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Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

Modern-day display systems demand high-quality rendering. However, rendering at higher resolution requires a large number of data samples and is computationally expensive. Recent advances in deep learning-based image and video…

Graphics · Computer Science 2022-10-18 Sudarshan Devkota , Sumanta Pattanaik

The rendering scheme in neural radiance field (NeRF) is effective in rendering a pixel by casting a ray into the scene. However, NeRF yields blurred rendering results when the training images are captured at non-uniform scales, and produces…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Dongting Hu , Zhenkai Zhang , Tingbo Hou , Tongliang Liu , Huan Fu , Mingming Gong

Learning neural implicit representations has achieved remarkable performance in 3D reconstruction from multi-view images. Current methods use volume rendering to render implicit representations into either RGB or depth images that are…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Pengchong Hu , Zhizhong Han

Despite the recent advances in graphics hardware capabilities, a brute force approach is incapable of interactively displaying terabytes of data. We have implemented a system that uses hierarchical level-of-detailing for the results of…

Graphics · Computer Science 2008-11-18 Tamas Szalay , Volker Springel , Gerard Lemson

Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aoxiang Fan , Corentin Dumery , Nicolas Talabot , Hieu Le , Pascal Fua

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

Robotics · Computer Science 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

Videos typically record the streaming and continuous visual data as discrete consecutive frames. Since the storage cost is expensive for videos of high fidelity, most of them are stored in a relatively low resolution and frame rate. Recent…

Image and Video Processing · Electrical Eng. & Systems 2022-06-10 Zeyuan Chen , Yinbo Chen , Jingwen Liu , Xingqian Xu , Vidit Goel , Zhangyang Wang , Humphrey Shi , Xiaolong Wang

Volumetric videos, benefiting from immersive 3D realism and interactivity, hold vast potential for various applications, while the tremendous data volume poses significant challenges for compression. Recently, NeRF has demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2024-11-11 Zhiyu Zhang , Guo Lu , Huanxiong Liang , Anni Tang , Qiang Hu , Li Song

This paper proposes a method to reconstruct the neural radiance field with equirectangular omnidirectional images. Implicit neural scene representation with a radiance field can reconstruct the 3D shape of a scene continuously within a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Qiaoge Li , Itsuki Ueda , Chun Xie , Hidehiko Shishido , Itaru Kitahara

Woven fabrics are widely used in applications of realistic rendering, where real-time capability is also essential. However, rendering realistic woven fabrics in real time is challenging due to their complex structure and optical…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Xiang Chen , Lu Wang , Beibei Wang

The neural radiance fields (NeRF) have advanced the development of 3D volumetric video technology, but the large data volumes they involve pose significant challenges for storage and transmission. To address these problems, the existing…

Multimedia · Computer Science 2024-11-11 Zhiyu Zhang , Guo Lu , Huanxiong Liang , Zhengxue Cheng , Anni Tang , Li Song

Implicit neural representations have emerged as a promising paradigm for video compression, with recent methods achieving competitive performance on natural video. However, screen content video -- common in remote desktop, online education,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Ruohan Shi , Jiaoyan Zhao , Haogang Feng

The recent research explosion around implicit neural representations, such as NeRF, shows that there is immense potential for implicitly storing high-quality scene and lighting information in compact neural networks. However, one major…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Thomas Neff , Pascal Stadlbauer , Mathias Parger , Andreas Kurz , Joerg H. Mueller , Chakravarty R. Alla Chaitanya , Anton Kaplanyan , Markus Steinberger

Interactive exploration of large, multidimensional datasets plays a very important role in various scientific fields. It makes it possible not only to identify important structural features and forms, such as clusters of vertices and their…

Machine Learning · Computer Science 2023-03-10 Bartosz Minch

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yuheng Jiang , Suyi Jiang , Guoxing Sun , Zhuo Su , Kaiwen Guo , Minye Wu , Jingyi Yu , Lan Xu

Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Daichi Arai , Kyohei Unno , Yasuko Sugito , Yuichi Kusakabe

Rendering an accurate image of an isosurface in a volumetric field typically requires large numbers of data samples. Reducing the number of required samples lies at the core of research in volume rendering. With the advent of deep learning…

Graphics · Computer Science 2022-05-31 Sebastian Weiss , Mengyu Chu , Nils Thuerey , Rüdiger Westermann

Neural radiance fields (NeRFs) have achieved impressive view synthesis results by learning an implicit volumetric representation from multi-view images. To project the implicit representation into an image, NeRF employs volume rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Y. Wang , J. Xu , Y. Zeng , Y. Gong

We present a novel approach enabling interactive visualization of volumetric Locally Refined B-splines (LR-splines). To this end we propose a highly efficient algorithm for direct visualization of scalar and vector fields given by an…

Graphics · Computer Science 2018-03-15 Franz G. Fuchs , Oliver J. D. Barrowclough , Jon M. Hjelmervik , Heidi E. I. Dahl