Related papers: Structure-aware Editable Morphable Model for 3D Fa…
Employing the latent space of pretrained generators has recently been shown to be an effective means for GAN-based face manipulation. The success of this approach heavily relies on the innate disentanglement of the latent space axes of the…
Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that…
Facial Expression Recognition (FER) is a classification task that points to face variants. Hence, there are certain affinity features between facial expressions, receiving little attention in the FER literature. Convolution padding, despite…
In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations.…
We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…
Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency. 3D-aware GAN methods can maintain view consistency but their…
This paper describes a new technique for finding disentangled semantic directions in the latent space of StyleGAN. Our method identifies meaningful orthogonal subspaces that allow editing of one human face attribute, while minimizing…
Generative AI models provide a wide range of tools capable of performing complex tasks in a fraction of the time it would take a human. Among these, Large Language Models (LLMs) stand out for their ability to generate diverse texts, from…
Fine-grained facial expression editing has long been limited by intrinsic semantic overlap. To address this, we construct the Flex Facial Expression (FFE) dataset with continuous affective annotations and establish FFE-Bench to evaluate…
The Active Shape Model (ASM) is one of the most popular local texture models for face alignment. It applies in many fields such as locating facial features in the image, face synthesis, etc. However, the experimental results show that the…
3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A…
Sketch-based image editing aims to synthesize and modify photos based on the structural information provided by the human-drawn sketches. Since sketches are difficult to collect, previous methods mainly use edge maps instead of sketches to…
In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…
The technological advancements of deep learning have enabled sophisticated face manipulation schemes, raising severe trust issues and security concerns in modern society. Generally speaking, detecting manipulated faces and locating the…
Correctly perceiving micro-expression is difficult since micro-expression is an involuntary, repressed, and subtle facial expression, and efficiently revealing the subtle movement changes and capturing the significant segments in a…
Image segmentation is a fundamental task in computer vision, aimed at partitioning an image into semantically meaningful regions. Referring image segmentation extends this task by using natural language expressions to localize specific…
The paper presents a dictionary integration algorithm using 3D morphable face models (3DMM) for pose-invariant collaborative-representation-based face classification. To this end, we first fit a 3DMM to the 2D face images of a dictionary to…
We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning from 2D images. Our method produces a 3D morphable model that represents shape and albedo…
We present a sketch-based modeling system suitable for detail editing, based on a multilevel representation for surfaces. The main advantage of this representation allowing for the control of local (details) and global changes of the model.…
Modeling 3D avatars benefits various application scenarios such as AR/VR, gaming, and filming. Character faces contribute significant diversity and vividity as a vital component of avatars. However, building 3D character face models usually…