Related papers: nLMVS-Net: Deep Non-Lambertian Multi-View Stereo
Multi-view Stereo (MVS) aims to estimate depth and reconstruct 3D point clouds from a series of overlapping images. Recent learning-based MVS frameworks overlook the geometric information embedded in features and correlations, leading to…
We introduce the first end-to-end learning-based solution to near-field Photometric Stereo (PS), where the light sources are close to the object of interest. This setup is especially useful for reconstructing large immobile objects. Our…
Deep learning has made significant impacts on multi-view stereo systems. State-of-the-art approaches typically involve building a cost volume, followed by multiple 3D convolution operations to recover the input image's pixel-wise depth.…
Feature representation learning is the key recipe for learning-based Multi-View Stereo (MVS). As the common feature extractor of learning-based MVS, vanilla Feature Pyramid Networks (FPNs) suffer from discouraged feature representations for…
Learning-based multi-view stereo (MVS) methods have made impressive progress and surpassed traditional methods in recent years. However, their accuracy and completeness are still struggling. In this paper, we propose a new method to enhance…
Multi-View Stereo~(MVS) is a fundamental problem in geometric computer vision which aims to reconstruct a scene using multi-view images with known camera parameters. However, the mainstream approaches represent the scene with a fixed…
Learning-based multi-view stereo (MVS) methods deal with predicting accurate depth maps to achieve an accurate and complete 3D representation. Despite the excellent performance, existing methods ignore the fact that a suitable depth…
Different from most state-of-the-art~(SOTA) algorithms that use static and uniform sampling methods with a lot of hypothesis planes to get fine depth sampling. In this paper, we propose a free-moving hypothesis plane method for dynamic and…
In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…
PatchMatch based Multi-view Stereo (MVS) algorithms have achieved great success in large-scale scene reconstruction tasks. However, reconstruction of texture-less planes often fails as similarity measurement methods may become ineffective…
The promise of unsupervised multi-view-stereo (MVS) is to leverage large unlabeled datasets, yet current methods underperform when training on difficult data, such as handheld smartphone videos of indoor scenes. Meanwhile, high-quality…
Recently, patch deformation-based methods have demonstrated significant effectiveness in multi-view stereo due to their incorporation of deformable and expandable perception for reconstructing textureless areas. However, these methods…
Modern optical satellite sensors enable high-resolution stereo reconstruction from space. But the challenging imaging conditions when observing the Earth from space push stereo matching to its limits. In practice, the resulting digital…
Computational stereo has reached a high level of accuracy, but degrades in the presence of occlusions, repeated textures, and correspondence errors along edges. We present a novel approach based on neural networks for depth estimation that…
Nowadays, many applications rely on images of high quality to ensure good performance in conducting their tasks. However, noise goes against this objective as it is an unavoidable issue in most applications. Therefore, it is essential to…
With FaSS-MVS, we present an approach for fast multi-view stereo with surface-aware Semi-Global Matching that allows for rapid depth and normal map estimation from monocular aerial video data captured by UAVs. The data estimated by…
PatchMatch Multi-View Stereo (PatchMatch MVS) is one of the popular MVS approaches, owing to its balanced accuracy and efficiency. In this paper, we propose Polarimetric PatchMatch multi-view Stereo (PolarPMS), which is the first method…
Significant strides have been made in enhancing the accuracy of Multi-View Stereo (MVS)-based 3D reconstruction. However, untextured areas with unstable photometric consistency often remain incompletely reconstructed. In this paper, we…
Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…
In computer vision domain, how to fast and accurately perform multiview stereo (MVS) is still a challenging problem. In this paper we present a fast yet accurate method for 3D dense reconstruction, called AMHMVS, built on the PatchMatch…