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The COVID-19 pandemic significantly disrupted the educational sector. Faced with this life-threatening pandemic, educators had to swiftly pivot to an alternate form of course delivery without severely impacting the quality of the…

Computers and Society · Computer Science 2021-08-06 Mouhamed Abdulla , Weijing Ma

Laboratory courses are an important part of the undergraduate physics curriculum. During physics labs, students can engage in authentic, hands-on experimental practices, which can prepare them for graduate school, research laboratories, and…

Physics Education · Physics 2021-12-24 Alexandra Werth , Jessica R. Hoehn , Kristin Oliver , Michael F. J. Fox , H. J. Lewandowski

The hit of the COVID-19 pandemic has hugely affected higher education in the world, and as a result, most of the physical classes have been (partially) replaced by online teaching platforms. This transition is challenging even for…

Computers and Society · Computer Science 2021-12-22 Mehrnoosh Askarpour

We report results from a survey of lab instructors on how they adapted their courses in the transition to emergency remote teaching due to the COVID-19 pandemic. The purpose of this report is to share the experiences of instructors in order…

Physics Education · Physics 2020-07-03 Michael F. J. Fox , Alexandra Werth , Jessica R. Hoehn , H. J. Lewandowski

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to reduce immersion and replicate the classroom experience.…

Human-Computer Interaction · Computer Science 2023-02-08 Yuyang Wang , Lik-Hang Lee , Tristan Braud , Pan Hui

The COVID-19 pandemic precipitated an abrupt shift in the educational landscape, compelling universities to transition from in-person to online instruction. This sudden shift left many university instructors grappling with the intricacies…

Computers and Society · Computer Science 2023-08-31 Daniel Russo

The students following Engineering disciplines should not only acquire the conceptual understanding of the concepts but also the processors and attitudes. There are two recognizable learning environments for students, namely, classroom…

Computers and Society · Computer Science 2021-07-07 W. D. Kularatne , Lasanthika H. Dissawa , T. M. S. S. K. Ekanayake , Janaka B. Ekanayake

As a result of the spread of COVID-19 during spring 2020, many colleges and universities across the US, and beyond, were compelled to move entirely to remote, online instruction, or shut down. Due to the rapidity of this transition,…

Physics Education · Physics 2024-06-19 Matthew Dew , Jonathan Perry , Lewis Ford , Dawson Nodurft , Tatiana Erukhimova

COVID-19 has significantly affected universities, forcing many courses to be delivered entirely online. As countries bring the pandemic under control, a potential way to safely resume some face-to-face teaching is the synchronous hybrid…

Computers and Society · Computer Science 2022-01-19 Christopher M. Poskitt , Kyong Jin Shim , Yi Meng Lau , Hong Seng Ong

Grading in embedded systems courses typically requires a face-to-face appointment between the student and the instructor because of experimental setups that are only available in laboratory facilities. Such a manual grading process is an…

Computers and Society · Computer Science 2017-03-14 Hao Li , Bo-Jhang Ho , Bharathan Balaji , Yue Xin , Paul Martin , Mani Srivastava

In 2020, due to the COVID-19 pandemic, educational activities had to be done remotely as a way to avoid the spread of the disease. What happened was not exactly a shift to an online learning model but a transition to a new approach called…

Computers and Society · Computer Science 2021-05-14 Kiev Gama , Carlos Zimmerle , Pedro Rossi

Temporary school closures caused by the Covid-19 pandemic have posed new challenges for many teachers and students worldwide. Especially the abrupt shift to online distance learning posed many obstacles to be overcome and it particularly…

Computers and Society · Computer Science 2021-05-21 Christian Giang , Lucio Negrini

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury

The onset of the COVID-19 pandemic forced many universities to move to virtual instruction during the spring 2020 semester. The transition to remote learning was abrupt and overwhelming for teachers of all subjects, all across the US.…

Physics Education · Physics 2020-08-12 Saumya Shivam , Kasey Wagoner

Embedded computing systems are pervasive in our everyday lives, imparting digital intelligence to a variety of electronic platforms used in our vehicles, smart appliances, wearables, mobile devices, and computers. The need to train the next…

Computers and Society · Computer Science 2022-06-08 Sudeep Pasricha

Creating a graduate-level software engineering breadth course is challenging. The scope is wide. Students prefer hands-on work over theory. Industry increasingly values soft skills. Changing software technology requires the syllabus to be…

Software Engineering · Computer Science 2017-02-24 Hakan Erdogmus , Cecile Peraire

Modern software systems require various capabilities to meet architectural and operational demands, such as the ability to scale automatically and recover from sudden failures. Self-adaptive software systems have emerged as a critical focus…

Software Engineering · Computer Science 2025-04-16 Mingyang Xu , Ryan Zheng He Liu , Mark Stoodley , Ladan Tahvildari

Virtual Reality has become a significant element of education throughout the years. To understand the quality and advantages of these techniques, it is important to understand how they were developed and evaluated. Since COVID-19, the…

Human-Computer Interaction · Computer Science 2022-03-30 Fozlur Rahman , Marium Sana Mim , Feekra Baset Baishakhi , Mahmudul Hasan , Md. Kishor Morol

Digital fabrication courses that relied on physical makerspaces were severely disrupted by COVID-19. As universities shut down in Spring 2020, instructors developed new models for digital fabrication at a distance. Through interviews with…

Human-Computer Interaction · Computer Science 2021-04-13 Gabrielle Benabdallah , Samuelle Bourgault , Nadya Peek , Jennifer Jacobs

The process of teaching has been greatly changed by the COVID-19 pandemic. It is possible that studying will not resemble anymore the process known by the previous generations of students. As the current generations learn by doing and use…

Computers and Society · Computer Science 2021-12-03 Iuliana Marin
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