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With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Mengyuan Liu , Hong Liu , Qianshuo Hu , Bin Ren , Junsong Yuan , Jiaying Lin , Jiajun Wen

The focus of the action understanding literature has predominately been classification, how- ever, there are many applications demanding richer action understanding such as mobile robotics and video search, with solutions to classification,…

Computer Vision and Pattern Recognition · Computer Science 2014-10-23 Ran Xu , Gang Chen , Caiming Xiong , Wei Chen , Jason J. Corso

Understanding human actions in videos requires more than raw pixel analysis; it relies on high-level semantic reasoning and effective integration of multimodal features. We propose a deep translational action recognition framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Lei Wang , Piotr Koniusz

In this work we target a learnable output representation that allows continuous, high resolution outputs of arbitrary shape. Recent works represent 3D surfaces implicitly with a Neural Network, thereby breaking previous barriers in…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Julian Chibane , Aymen Mir , Gerard Pons-Moll

Activation decomposition methods in language models are tightly coupled to geometric assumptions on how concepts are realized in activation space. Existing approaches search for individual global directions, implicitly assuming linear…

Computation and Language · Computer Science 2026-02-03 Or Shafran , Shaked Ronen , Omri Fahn , Shauli Ravfogel , Atticus Geiger , Mor Geva

Structure-from-Motion -- the process of simultaneously estimating camera poses and 3D scene structure from a collection of images -- remains a central challenge in computer vision, with many open problems yet to be solved. Recent advances…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Linfei Pan , Johannes Schönberger , Marc Pollefeys

Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Yuki Kawana , Yusuke Mukuta , Tatsuya Harada

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jiayi Liu , Hou In Ivan Tam , Ali Mahdavi-Amiri , Manolis Savva

Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, simulation, and animation. Existing learning-based methods rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yihao Wang , Yang Miao , Wenshuai Zhao , Wenyan Yang , Zihan Wang , Joni Pajarinen , Luc Van Gool , Danda Pani Paudel , Juho Kannala , Xi Wang , Arno Solin

We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Weichen Zhang , Xiang Zhou , Yukang Cao , Wensen Feng , Chun Yuan

Articulated object reconstruction from sparse-view images is an ill-posed problem that requires simultaneous inference of geometry and underlying articulation structure. Existing methods for articulated object reconstruction based on NeRF…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Inseo Lee , Yoonji Kim , Eugene Sohn , Jiwoong Lee , Jungmin You , Joonseok Lee , Jin-Hwa Kim

From dishwashers to cabinets, humans interact with articulated objects every day, and for a robot to assist in common manipulation tasks, it must learn a representation of articulation. Recent deep learning learning methods can provide…

Robotics · Computer Science 2023-09-29 Russell Buchanan , Adrian Röfer , João Moura , Abhinav Valada , Sethu Vijayakumar

Instrument-tissue interaction detection task, which helps understand surgical activities, is vital for constructing computer-assisted surgery systems but with many challenges. Firstly, most models represent instrument-tissue interaction in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Wenjun Lin , Yan Hu , Huazhu Fu , Mingming Yang , Chin-Boon Chng , Ryo Kawasaki , Cheekong Chui , Jiang Liu

Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions directly from visual inputs, or a Vision-to-3D-to-Action (V-3D-A)…

Robotics · Computer Science 2026-05-25 Ying Chai , Litao Deng , Ruizhi Shao , Jiajun Zhang , Kangchen Lv , Liangjun Xing , Xiang Li , Hongwen Zhang , Yebin Liu

End-to-end multi-object tracking (MOT) methods have recently achieved remarkable progress by unifying detection and association within a single framework. Despite their strong detection performance, these methods suffer from relatively low…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yuqing Shao , Yuchen Yang , Rui Yu , Weilong Li , Xu Guo , Huaicheng Yan , Wei Wang , Xiao Sun

We propose united implicit functions (UNIF), a part-based method for clothed human reconstruction and animation with raw scans and skeletons as the input. Previous part-based methods for human reconstruction rely on ground-truth part labels…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Shenhan Qian , Jiale Xu , Ziwei Liu , Liqian Ma , Shenghua Gao

The ability to interact and understand the environment is a fundamental prerequisite for a wide range of applications from robotics to augmented reality. In particular, predicting how deformable objects will react to applied forces in real…

Computer Vision and Pattern Recognition · Computer Science 2018-10-25 Zhihua Wang , Stefano Rosa , Bo Yang , Sen Wang , Niki Trigoni , Andrew Markham

Structure-from-Motion (SfM) is the task of estimating 3D structure and camera poses from images. We define Collaborative SfM (ColabSfM) as sharing distributed SfM reconstructions. Sharing maps requires estimating a joint reference frame,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Johan Edstedt , André Mateus , Alberto Jaenal

Neural fields have revolutionized the area of 3D reconstruction and novel view synthesis of rigid scenes. A key challenge in making such methods applicable to articulated objects, such as the human body, is to model the deformation of 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Xu Chen , Tianjian Jiang , Jie Song , Max Rietmann , Andreas Geiger , Michael J. Black , Otmar Hilliges

Efficient representation of articulated objects such as human bodies is an important problem in computer vision and graphics. To efficiently simulate deformation, existing approaches represent 3D objects using polygonal meshes and deform…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Boyang Deng , JP Lewis , Timothy Jeruzalski , Gerard Pons-Moll , Geoffrey Hinton , Mohammad Norouzi , Andrea Tagliasacchi