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Reinforcement learning methods can achieve significant performance but require a large amount of training data collected on the same robotic platform. A policy trained with expensive data is rendered useless after making even a minor change…

Robotics · Computer Science 2021-03-08 Ali Ghadirzadeh , Xi Chen , Petra Poklukar , Chelsea Finn , Mårten Björkman , Danica Kragic

It is an important yet challenging setting to continually learn new tasks from a few examples. Although numerous efforts have been devoted to either continual learning or few-shot learning, little work has considered this new setting of…

Machine Learning · Computer Science 2021-04-20 Liyuan Wang , Qian Li , Yi Zhong , Jun Zhu

We study a new formulation of the team-formation problem, where the goal is to form teams to work on a given set of tasks requiring different skills. Deviating from the classic problem setting where one is asking to cover all skills of each…

Social and Information Networks · Computer Science 2025-03-11 Karan Vombatkere , Evimaria Terzi , Aristides Gionis

Recently, few-shot object detection~(FSOD) has received much attention from the community, and many methods are proposed to address this problem from a knowledge transfer perspective. Though promising results have been achieved, these…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Zhiyuan Zhao , Qingjie Liu , Yunhong Wang

Few-shot learning is a technique to learn a model with a very small amount of labeled training data by transferring knowledge from relevant tasks. In this paper, we propose a few-shot learning method for wearable sensor based human activity…

Machine Learning · Computer Science 2019-03-26 Siwei Feng , Marco F. Duarte

This paper investigates a new challenging problem called defensive few-shot learning in order to learn a robust few-shot model against adversarial attacks. Simply applying the existing adversarial defense methods to few-shot learning cannot…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Wenbin Li , Lei Wang , Xingxing Zhang , Lei Qi , Jing Huo , Yang Gao , Jiebo Luo

Few-shot dialogue state tracking (DST) is a realistic problem that trains the DST model with limited labeled data. Existing few-shot methods mainly transfer knowledge learned from external labeled dialogue data (e.g., from question…

Computation and Language · Computer Science 2022-10-12 Haoning Zhang , Junwei Bao , Haipeng Sun , Huaishao Luo , Wenye Li , Shuguang Cui

Few-shot classification consists of a training phase where a model is learned on a relatively large dataset and an adaptation phase where the learned model is adapted to previously-unseen tasks with limited labeled samples. In this paper,…

Machine Learning · Computer Science 2023-06-02 Xu Luo , Hao Wu , Ji Zhang , Lianli Gao , Jing Xu , Jingkuan Song

In a world where new domains are constantly discovered and machine learning (ML) is applied to automate new tasks every day, challenges arise with the number of samples available to train ML models. While the traditional ML training relies…

Machine Learning · Computer Science 2025-04-08 Andrea Gajic , Sudip Vhaduri

Imitation learning has been commonly applied to solve different tasks in isolation. This usually requires either careful feature engineering, or a significant number of samples. This is far from what we desire: ideally, robots should be…

Artificial Intelligence · Computer Science 2017-12-06 Yan Duan , Marcin Andrychowicz , Bradly C. Stadie , Jonathan Ho , Jonas Schneider , Ilya Sutskever , Pieter Abbeel , Wojciech Zaremba

Humans are able to learn to recognize new objects even from a few examples. In contrast, training deep-learning-based object detectors requires huge amounts of annotated data. To avoid the need to acquire and annotate these huge amounts of…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Mona Köhler , Markus Eisenbach , Horst-Michael Gross

Over these years, multi-agent reinforcement learning has achieved remarkable performance in multi-agent planning and scheduling tasks. It typically follows the self-play setting, where agents are trained by playing with a fixed group of…

Multiagent Systems · Computer Science 2023-02-13 Lebin Yu , Yunbo Qiu , Quanming Yao , Xudong Zhang , Jian Wang

Conventional detection networks usually need abundant labeled training samples, while humans can learn new concepts incrementally with just a few examples. This paper focuses on a more challenging but realistic class-incremental few-shot…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Pengyang Li , Yanan Li , Han Cui , Donghui Wang

Few-shot Learning aims to learn classifiers for new classes with only a few training examples per class. Existing meta-learning or metric-learning based few-shot learning approaches are limited in handling diverse domains with various…

Machine Learning · Computer Science 2019-01-30 Yu Cheng , Mo Yu , Xiaoxiao Guo , Bowen Zhou

In this paper, we propose an approach to improve few-shot classification performance using a composite rotation based auxiliary task. Few-shot classification methods aim to produce neural networks that perform well for classes with a large…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Pratik Mazumder , Pravendra Singh , Vinay P. Namboodiri

Constructing new and more challenging tasksets is a fruitful methodology to analyse and understand few-shot classification methods. Unfortunately, existing approaches to building those tasksets are somewhat unsatisfactory: they either…

Machine Learning · Computer Science 2021-04-16 Sébastien M. R. Arnold , Fei Sha

Recent work on few-shot learning \cite{tian2020rethinking} showed that quality of learned representations plays an important role in few-shot classification performance. On the other hand, the goal of self-supervised learning is to recover…

Machine Learning · Computer Science 2021-01-26 Nathaniel Simard , Guillaume Lagrange

Continual learning and few-shot learning are important frontiers in progress toward broader Machine Learning (ML) capabilities. Recently, there has been intense interest in combining both. One of the first examples to do so was the…

Neural and Evolutionary Computing · Computer Science 2024-07-10 Gideon Kowadlo , Abdelrahman Ahmed , Amir Mayan , David Rawlinson

Real-world multi-agent systems may require ad hoc teaming, where an agent must coordinate with other previously unseen teammates to solve a task in a zero-shot manner. Prior work often either selects a pretrained policy based on an inferred…

Multiagent Systems · Computer Science 2026-04-01 Rupal Nigam , Niket Parikh , Hamid Osooli , Mikihisa Yuasa , Jacob Heglund , Huy T. Tran

Few-Shot Class-Incremental Learning presents an extension of the Class Incremental Learning problem where a model is faced with the problem of data scarcity while addressing the catastrophic forgetting problem. This problem remains an open…

Machine Learning · Computer Science 2024-05-13 Naeem Paeedeh , Mahardhika Pratama , Sunu Wibirama , Wolfgang Mayer , Zehong Cao , Ryszard Kowalczyk