Related papers: Combining Internal and External Constraints for Un…
This paper addresses the video rescaling task, which arises from the needs of adapting the video spatial resolution to suit individual viewing devices. We aim to jointly optimize video downscaling and upscaling as a combined task. Most…
Intelligent video summarization algorithms allow to quickly convey the most relevant information in videos through the identification of the most essential and explanatory content while removing redundant video frames. In this paper, we…
This paper explores an efficient solution for Space-time Super-Resolution, aiming to generate High-resolution Slow-motion videos from Low Resolution and Low Frame rate videos. A simplistic solution is the sequential running of Video Super…
Rolling shutter (RS) cameras dominate consumer and smartphone markets. Several methods for computing the absolute pose of RS cameras have appeared in the last 20 years, but the relative pose problem has not been fully solved yet. We provide…
3D Gaussian Splatting (3DGS) enables fast, high-quality novel view synthesis but typically relies on densification followed by pruning to optimize the number of Gaussians. Existing mask-based pruning, such as MaskGS, regularizes the global…
3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and geometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dynamic surface…
Reconstructing high-fidelity animatable 3D human avatars from monocular RGB videos remains challenging, particularly in unconstrained in-the-wild scenarios where camera parameters and human poses from off-the-shelf methods (e.g., COLMAP,…
In this paper, we consider the task of space-time video super-resolution (ST-VSR), namely, expanding a given source video to a higher frame rate and resolution simultaneously. However, most existing schemes either consider a fixed…
In this paper, we derive a new differential homography that can account for the scanline-varying camera poses in Rolling Shutter (RS) cameras, and demonstrate its application to carry out RS-aware image stitching and rectification at one…
Remote sensing (RS) images are important to monitor and survey earth at varying spatial scales. Continuous observations from various RS sources complement single observations to improve applications. Fusion into single or multiple images…
Although dynamic scene reconstruction has long been a fundamental challenge in 3D vision, the recent emergence of 3D Gaussian Splatting (3DGS) offers a promising direction by enabling high-quality, real-time rendering through explicit…
In recent years, single-frame image super-resolution (SR) has become more realistic by considering the zooming effect and using real-world short- and long-focus image pairs. In this paper, we further investigate the feasibility of applying…
Self-supervised video denoising methods typically extend image-based frameworks into the temporal dimension, yet they often struggle to integrate inter-frame temporal consistency with intra-frame spatial specificity. Existing Video…
Complete reconstruction of surgical scenes is crucial for robot-assisted surgery (RAS). Deep depth estimation is promising but existing works struggle with depth discontinuities, resulting in noisy predictions at object boundaries and do…
Existing video compression (VC) methods primarily aim to reduce the spatial and temporal redundancies between consecutive frames in a video while preserving its quality. In this regard, previous works have achieved remarkable results on…
The research reported in this paper addresses the fundamental task of separation of locally moving or deforming image areas from a static or globally moving background. It builds on the latest developments in the field of robust principal…
3D Gaussian Splatting (3DGS) has garnered significant attention in robotics for its explicit, high fidelity dense scene representation, demonstrating strong potential for robotic applications. However, 3DGS-based methods in robotics…
Recently, video object segmentation (VOS) networks typically use memory-based methods: for each query frame, the mask is predicted by space-time matching to memory frames. Despite these methods having superior performance, they suffer from…
Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…
We propose a robust and fast bundle adjustment solution that estimates the 6-DoF pose of the camera and the geometry of the environment based on measurements from a rolling shutter (RS) camera. This tackles the challenges in the existing…