Related papers: Combining Internal and External Constraints for Un…
Rolling shutter distortion is highly undesirable for photography and computer vision algorithms (e.g., visual SLAM) because pixels can be potentially captured at different times and poses. In this paper, we propose a deep neural network to…
In robot-assisted minimally invasive surgery, accurate 3D reconstruction from endoscopic video is vital for downstream tasks and improved outcomes. However, endoscopic scenarios present unique challenges, including photometric…
We introduce Mono4DGS-HDR, the first system for reconstructing renderable 4D high dynamic range (HDR) scenes from unposed monocular low dynamic range (LDR) videos captured with alternating exposures. To tackle such a challenging problem, we…
Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos,…
Recent learning-based inpainting algorithms have achieved compelling results for completing missing regions after removing undesired objects in videos. To maintain the temporal consistency among the frames, 3D spatial and temporal…
State-of-the-art video deblurring methods are capable of removing non-uniform blur caused by unwanted camera shake and/or object motion in dynamic scenes. However, most existing methods are based on batch processing and thus need access to…
Stereo video retargeting aims to resize an image to a desired aspect ratio. The quality of retargeted videos can be significantly impacted by the stereo videos spatial, temporal, and disparity coherence, all of which can be impacted by the…
Many studies focus on improving pretraining or developing new backbones in text-video retrieval. However, existing methods may suffer from the learning and inference bias issue, as recent research suggests in other text-video-related tasks.…
Point cloud videos capture dynamic 3D motion while reducing the effects of lighting and viewpoint variations, making them highly effective for recognizing subtle and continuous human actions. Although Selective State Space Models (SSMs)…
Real-world video super-resolution (VSR) presents significant challenges due to complex and unpredictable degradations. Although some recent methods utilize image diffusion models for VSR and have shown improved detail generation…
Most learning-based super-resolution (SR) methods aim to recover high-resolution (HR) image from a given low-resolution (LR) image via learning on LR-HR image pairs. The SR methods learned on synthetic data do not perform well in…
3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…
Recent advancements in 3D Gaussian Splatting (3D-GS) have revolutionized novel view synthesis, facilitating real-time, high-quality image rendering. However, in scenarios involving reflective surfaces, particularly mirrors, 3D-GS often…
We propose GS-IR, a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use…
In this paper, we propose a quality enhancement network of versatile video coding (VVC) compressed videos by jointly exploiting spatial details and temporal structure (SDTS). The proposed network consists of a temporal structure fusion…
Spatial perception is the backbone of many robotics applications, and spans a broad range of research problems, including localization and mapping, point cloud alignment, and relative pose estimation from camera images. Robust spatial…
Videos are a popular media form, where online video streaming has recently gathered much popularity. In this work, we propose a novel method of real-time video stabilization - transforming a shaky video to a stabilized video as if it were…
Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a…
Continuous space-time video super-resolution (C-STVSR) has garnered increasing interest for its capability to reconstruct high-resolution and high-frame-rate videos at arbitrary spatial and temporal scales. However, prevailing methods often…
Endoscopic (endo) video exhibits strong view-dependent effects such as specularities, wet reflections, and occlusions. Pure photometric supervision misaligns with geometry and triggers early geometric drift, where erroneous shapes are…