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Related papers: Cross-Modal 3D Shape Generation and Manipulation

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A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape across categories. In this work, we improve on a prior…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Data-driven generative modeling has made remarkable progress by leveraging the power of deep neural networks. A reoccurring challenge is how to enable a model to generate a rich variety of samples from the entire target distribution, rather…

Graphics · Computer Science 2019-09-04 Nadav Schor , Oren Katzir , Hao Zhang , Daniel Cohen-Or

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

Generative image models, since introduction, have become a global phenomenon. From new arts becoming possible to new vectors of abuse, many new capabilities have become available. One of the challenging issues with generative models is…

Machine Learning · Computer Science 2024-08-29 Ali Zand , Milad Nasr

Image generation using diffusion can be controlled in multiple ways. In this paper, we systematically analyze the equations of modern generative diffusion networks to propose a framework, called MDP, that explains the design space of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Qian Wang , Biao Zhang , Michael Birsak , Peter Wonka

End-to-end optimization has achieved state-of-the-art performance on many specific problems, but there is no straight-forward way to combine pretrained models for new problems. Here, we explore improving modularity by learning a post-hoc…

Machine Learning · Computer Science 2019-02-25 Yingtao Tian , Jesse Engel

The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy…

Graphics · Computer Science 2021-12-02 Seung Hyun Lee , Wonseok Roh , Wonmin Byeon , Sang Ho Yoon , Chan Young Kim , Jinkyu Kim , Sangpil Kim

Directly learning to model 4D content, including shape, color, and motion, is challenging. Existing methods rely on pose priors for motion control, resulting in limited motion diversity and continuity in details. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Qitong Yang , Mingtao Feng , Zijie Wu , Shijie Sun , Weisheng Dong , Yaonan Wang , Ajmal Mian

We present Image Sculpting, a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods, which are confined to 2D spaces and typically rely on textual…

Graphics · Computer Science 2024-01-04 Jiraphon Yenphraphai , Xichen Pan , Sainan Liu , Daniele Panozzo , Saining Xie

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

3D data that contains rich geometry information of objects and scenes is valuable for understanding 3D physical world. With the recent emergence of large-scale 3D datasets, it becomes increasingly crucial to have a powerful 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Jianwen Xie , Zilong Zheng , Ruiqi Gao , Wenguan Wang , Song-Chun Zhu , Ying Nian Wu

We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ziya Erkoç , Can Gümeli , Chaoyang Wang , Matthias Nießner , Angela Dai , Peter Wonka , Hsin-Ying Lee , Peiye Zhuang

The use of autoencoders for shape editing or generation through latent space manipulation suffers from unpredictable changes in the output shape. Our autoencoder-based method enables intuitive shape editing in latent space by disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Tim Elsner , Moritz Ibing , Victor Czech , Julius Nehring-Wirxel , Leif Kobbelt

We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic…

Computer Vision and Pattern Recognition · Computer Science 2018-10-01 Kyungjune Baek , Duhyeon Bang , Hyunjung Shim

Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rasterization step of the rendering process, therefore past work…

Computer Vision and Pattern Recognition · Computer Science 2020-03-02 Sebastian Lunz , Yingzhen Li , Andrew Fitzgibbon , Nate Kushman

Text-to-image (T2I) generative models have gained increased popularity in the public domain. While boasting impressive user-guided generative abilities, their black-box nature exposes users to intentionally- and intrinsically-biased…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Jordan Vice , Naveed Akhtar , Richard Hartley , Ajmal Mian

We introduce a new framework for manipulating and interacting with deep generative models that we call network bending. We present a comprehensive set of deterministic transformations that can be inserted as distinct layers into the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Terence Broad , Frederic Fol Leymarie , Mick Grierson

Recent progress in 3D object generation has been fueled by the strong priors offered by diffusion models. However, existing models are tailored to specific tasks, accommodating only one modality at a time and necessitating retraining to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Yijun Fan , Yiwei Ma , Jiayi Ji , Xiaoshuai Sun , Rongrong Ji

Interactive 3D model texture editing presents enhanced opportunities for creating 3D assets, with freehand drawing style offering the most intuitive experience. However, existing methods primarily support sketch-based interactions for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Yudi Zhang , Yeming Geng , Lei Zhang

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie
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