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We consider two important aspects in understanding and editing images: modeling regular, program-like texture or patterns in 2D planes, and 3D posing of these planes in the scene. Unlike prior work on image-based program synthesis, which…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Yikai Li , Jiayuan Mao , Xiuming Zhang , William T. Freeman , Joshua B. Tenenbaum , Noah Snavely , Jiajun Wu

Existing scene understanding systems mainly focus on recognizing the visible parts of a scene, ignoring the intact appearance of physical objects in the real-world. Concurrently, image completion has aimed to create plausible appearance for…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Chuanxia Zheng , Duy-Son Dao , Guoxian Song , Tat-Jen Cham , Jianfei Cai

Face occlusions, covering either the majority or discriminative parts of the face, can break facial perception and produce a drastic loss of information. Biometric systems such as recent deep face recognition models are not immune to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-10 Joe Mathai , Iacopo Masi , Wael AbdAlmageed

We introduce DiffBMP, a scalable and efficient differentiable rendering engine for a collection of bitmap images. Our work addresses a limitation that traditional differentiable renderers are constrained to vector graphics, given that most…

Graphics · Computer Science 2026-03-25 Seongmin Hong , Junghun James Kim , Daehyeop Kim , Insoo Chung , Se Young Chun

Camera motion introduces spatially varying blur due to the depth changes in the 3D world. This work investigates scene configurations where such blur is produced under parallax camera motion. We present a simple, yet accurate, Image…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 German F. Torres , Joni-Kristian Kämäräinen

This paper investigates the principles of embedding learning to tackle the challenging semi-supervised video object segmentation. Different from previous practices that only explore the embedding learning using pixels from foreground object…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Zongxin Yang , Yunchao Wei , Yi Yang

Our brain can effortlessly recognize objects even when partially hidden from view. Seeing the visible of the hidden is called amodal completion; however, this task remains a challenge for generative AI despite rapid progress. We propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Katherine Xu , Lingzhi Zhang , Jianbo Shi

We present a neural-based model for relighting a half-body portrait image by simply referring to another portrait image with the desired lighting condition. Rather than following classical inverse rendering methodology that involves…

Graphics · Computer Science 2021-06-28 Guoxian Song , Tat-Jen Cham , Jianfei Cai , Jianmin Zheng

For augmented reality (AR), it is important that virtual assets appear to `sit among' real world objects. The virtual element should variously occlude and be occluded by real matter, based on a plausible depth ordering. This occlusion…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Jamie Watson , Mohamed Sayed , Zawar Qureshi , Gabriel J. Brostow , Sara Vicente , Oisin Mac Aodha , Michael Firman

In this paper, we propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, SVBRDF, and 3D spatially-varying lighting. While multi-view images have been widely used for object-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 JunYong Choi , SeokYeong Lee , Haesol Park , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

Single-stage multi-person human pose estimation (MPPE) methods have shown great performance improvements, but existing methods fail to disentangle features by individual instances under crowded scenes. In this paper, we propose a bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Uyoung Jeong , Seungryul Baek , Hyung Jin Chang , Kwang In Kim

Neural implicit representation has attracted attention in 3D reconstruction through various success cases. For further applications such as scene understanding or editing, several works have shown progress towards object compositional…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Taekbeom Lee , Youngseok Jang , H. Jin Kim

Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enabling ML models to understand image formation might be key…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Wenzheng Chen , Jun Gao , Huan Ling , Edward J. Smith , Jaakko Lehtinen , Alec Jacobson , Sanja Fidler

We present a method that can recognize new objects and estimate their 3D pose in RGB images even under partial occlusions. Our method requires neither a training phase on these objects nor real images depicting them, only their CAD models.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Van Nguyen Nguyen , Yinlin Hu , Yang Xiao , Mathieu Salzmann , Vincent Lepetit

3D understanding and rendering of moving humans from monocular videos is a challenging task. Despite recent progress, the task remains difficult in real-world scenarios, where obstacles may block the camera view and cause partial occlusions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Tiange Xiang , Adam Sun , Jiajun Wu , Ehsan Adeli , Li Fei-Fei

Most image labeling problems such as segmentation and image reconstruction are fundamentally ill-posed and suffer from ambiguities and noise. Higher order image priors encode high level structural dependencies between pixels and are key to…

Computer Vision and Pattern Recognition · Computer Science 2011-09-08 Alexander Shekhovtsov , Pushmeet Kohli , Carsten Rother

Bokeh rendering methods play a key role in creating the visually appealing, softly blurred backgrounds seen in professional photography. While recent learning-based approaches show promising results, generating realistic Bokeh with variable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Tim Seizinger , Florin-Alexandru Vasluianu , Marcos V. Conde , Zongwei Wu , Radu Timofte

A head-mounted display (HMD) could be an important component of augmented reality system. However, as the upper face region is seriously occluded by the device, the user experience could be affected in applications such as telecommunication…

Computer Vision and Pattern Recognition · Computer Science 2016-10-28 Yajie Zhao , Qingguo Xu , Xinyu Huang , Ruigang Yang

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…

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