Related papers: Multiface: A Dataset for Neural Face Rendering
Human head detection, keypoint estimation, and 3D head model fitting are essential tasks with many applications. However, traditional real-world datasets often suffer from bias, privacy, and ethical concerns, and they have been recorded in…
Human communication is multi-modal; e.g., face-to-face interaction involves auditory signals (speech) and visual signals (face movements and hand gestures). Hence, it is essential to exploit multiple modalities when designing machine…
In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on…
Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital…
Capturing and faithfully rendering photo-realistic humans from novel views is a fundamental problem for AR/VR applications. While prior work has shown impressive performance capture results in laboratory settings, it is non-trivial to…
With recent advances in computer vision and graphics, it is now possible to generate videos with extremely realistic synthetic faces, even in real time. Countless applications are possible, some of which raise a legitimate alarm, calling…
In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…
The rapid progress of photorealistic synthesis techniques has reached at a critical point where the boundary between real and manipulated images starts to blur. Thus, benchmarking and advancing digital forgery analysis have become a…
In this paper, we introduce a new large-scale face dataset named VGGFace2. The dataset contains 3.31 million images of 9131 subjects, with an average of 362.6 images for each subject. Images are downloaded from Google Image Search and have…
In this paper, we investigate the task of hallucinating an authentic high-resolution (HR) human face from multiple low-resolution (LR) video snapshots. We propose a pure transformer-based model, dubbed VidFace, to fully exploit the…
Previous research in human gesture recognition has largely overlooked multi-person interactions, which are crucial for understanding the social context of naturally occurring gestures. This limitation in existing datasets presents a…
The rapid progress in deep learning has given rise to hyper-realistic facial forgery methods, leading to concerns related to misinformation and security risks. Existing face forgery datasets have limitations in generating high-quality…
Video content is multifaceted, consisting of objects, scenes, interactions or actions. The existing datasets mostly label only one of the facets for model training, resulting in the video representation that biases to only one facet…
Various factors, such as identities, views (poses), and illuminations, are coupled in face images. Disentangling the identity and view representations is a major challenge in face recognition. Existing face recognition systems either use…
Detecting faces in overhead images remains a significant challenge due to extreme scale variations and environmental clutter. To address this, we created the BirdsEye-RU dataset, a comprehensive collection of 2,978 images containing over…
On existing public benchmarks, face forgery detection techniques have achieved great success. However, when used in multi-person videos, which often contain many people active in the scene with only a small subset having been manipulated,…
We propose NeuFace, a 3D face mesh pseudo annotation method on videos via neural re-parameterized optimization. Despite the huge progress in 3D face reconstruction methods, generating reliable 3D face labels for in-the-wild dynamic videos…
While the accuracy of face recognition systems has improved significantly in recent years, the datasets used to train these models are often collected through web crawling without the explicit consent of users, raising ethical and privacy…
In this paper, we propose a novel face synthesis approach that can generate an arbitrarily large number of synthetic images of both real and synthetic identities. Thus a face image dataset can be expanded in terms of the number of…
Numerous pose-guided human editing methods have been explored by the vision community due to their extensive practical applications. However, most of these methods still use an image-to-image formulation in which a single image is given as…