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Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

With the rapid development of online education in recent years, there has been an increasing number of learning platforms that provide students with multi-step questions to cultivate their problem-solving skills. To guarantee the high…

Human-Computer Interaction · Computer Science 2020-09-29 Meng Xia , Reshika Palaniyappan Velumani , Yong Wang , Huamin Qu , Xiaojuan Ma

In each of the last five years, a few dozen empirical studies appeared in visualization journals and conferences. The existing empirical studies have already featured a large number of variables. There are many more variables yet to be…

Human-Computer Interaction · Computer Science 2020-09-29 Min Chen , Alfie Abdul-Rahman , David H. Laidlaw

Characterizing creativity in visualization design can lead to the design of more expressive representations and visualization authoring tools that prioritize human creativity. In this paper, we examine how creativity manifests itself in…

Human-Computer Interaction · Computer Science 2026-04-14 Tianwei Ma , Zinat Ara , Safwat Ali Khan , Fanny Chevalier , Niklas Elmqvist , Naimul Hoque

How do people internalize visualizations: as images or information? In this study, we investigate the nature of internalization for visualizations (i.e., how the mind encodes visualizations in memory) and how memory encoding affects its…

Human-Computer Interaction · Computer Science 2023-07-24 Anjana Arunkumar , Lace Padilla , Gi-Yeul Bae , Chris Bryan

Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR. To date, emphasis has been on the…

Human-Computer Interaction · Computer Science 2022-03-16 Elif Hilal Korkut , Elif Surer

This paper explores the use of visual effects common in video games that support a range of tasks that are similar in many ways to analysis tasks supported in visual analytics tools. While some visual effects are meant to increase…

Human-Computer Interaction · Computer Science 2022-10-11 Hongwei Zhou , Angus G. Forbes

The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…

Computers and Society · Computer Science 2023-04-28 Badri Adhikari

Data visualizations are standard tools for assessing and communicating risks. However, it is not always clear which designs are optimal or how encoding choices might influence risk perception and decision-making. In this paper, we report…

Human-Computer Interaction · Computer Science 2019-10-23 Melanie Bancilhon , Zhengliang Liu , Alvitta Ottley

There are numerous opportunities for engaging in research at the intersection of psychology and visualization. While most opportunities taken up by the VIS community will likely focus on the psychology of users, there are also opportunities…

Human-Computer Interaction · Computer Science 2020-09-30 Paul Parsons

In recent years, considerable work has been devoted to explaining predictive, deep learning-based models, and in turn how to evaluate explanations. An important class of evaluation methods are ones that are human-centered, which typically…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Yayan Zhao , Mingwei Li , Matthew Berger

The literature describes many visualization techniques for different types of data, tasks, and application contexts, and new techniques are proposed on a regular basis. Visualization surveys try to capture the immense space of techniques…

Human-Computer Interaction · Computer Science 2025-07-23 Abdulhaq Adetunji Salako , Christian Tominski

Multiple-choice questions (MCQs) are a widely used educational tool, particularly in domains such as visualization literacy that require broad conceptual coverage and support diverse real-world applications. However, designing high-quality…

Human-Computer Interaction · Computer Science 2026-03-03 Zixin Chen , Yuhang Zeng , Sicheng Song , Yanna Lin , Xian Xu , Huamin Qu , Meng Xia

Captions that describe or explain charts help improve recall and comprehension of the depicted data and provide a more accessible medium for people with visual disabilities. However, current approaches for automatically generating such…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Benny J. Tang , Angie Boggust , Arvind Satyanarayan

Developing an algorithm for a visualization prototype often involves the direct comparison of different development stages and design decisions, and even minor modifications may dramatically affect the results. While existing development…

Software Engineering · Computer Science 2020-01-08 Fabian Bolte , Stefan Bruckner

Measurement is an integral part of modern science, providing the fundamental means for evaluation, comparison, and prediction. In the context of visualization, several different types of measures have been proposed, ranging from approaches…

Graphics · Computer Science 2019-09-13 Fabian Bolte , Stefan Bruckner

Visual question answering (Visual QA) has attracted a lot of attention lately, seen essentially as a form of (visual) Turing test that artificial intelligence should strive to achieve. In this paper, we study a crucial component of this…

Computation and Language · Computer Science 2018-06-12 Wei-Lun Chao , Hexiang Hu , Fei Sha

Developments in data visualization research have enabled visualization systems to achieve great general usability and application across a variety of domains. These advancements have improved not only people's understanding of data, but…

Human-Computer Interaction · Computer Science 2020-05-21 Zhengliang Liu , R. Jordan Crouser , Alvitta Ottley

Pre-trained language models are still far from human performance in tasks that need understanding of properties (e.g. appearance, measurable quantity) and affordances of everyday objects in the real world since the text lacks such…

Computation and Language · Computer Science 2022-03-18 Woojeong Jin , Dong-Ho Lee , Chenguang Zhu , Jay Pujara , Xiang Ren

In contrast to objectively measurable aspects (such as accuracy, reading speed, or memorability), the subjective experience of visualizations has only recently gained importance, and we have less experience how to measure it. We explore how…

Human-Computer Interaction · Computer Science 2023-10-24 Laura Koesten , Drew Dimmery , Michael Gleicher , Torsten Möller