Related papers: Dual-branch Hybrid Learning Network for Unbiased S…
The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are…
Scene graph generation (SGG) models have suffered from inherent problems regarding the benchmark datasets such as the long-tailed predicate distribution and missing annotation problems. In this work, we aim to alleviate the long-tailed…
Real-world data often exhibits a long-tailed distribution, in which head classes occupy most of the data, while tail classes only have very few samples. Models trained on long-tailed datasets have poor adaptability to tail classes and the…
The scene graph generation (SGG) task involves detecting objects within an image and predicting predicates that represent the relationships between the objects. However, in SGG benchmark datasets, each subject-object pair is annotated with…
Today's scene graph generation (SGG) task is still far from practical, mainly due to the severe training bias, e.g., collapsing diverse "human walk on / sit on / lay on beach" into "human on beach". Given such SGG, the down-stream tasks…
Standard deep learning architectures used for classification generate label predictions with a projection head and softmax activation function. Although successful, these methods fail to leverage the relational information between samples…
The Scene Graph Generation (SGG) task aims to detect all the objects and their pairwise visual relationships in a given image. Although SGG has achieved remarkable progress over the last few years, almost all existing SGG models follow the…
The task of dynamic scene graph generation (DynSGG) aims to generate scene graphs for given videos, which involves modeling the spatial-temporal information in the video. However, due to the long-tailed distribution of samples in the…
Simplicity Bias (SB) is a phenomenon that deep neural networks tend to rely favorably on simpler predictive patterns but ignore some complex features when applied to supervised discriminative tasks. In this work, we investigate SB in…
Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…
Scene Graph Generation (SGG) aims to generate a comprehensive graphical representation that accurately captures the semantic information of a given scenario. However, the SGG model's performance in predicting more fine-grained predicates is…
knowledge graph-based recommendation methods have achieved great success in the field of recommender systems. However, over-reliance on high-quality knowledge graphs is a bottleneck for such methods. Specifically, the long-tailed…
Knowledge Graphs (KGs) have proven highly effective for recommendation systems by capturing latent item relationships, while recent integration of Large Language Models (LLMs) has further enhanced semantic understanding and addressed…
Deep neural networks may perform poorly when training datasets are heavily class-imbalanced. Recently, two-stage methods decouple representation learning and classifier learning to improve performance. But there is still the vital issue of…
Long-tailed recognition with imbalanced class distribution naturally emerges in practical machine learning applications. Existing methods such as data reweighing, resampling, and supervised contrastive learning enforce the class balance…
An unbiased scene graph generation (SGG) algorithm referred to as Skew Class-balanced Re-weighting (SCR) is proposed for considering the unbiased predicate prediction caused by the long-tailed distribution. The prior works focus mainly on…
Despite the impressive performance of recent unbiased Scene Graph Generation (SGG) methods, the current debiasing literature mainly focuses on the long-tailed distribution problem, whereas it overlooks another source of bias, i.e., semantic…
Federated graph learning (FGL) has become an important research topic in response to the increasing scale and the distributed nature of graph-structured data in the real world. In FGL, a global graph is distributed across different clients,…
Scene Graph Generation (SGG) aims to extract <subject, predicate, object> relationships in images for vision understanding. Although recent works have made steady progress on SGG, they still suffer long-tail distribution issues that…
Deep learning has achieved remarkable progress for visual recognition on large-scale balanced datasets but still performs poorly on real-world long-tailed data. Previous methods often adopt class re-balanced training strategies to…