Related papers: An Efficient Framework for Few-shot Skeleton-based…
Deep learning has achieved great success in video recognition, yet still struggles to recognize novel actions when faced with only a few examples. To tackle this challenge, few-shot action recognition methods have been proposed to transfer…
Few-shot action recognition has attracted increasing attention due to the difficulty in acquiring the properly labelled training samples. Current works have shown that preserving spatial information and comparing video descriptors are…
Few-shot segmentation (FSS) expects models trained on base classes to work on novel classes with the help of a few support images. However, when there exists a domain gap between the base and novel classes, the state-of-the-art FSS methods…
Medical image segmentation has witnessed significant advancements with the emergence of deep learning. However, the reliance of most neural network models on a substantial amount of annotated data remains a challenge for medical image…
In this work, we address the task of weakly-supervised human action segmentation in long, untrimmed videos. Recent methods have relied on expensive learning models, such as Recurrent Neural Networks (RNN) and Hidden Markov Models (HMM).…
Few-shot video classification aims to learn new video categories with only a few labeled examples, alleviating the burden of costly annotation in real-world applications. However, it is particularly challenging to learn a class-invariant…
In the research field of few-shot learning, the main difference between image-based and video-based is the additional temporal dimension. In recent years, some works have used the Transformer to deal with frames, then get the attention…
The goal of fine-grained action recognition is to successfully discriminate between action categories with subtle differences. To tackle this, we derive inspiration from the human visual system which contains specialized regions in the…
Few-shot learning aims to transfer the knowledge acquired from training on a diverse set of tasks to unseen tasks from the same task distribution with a limited amount of labeled data. The underlying requirement for effective few-shot…
Zero-shot human skeleton-based action recognition aims to construct a model that can recognize actions outside the categories seen during training. Previous research has focused on aligning sequences' visual and semantic spatial…
Online temporal action segmentation shows a strong potential to facilitate many HRI tasks where extended human action sequences must be tracked and understood in real time. Traditional action segmentation approaches, however, operate in an…
Conventional few-shot object segmentation methods learn object segmentation from a few labelled support images with strongly labelled segmentation masks. Recent work has shown to perform on par with weaker levels of supervision in terms of…
Existing supervised action segmentation methods depend on the quality of frame-wise classification using attention mechanisms or temporal convolutions to capture temporal dependencies. Even boundary detection-based methods primarily depend…
Recent temporal action segmentation approaches need frame annotations during training to be effective. These annotations are very expensive and time-consuming to obtain. This limits their performances when only limited annotated data is…
Few-shot video object segmentation (FS-VOS) aims at segmenting video frames using a few labelled examples of classes not seen during initial training. In this paper, we present a simple but effective temporal transductive inference (TTI)…
In this paper, we explore the use of GAN-based few-shot data augmentation as a method to improve few-shot classification performance. We perform an exploration into how a GAN can be fine-tuned for such a task (one of which is in a…
Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…
We propose a novel approach to few-shot action recognition, finding temporally-corresponding frame tuples between the query and videos in the support set. Distinct from previous few-shot works, we construct class prototypes using the…
The dominant paradigm for video-based action segmentation is composed of two steps: first, for each frame, compute low-level features using Dense Trajectories or a Convolutional Neural Network that encode spatiotemporal information locally,…
A robot operating in unstructured environments must be able to discriminate between different grasping styles depending on the prospective manipulation task. Having a system that allows learning from remote non-expert demonstrations can…