches usually lead to unsatisfactory accuracy, which is critical for autonomous robots. In…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Ziyue Feng , Longlong Jing , Peng Yin , Yingli Tian , Bing Li

We present a Deep Learning based system for the twin tasks of localization and obstacle avoidance essential to any mobile robot. Our system learns from conventional geometric SLAM, and outputs, using a single camera, the topological pose of…

Computer Vision and Pattern Recognition · Computer Science 2019-02-07 Punarjay Chakravarty , Praveen Narayanan , Tom Roussel

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot exploration. While recent 3D Gaussian Splatting (3DGS) SLAM algorithms can…

Robotics · Computer Science 2026-05-12 Zhihao Cao , Qi Shao , Shuhao Zhai , Jing Zhang , Anh Nguyen , Baoru Huang

In recent years, there have been significant advancements in 3D reconstruction and dense RGB-D SLAM systems. One notable development is the application of Neural Radiance Fields (NeRF) in these systems, which utilizes implicit neural…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Tianchen Deng , Yanbo Wang , Hongle Xie , Hesheng Wang , Jingchuan Wang , Danwei Wang , Weidong Chen

In minimal invasive surgery, it is important to rebuild and visualize the latest deformed shape of soft-tissue surfaces to mitigate tissue damages. This paper proposes an innovative Simultaneous Localization and Mapping (SLAM) algorithm for…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Jingwei Song , Jun Wang , Liang Zhao , Shoudong Huang , Gamini Dissanayake

We present MaskFusion, a real-time, object-aware, semantic and dynamic RGB-D SLAM system that goes beyond traditional systems which output a purely geometric map of a static scene. MaskFusion recognizes, segments and assigns semantic class…

Computer Vision and Pattern Recognition · Computer Science 2018-10-23 Martin Rünz , Maud Buffier , Lourdes Agapito

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

We present a novel approach for metric dense depth estimation based on the fusion of a single-view image and a sparse, noisy Radar point cloud. The direct fusion of heterogeneous Radar and image data, or their encodings, tends to yield…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Li , Yukai Ma , Yaqing Gu , Kewei Hu , Yong Liu , Xingxing Zuo

We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network that fuses the observations into a volumetric feature grid…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Aljaž Božič , Pablo Palafox , Justus Thies , Angela Dai , Matthias Nießner

To reconstruct a 3D scene from a set of calibrated views, traditional multi-view stereo techniques rely on two distinct stages: local depth maps computation and global depth maps fusion. Recent studies concentrate on deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Jaesung Choe , Sunghoon Im , Francois Rameau , Minjun Kang , In So Kweon

Compared with previous 3D reconstruction methods like Nerf, recent Generalizable 3D Gaussian Splatting (G-3DGS) methods demonstrate impressive efficiency even in the sparse-view setting. However, the promising reconstruction performance of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Chuanrui Zhang , Yingshuang Zou , Zhuoling Li , Minmin Yi , Haoqian Wang

Dense SLAM based on monocular cameras does indeed have immense application value in the field of AR/VR, especially when it is performed on a mobile device. In this paper, we propose a novel method that integrates a light-weight depth…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Weijian Xie , Guanyi Chu , Quanhao Qian , Yihao Yu , Hai Li , Danpeng Chen , Shangjin Zhai , Nan Wang , Hujun Bao , Guofeng Zhang

We propose SparseFusion, a sparse view 3D reconstruction approach that unifies recent advances in neural rendering and probabilistic image generation. Existing approaches typically build on neural rendering with re-projected features but…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Zhizhuo Zhou , Shubham Tulsiani