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Reinforcement learning (RL) is a promising solution for autonomous vehicles to deal with complex and uncertain traffic environments. The RL training process is however expensive, unsafe, and time consuming. Algorithms are often developed…

Robotics · Computer Science 2022-11-29 Kevin Voogd , Jean Pierre Allamaa , Javier Alonso-Mora , Tong Duy Son

The industrial application of Deep Reinforcement Learning (DRL) is frequently slowed down because of the inability to generate the experience required to train the models. Collecting data often involves considerable time and economic effort…

Robotics · Computer Science 2025-01-27 Lucía Güitta-López , Jaime Boal , Álvaro J. López-López

Realizing the potential gains of large-scale MIMO systems requires the accurate estimation of their channels or the fine adjustment of their narrow beams. This, however, is typically associated with high channel acquisition/beam sweeping…

Signal Processing · Electrical Eng. & Systems 2023-01-19 Shuaifeng Jiang , Ahmed Alkhateeb

This paper proposes a simulation-based reinforcement learning algorithm for controlling systems with uncertain and varying system parameters. While simulators are useful for safely learning control policies, the reality gap remains a major…

Systems and Control · Electrical Eng. & Systems 2026-05-14 Junya Ikemoto

Precise robotic grasping of several novel objects is a huge challenge in manufacturing, automation, and logistics. Most of the current methods for model-free grasping are disadvantaged by the sparse data in grasping datasets and by errors…

Robotics · Computer Science 2023-01-31 Lei Zhang , Kaixin Bai , Zhaopeng Chen , Yunlei Shi , Jianwei Zhang

Multi-robot transfer learning allows a robot to use data generated by a second, similar robot to improve its own behavior. The potential advantages are reducing the time of training and the unavoidable risks that exist during the training…

Robotics · Computer Science 2017-07-28 Mohamed K. Helwa , Angela P. Schoellig

One fundamental difficulty in robotic learning is the sim-real gap problem. In this work, we propose to use segmentation as the interface between perception and control, as a domain-invariant state representation. We identify two sources of…

Robotics · Computer Science 2020-05-19 Mengyuan Yan , Qingyun Sun , Iuri Frosio , Stephen Tyree , Jan Kautz

Adversarial training (i.e., training on adversarially perturbed input data) is a well-studied method for making neural networks robust to potential adversarial attacks during inference. However, the improved robustness does not come for…

Robotics · Computer Science 2023-01-27 Mathias Lechner , Alexander Amini , Daniela Rus , Thomas A. Henzinger

In sim-to-real Reinforcement Learning (RL), a policy is trained in a simulated environment and then deployed on the physical system. The main challenge of sim-to-real RL is to overcome the reality gap - the discrepancies between the real…

Robotics · Computer Science 2023-06-13 Nghia Vuong , Quang-Cuong Pham

Deformable robots are notoriously difficult to model or control due to its high-dimensional configuration spaces. Direct trajectory optimization suffers from the curse-of-dimensionality and incurs a high computational cost, while…

Robotics · Computer Science 2023-11-06 Chen Liang , Xifeng Gao , Kui Wu , Zherong Pan

Capturing and labeling camera images in the real world is an expensive task, whereas synthesizing labeled images in a simulation environment is easy for collecting large-scale image data. However, learning from only synthetic images may not…

Computer Vision and Pattern Recognition · Computer Science 2018-07-06 Tadanobu Inoue , Subhajit Chaudhury , Giovanni De Magistris , Sakyasingha Dasgupta

Simulation of the real-world traffic can be used to help validate the transportation policies. A good simulator means the simulated traffic is similar to real-world traffic, which often requires dense traffic trajectories (i.e., with a high…

Machine Learning · Computer Science 2021-03-24 Hua Wei , Chacha Chen , Chang Liu , Guanjie Zheng , Zhenhui Li

High-fidelity physics simulation is essential for scalable robotic learning, but the sim-to-real gap persists, especially for tasks involving complex, dynamic, and discontinuous interactions like physical contacts. Explicit system…

Robotics · Computer Science 2026-01-21 Changwei Jing , Jai Krishna Bandi , Jianglong Ye , Yan Duan , Pieter Abbeel , Xiaolong Wang , Sha Yi

We consider the problem of transferring policies to the real world by training on a distribution of simulated scenarios. Rather than manually tuning the randomization of simulations, we adapt the simulation parameter distribution using a…

Robotics · Computer Science 2019-03-07 Yevgen Chebotar , Ankur Handa , Viktor Makoviychuk , Miles Macklin , Jan Issac , Nathan Ratliff , Dieter Fox

Automated driving systems are an integral part of the automotive industry. Tools such as Robot Operating System and simulators support their development. However, in the end, the developers must test their algorithms on a real vehicle. To…

Robotics · Computer Science 2024-12-17 Jiri Vlasak , Jaroslav Klapálek , Adam Kollarčík , Michal Sojka , Zdeněk Hanzálek

This work evaluates the impact of time step frequency and component scale on robotic manipulation simulation accuracy. Increasing the time step frequency for small-scale objects is shown to improve simulation accuracy. This simulation,…

Learning visuomotor policies in simulation is much safer and cheaper than in the real world. However, due to discrepancies between the simulated and real data, simulator-trained policies often fail when transferred to real robots. One…

Robotics · Computer Science 2023-07-31 Ricardo Garcia , Robin Strudel , Shizhe Chen , Etienne Arlaud , Ivan Laptev , Cordelia Schmid

Learning robust robot policies in real-world environments requires diverse data augmentation, yet scaling real-world data collection is costly due to the need for acquiring physical assets and reconfiguring environments. Therefore,…

Image goal navigation requires two different skills: firstly, core navigation skills, including the detection of free space and obstacles, and taking decisions based on an internal representation; and secondly, computing directional…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Gianluca Monaci , Philippe Weinzaepfel , Christian Wolf

Autonomously trained agents that are supposed to play video games reasonably well rely either on fast simulation speeds or heavy parallelization across thousands of machines running concurrently. This work explores a third way that is…

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