Related papers: Fault Tolerant Coloring of the Asynchronous Cycle
Fault-tolerant connectivity labelings are schemes that, given an $n$-vertex graph $G=(V,E)$ and $f\geq 1$, produce succinct yet informative labels for the elements of the graph. Given only the labels of two vertices $u,v$ and of the…
Synchronous Counting is the task of reaching agreement on a common round counter in a synchronous system of $n$ nodes with up to $t$ Byzantine faults in a self-stabilizing manner. That is, after transient faults may have arbitrarily…
We investigate gathering algorithms for asynchronous autonomous mobile robots moving in uniform ring-shaped networks. Different from most work using the Look-Compute-Move (LCM) model, we assume that robots have limited visibility and…
The question of whether 3-Coloring can be solved in polynomial-time for the diameter two graphs is a well-known open problem in the area of algorithmic graph theory. We study the problem restricted to graph classes that avoid cycles of…
The paper deals with extremal problems concerning colorings of hypergraphs. By using a random recoloring algorithm we show that any $n$-uniform simple (i.e. every two distinct edges share at most one vertex) hypergraph $H$ with maximum edge…
Coloring graphs is an important algorithmic problem in combinatorics with many applications in computer science. In this paper we study coloring tournaments. A chromatic number of a random tournament is of order $\Omega(\frac{n}{\log(n)})$.…
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order to maintain a proper coloring of a graph under insertion and deletion of vertices and edges. We present two algorithms that achieve…
We consider the distributed message-passing {LOCAL} model. In this model a communication network is represented by a graph where vertices host processors, and communication is performed over the edges. Computation proceeds in synchronous…
In a finite undirected simple graph, a chordless cycle is an induced subgraph which is a cycle. We propose a GPU parallel algorithm for enumerating all chordless cycles of such a graph. The algorithm, implemented in OpenCL, is based on a…
We describe simple linear time algorithms for coloring the squares of balanced and unbalanced quadtrees so that no two adjacent squares are given the same color. If squares sharing sides are defined as adjacent, we color balanced quadtrees…
Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $\Delta$ can be edge colored using at most $\Delta + 1$ different colors. Vizing's original proof is easily translated into a deterministic $O(mn)$ time algorithm.…
We address the problem of computing the distribution of induced connected subgraphs, aka \emph{graphlets} or \emph{motifs}, in large graphs. The current state-of-the-art algorithms estimate the motif counts via uniform sampling, by…
Attaining fault tolerance while maintaining low overhead is one of the main challenges in a practical implementation of quantum circuits. One major technique that can overcome this problem is the flag technique, in which high-weight errors…
A conflict-free open neighborhood coloring of a graph is an assignment of colors to the vertices such that for every vertex there is a color that appears exactly once in its open neighborhood. For a graph $G$, the smallest number of colors…
The classical Weisfeiler-Leman algorithm aka color refinement is fundamental for graph learning with kernels and neural networks. Originally developed for graph isomorphism testing, the algorithm iteratively refines vertex colors. On many…
In the reordering buffer management problem, a sequence of requests must be executed by a service station, where a cost occurs for each pair of consecutive requests with different attributes. A reordering buffer management algorithm aims to…
We present a simple deterministic distributed algorithm that computes a $(\Delta+1)$-vertex coloring in $O(\log^2 \Delta \cdot \log n)$ rounds. The algorithm can be implemented with $O(\log n)$-bit messages. The algorithm can also be…
It is an open problem whether the 3-coloring problem can be solved in polynomial time in the class of graphs that do not contain an induced path on $t$ vertices, for fixed $t$. We propose an algorithm that, given a 3-colorable graph without…
Dynamical generative models that produce samples through an iterative process, such as Flow Matching and denoising diffusion models, have seen widespread use, but there have not been many theoretically-sound methods for improving these…
The reload cost refers to the cost that occurs along a path on an edge-colored graph when it traverses an internal vertex between two edges of different colors. Galbiati et al.[1] introduced the Minimum Reload Cost Cycle Cover problem,…