Related papers: Almost Tight Bounds for Online Facility Location i…
In the model of online caching with machine learned advice, introduced by Lykouris and Vassilvitskii, the goal is to solve the caching problem with an online algorithm that has access to next-arrival predictions: when each input element…
We consider the {\em mobile facility location} (\mfl) problem. We are given a set of facilities and clients located in a common metric space. The goal is to move each facility from its initial location to a destination and assign each…
We consider the online bipartite matching problem on $(k,d)$-bounded graphs, where each online vertex has at most $d$ neighbors, each offline vertex has at least $k$ neighbors, and $k\geq d\geq 2$. The model of $(k,d)$-bounded graphs is…
Electricity cost is a dominant and rapidly growing expense in data centers. Unfortunately, much of the consumed energy is wasted because servers are idle for extended periods of time. We study a capacity management problem that dynamically…
We introduce an online variant of mobile facility location (MFL) (introduced by Demaine et al. [SODA' 07]). We call this new problem online mobile facility location (OMFL). In the OMFL problem, initially, we are given a set of $k$ mobile…
We study the online busy time scheduling model on heterogeneous machines. In our setting, jobs with uniform length arrive online with a deadline that becomes known to the algorithm at the job's arrival time. An algorithm has access to…
In Cloud systems, we often deal with jobs that arrive and depart in an online manner. Upon its arrival, a job should be assigned to a server. Each job has a size which defines the amount of resources that it needs. Servers have uniform…
We consider the problem of learning and using predictions for warm start algorithms with predictions. In this setting, an algorithm is given an instance of a problem, and a prediction of the solution. The runtime of the algorithm is bounded…
A variant of the online knapsack problem is considered in the settings of trusted and untrusted predictions. In Unit Profit Knapsack, the items have unit profit, and it is easy to find an optimal solution offline: Pack as many of the…
Motivated by applications in the gig economy, we study approximation algorithms for a \emph{sequential pricing problem}. The input is a bipartite graph $G=(I,J,E)$ between individuals $I$ and jobs $J$. The platform has a value of $v_j$ for…
We consider the problem of online interval scheduling on a single machine, where intervals arrive online in an order chosen by an adversary, and the algorithm must output a set of non-conflicting intervals. Traditionally in scheduling…
The time-optimal $k$-server problem minimizes the time spent serving all requests instead of the distances traveled. We give a lower bound of $2k-1$ on the competitive ratio of any deterministic online algorithm for this problem, which…
We present a randomized distributed approximation algorithm for the metric uncapacitated facility location problem. The algorithm is executed on a bipartite graph in the Congest model yielding a (1.861 + epsilon) approximation factor, where…
Within the context of stochastic probing with commitment, we consider the online stochastic matching problem; that is, the one sided online bipartite matching problem where edges adjacent to an online node must be probed to determine if…
Huang et al.~(STOC 2018) introduced the fully online matching problem, a generalization of the classic online bipartite matching problem in that it allows all vertices to arrive online and considers general graphs. They showed that the…
We study online convex optimization in the random order model, recently proposed by \citet{garber2020online}, where the loss functions may be chosen by an adversary, but are then presented to the online algorithm in a uniformly random…
We consider the allocation of limited resources to heterogeneous customers who arrive in an online fashion. We would like to allocate the resources "fairly", so that no group of customers is marginalized in terms of their overall service…
We consider the offline sorting buffer problem. The input is a sequence of items of different types. All items must be processed one by one by a server. The server is equipped with a random-access buffer of limited capacity which can be…
We analyze the competitive ratio and the advice complexity of the online unbounded knapsack problem. An instance is given as a sequence of n items with a size and a value each, and an algorithm has to decide how often to pack each item into…
We consider a practically motivated variant of the canonical online fair allocation problem: a decision-maker has a budget of perishable resources to allocate over a fixed number of rounds. Each round sees a random number of arrivals, and…