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Active learning aims to optimize the dataset annotation process when resources are constrained. Most existing methods are designed for balanced datasets. Their practical applicability is limited by the fact that a majority of real-life…

Machine Learning · Computer Science 2022-02-02 Umang Aggarwal , Adrian Popescu , Céline Hudelot

The ubiquitous use of IoT and machine learning applications is creating large amounts of data that require accurate and real-time processing. Although edge-based smart data processing can be enabled by deploying pretrained models, the…

Machine Learning · Computer Science 2021-09-15 Yinghan Long , Indranil Chakraborty , Gopalakrishnan Srinivasan , Kaushik Roy

Modern machine learning pipelines are limited due to data availability, storage quotas, privacy regulations, and expensive annotation processes. These constraints make it difficult or impossible to train and update large-scale models on…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Andrés Villa , Juan León Alcázar , Motasem Alfarra , Kumail Alhamoud , Julio Hurtado , Fabian Caba Heilbron , Alvaro Soto , Bernard Ghanem

Improvisation-the art of spontaneous creation that unfolds moment-to-moment without a scripted outcome-requires practitioners to continuously sense, adapt, and create anew. It is a fundamental mode of human creativity spanning music, dance,…

Human-Computer Interaction · Computer Science 2025-11-06 Botao 'Amber' Hu

How to automatically synthesize natural-looking dance movements based on a piece of music is an incrementally popular yet challenging task. Most existing data-driven approaches require hard-to-get paired training data and fail to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Bin Feng , Tenglong Ao , Zequn Liu , Wei Ju , Libin Liu , Ming Zhang

Existing keyframe-based motion synthesis mainly focuses on the generation of cyclic actions or short-term motion, such as walking, running, and transitions between close postures. However, these methods will significantly degrade the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Junjun Pan , Siyuan Wang , Junxuan Bai , Ju Dai

Labeled data is a critical resource for training and evaluating machine learning models. However, many real-life datasets are only partially labeled. We propose a semi-supervised machine learning training strategy to improve event detection…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Florian Dubost , Erin Hong , Nandita Bhaskhar , Siyi Tang , Daniel Rubin , Christopher Lee-Messer

Artificial intelligence (AI) is increasingly central to understanding how the brain processes information. However, the integration of neuroscience and modern AI is bottlenecked by a fragmented software ecosystem. Current tools are siloed…

In this study, we present a novel automatic piano reduction method with semi-supervised machine learning. Piano reduction is an important music transformation process, which helps musicians and composers as a musical sketch for performances…

Sound · Computer Science 2026-01-06 Wan Ki Wong , Ka Ho To , Chuck-jee Chau , Lucas Wong , Kevin Y. Yip , Irwin King

Despite rapid developments in the field of machine learning research, collecting high-quality labels for supervised learning remains a bottleneck for many applications. This difficulty is exacerbated by the fact that state-of-the-art models…

Computation and Language · Computer Science 2021-06-25 Dongjin Choi , Sara Evensen , Çağatay Demiralp , Estevam Hruschka

The goal of this paper is to self-train a 3D convolutional neural network on an unlabeled video collection for deployment on small-scale video collections. As smaller video datasets benefit more from motion than appearance, we strive to…

Computer Vision and Pattern Recognition · Computer Science 2021-05-05 Kirill Gavrilyuk , Mihir Jain , Ilia Karmanov , Cees G. M. Snoek

Human motion synthesis and editing are essential to many applications like film post-production. However, they often introduce artefacts in motions, which can be detrimental to the perceived realism. In particular, footskating is a frequent…

Graphics · Computer Science 2022-08-10 Lucas Mourot , Ludovic Hoyet , François Le Clerc , Pierre Hellier

Supervised Deep Learning has been highly successful in recent years, achieving state-of-the-art results in most tasks. However, with the ongoing uptake of such methods in industrial applications, the requirement for large amounts of…

Computer Vision and Pattern Recognition · Computer Science 2019-07-18 Fabio De Sousa Ribeiro , Francesco Caliva , Mark Swainson , Kjartan Gudmundsson , Georgios Leontidis , Stefanos Kollias

While the availability of large datasets is perceived to be a key requirement for training deep neural networks, it is possible to train such models with relatively little data. However, compensating for the absence of large datasets…

Artificial Intelligence · Computer Science 2021-11-02 Mohammad Motamedi , Nikolay Sakharnykh , Tim Kaldewey

Machine-learning based generation of process models from natural language text process descriptions provides a solution for the time-intensive and expensive process discovery phase. Many organizations have to carry out this phase, before…

Computation and Language · Computer Science 2024-10-03 Julian Neuberger , Han van der Aa , Lars Ackermann , Daniel Buschek , Jannic Herrmann , Stefan Jablonski

Modeling 3D dynamics is a fundamental problem in multi-body systems across scientific and engineering domains and has important practical implications in object trajectory prediction and simulation. While recent GNN-based approaches have…

Machine Learning · Computer Science 2026-05-12 Kai Yang , Yuqi Huang , Junheng Tao , Wanyu Wang , Qitian Wu

The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Longlong Jing , Xiaodong Yang , Jingen Liu , Yingli Tian

Loops, seamlessly repeatable musical segments, are a cornerstone of modern music production. Contemporary artists often mix and match various sampled or pre-recorded loops based on musical criteria such as rhythm, harmony and timbral…

Sound · Computer Science 2021-05-24 Pritish Chandna , António Ramires , Xavier Serra , Emilia Gómez

Supervised learning in large discriminative models is a mainstay for modern computer vision. Such an approach necessitates investing in large-scale human-annotated datasets for achieving state-of-the-art results. In turn, the efficacy of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Liang-Chieh Chen , Raphael Gontijo Lopes , Bowen Cheng , Maxwell D. Collins , Ekin D. Cubuk , Barret Zoph , Hartwig Adam , Jonathon Shlens

Text-driven controllable dance generation remains under-explored, primarily due to the severe scarcity of high-quality datasets and the inherent difficulty of articulating complex choreographies. Characterizing dance is particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Hang Yuan , Xiaolin Hu , Yan Wan , Menglin Gao , Wenzhe Yu , Cong Huang , Fei Xu , Qing Li , Christina Dan Wang , Zhou Yu , Kai Chen