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Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular,…

Graphics · Computer Science 2023-01-05 Jakub Maksymilian Fober

In an era dominated by video content, understanding its structure and dynamics has become increasingly important. This paper presents a hybrid framework that combines a distributed multi-GPU inference system with an interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Doğanay Demir , İlknur Durgar Elkahlout

We have developed finite difference codes based on the Yin-Yang grid for the geodynamo simulation and the mantle convection simulation. The Yin-Yang grid is a kind of spherical overset grid that is composed of two identical component grids.…

Geophysics · Physics 2007-05-23 Akira Kageyama , Masaki Yoshida

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Movements in imagery captivate the human eye and imagination. They are also of interest in variety of scientific disciplines that study spatiotemporal dynamics. Popular methods for quantifying movement in imagery include particle image…

Quantitative Methods · Quantitative Biology 2022-05-23 Devin W. Goodsman

3D visualization is an important data analysis and knowledge discovery tool, however, interactive visualization of large 3D astronomical datasets poses a challenge for many existing data visualization packages. We present a solution to…

Instrumentation and Methods for Astrophysics · Physics 2010-09-21 A. H. Hassan , C. J. Fluke , D. G. Barnes

This paper introduces embComp, a novel approach for comparing two embeddings that capture the similarity between objects, such as word and document embeddings. We survey scenarios where comparing these embedding spaces is useful. From those…

Human-Computer Interaction · Computer Science 2021-06-03 Florian Heimerl , Christoph Kralj , Torsten Möller , Michael Gleicher

Simulating event streams from 3D scenes has become a common practice in event-based vision research, as it meets the demand for large-scale, high temporal frequency data without setting up expensive hardware devices or undertaking extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhenyang Li , Xiaoyang Bai , Jinfan Lu , Pengfei Shen , Edmund Y. Lam , Yifan Peng

We consider the Reactive Programming (RP) approach to simulate physical systems. The choice of RP is motivated by the fact that RP genuinely offers logical parallelism, instantaneously broadcast events, and dynamic creation/destruction of…

Computational Physics · Physics 2015-09-30 Frédéric Boussinot , Bernard Monasse , Jean-Ferdy Susini

Voxels are a geometric representation used for rendering volumes, multi-resolution models, and indirect lighting effects. Since the memory consumption of uncompressed voxel volumes scales cubically with resolution, past works have…

Graphics · Computer Science 2024-10-21 Russel Arbore , Jeffrey Liu , Aidan Wefel , Steven Gao , Eric Shaffer

The goal of this work is to extend the standard persistent homology pipeline for exploratory data analysis to the 2-D persistence setting, in a practical, computationally efficient way. To this end, we introduce RIVET, a software tool for…

Algebraic Topology · Mathematics 2015-12-02 Michael Lesnick , Matthew Wright

Visapult is a prototype application and framework for remote visualization of large scientific datasets. We approach the technical challenges of tera-scale visualization with a unique architecture that employs high speed WANs and network…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-30 E. Wes Bethel , Brian Tierney , Jason Lee , Dan Gunther , Stephen Lau

Ray tracing is increasingly utilized in wireless system simulations to estimate channel paths. In large-scale simulations with complex environments, ray tracing at high resolution can be computationally demanding. To reduce the computation,…

Signal Processing · Electrical Eng. & Systems 2026-02-02 Ruibin Chen , Jayadev Joy , Yaqi Hu , Mingsheng Yin , Marco Mezzavilla , Sundeep Rangan

This paper proposes an open source visual analytics tool consisting of several views and perspectives on eye movement data collected during code reading tasks when writing computer programs. Hence the focus of this work is on code and…

Human-Computer Interaction · Computer Science 2022-08-02 Ayush Kumar , Ashish Kumar , Aakanksha Prasad , Michael Burch , Shenghui Cheng , Klaus Mueller

Representing the semantics of GUI screens and components is crucial to data-driven computational methods for modeling user-GUI interactions and mining GUI designs. Existing GUI semantic representations are limited to encoding either the…

Human-Computer Interaction · Computer Science 2021-01-28 Toby Jia-Jun Li , Lindsay Popowski , Tom M. Mitchell , Brad A. Myers

A numerical algorithm for solving mantle convection problems with strongly variable viscosity is presented. Equations for conservation of mass and momentum for highly viscous and incompressible fluids are solved iteratively by a multigrid…

Geophysics · Physics 2009-11-10 Masanori Kameyama , Akira Kageyama , Tetsuya Sato

Understanding group-level social interactions in public spaces is crucial for urban planning, informing the design of socially vibrant and inclusive environments. Detecting such interactions from images involves interpreting subtle visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Liu Liu , Alexandra Kudaeva , Marco Cipriano , Fatimeh Al Ghannam , Freya Tan , Gerard de Melo , Andres Sevtsuk

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

Interfaces between two fluids are ubiquitous and of special importance for industrial applications, e.g., stabilisation of emulsions. The dynamics of fluid-fluid interfaces is difficult to study because these interfaces are usually…

Soft Condensed Matter · Physics 2015-03-20 Timm Krüger , Stefan Frijters , Florian Günther , Badr Kaoui , Jens Harting

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao