Related papers: A Proposal for Foley Sound Synthesis Challenge
The generation of realistic, context-aware audio is important in real-world applications such as video game development. While existing video-to-audio (V2A) methods mainly focus on Foley sound generation, they struggle to produce…
The rise of deep learning algorithms has led many researchers to withdraw from using classic signal processing methods for sound generation. Deep learning models have achieved expressive voice synthesis, realistic sound textures, and…
Given a relational specification R(X, Y), where X and Y are sequences of input and output variables, we wish to synthesize each output as a function of the inputs such that the specification holds. This is called the Boolean functional…
Speech audio in the wild is often processed by post-production effects, but existing speech datasets rarely provide precise annotations of effects and parameters, limiting systematic study. We introduce VoxEffects, a speech audio effects…
Manual sound design with a synthesizer is inherently iterative: an artist compares the synthesized output to a mental target, adjusts parameters, and repeats until satisfied. Iterative sound-matching automates this workflow by continually…
Acoustical mismatch among training and testing phases degrades outstandingly speech recognition results. This problem has limited the development of real-world nonspecific applications, as testing conditions are highly variant or even…
This paper describes the synthesis of the room acoustics challenge as a part of the generative data augmentation workshop at ICASSP 2025. The challenge defines a unique generative task that is designed to improve the quantity and diversity…
It is still an interesting and challenging problem to synthesize a vivid and realistic singing face driven by music signal. In this paper, we present a method for this task with natural motions of the lip, facial expression, head pose, and…
Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…
Accurately estimating and simulating the physical properties of objects from real-world sound recordings is of great practical importance in the fields of vision, graphics, and robotics. However, the progress in these directions has been…
Recent advances in foundation models have enabled audio-generative models that produce high-fidelity sounds associated with music, events, and human actions. Despite the success achieved in modern audio-generative models, the conventional…
Modeling sounds emitted from physical object interactions is critical for immersive perceptual experiences in real and virtual worlds. Traditional methods of impact sound synthesis use physics simulation to obtain a set of physics…
In this work, we present FoleyGRAM, a novel approach to video-to-audio generation that emphasizes semantic conditioning through the use of aligned multimodal encoders. Building on prior advancements in video-to-audio generation, FoleyGRAM…
Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…
With the ever-rising quality of deep generative models, it is increasingly important to be able to discern whether the audio data at hand have been recorded or synthesized. Although the detection of fake speech signals has been studied…
Recent advances in machine learning and the availability of articulatory datasets allow vocal tract synthesis to be conditioned on phonetic sequences, a primary task of articulatory speech synthesis. However, quality assessment needs a…
Hallucinations are a key concern when creating applications that rely on Foundation models (FMs). Understanding where and how these subtle failures occur in an application relies on evaluation methods known as \textit{evals}. Prior work…
With the advancements in AI speech synthesis, it is easier than ever before to generate realistic audio in a target voice. One only needs a few seconds of reference audio from the target, quite literally putting words in the target person's…
The term "differentiable digital signal processing" describes a family of techniques in which loss function gradients are backpropagated through digital signal processors, facilitating their integration into neural networks. This article…
Recent advances in image, video, text and audio generative techniques, and their use by the general public, are leading to new forms of content generation. Usually, each modality was approached separately, which poses limitations. The…