English
Related papers

Related papers: Lexicographic Ranking based on Minimal Winning Coa…

200 papers

For many NLP applications, such as question answering and summarisation, the goal is to select the best solution from a large space of candidates to meet a particular user's needs. To address the lack of user-specific training data, we…

Computation and Language · Computer Science 2020-09-15 Edwin Simpson , Yang Gao , Iryna Gurevych

Nash Learning from Human Feedback is a game-theoretic framework for aligning large language models (LLMs) with human preferences by modeling learning as a two-player zero-sum game. However, using raw preference as the payoff in the game…

Computer Science and Game Theory · Computer Science 2025-05-28 Zhekun Shi , Kaizhao Liu , Qi Long , Weijie J. Su , Jiancong Xiao

In assignment problems, the rank distribution of assigned objects is often used to evaluate match quality. Rank-minimizing (RM) mechanisms directly optimize for average rank. While appealing, a drawback is RM mechanisms are not…

Theoretical Economics · Economics 2024-06-19 Peter Troyan

Inspired by applications such as supply chain management, epidemics, and social networks, we formulate a stochastic game model that addresses three key features common across these domains: 1) network-structured player interactions, 2)…

Machine Learning · Computer Science 2022-05-06 Sarah H. Q. Li , Lillian J. Ratliff , Peeyush Kumar

In arena-style evaluation of large language models (LLMs), two LLMs respond to a user query, and the user chooses the winning response or deems the "battle" a draw, resulting in an adjustment to the ratings of both models. The prevailing…

Computation and Language · Computer Science 2025-10-03 Raphael Tang , Crystina Zhang , Wenyan Li , Carmen Lai , Pontus Stenetorp , Yao Lu

Given a set of alternatives to be ranked, and some pairwise comparison data, ranking is a least squares computation on a graph. The vertices are the alternatives, and the edge values comprise the comparison data. The basic idea is very…

Numerical Analysis · Computer Science 2011-09-07 Anil N. Hirani , Kaushik Kalyanaraman , Seth Watts

Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…

Computation and Language · Computer Science 2026-04-07 Gao Yang , Yuhang Liu , Siyu Miao , Xinyue Liang , Zhengyang Liu , Heyan Huang

For many internet businesses, presenting a given list of items in an order that maximizes a certain metric of interest (e.g., click-through-rate, average engagement time etc.) is crucial. We approach the aforementioned task from a…

Machine Learning · Statistics 2017-02-28 Swayambhoo Jain , Akshay Soni , Nikolay Laptev , Yashar Mehdad

We present an improved library for the ranking problem called RPLIB. RPLIB includes the following data and features. (1) Real and artificial datasets of both pairwise data (i.e., information about the ranking of pairs of items) and feature…

Databases · Computer Science 2022-06-24 Paul E. Anderson , Brandon Tat , Charlie Ward , Amy N. Langville , Kathryn E. Pedings-Behling

Crowdsourcing systems aggregate decisions of many people to help users quickly identify high-quality options, such as the best answers to questions or interesting news stories. A long-standing issue in crowdsourcing is how option quality…

Social and Information Networks · Computer Science 2020-10-28 Keith Burghardt , Tad Hogg , Raissa M. D'Souza , Kristina Lerman , Marton Posfai

Policies trained via Reinforcement Learning (RL) are often needlessly complex, making them difficult to analyse and interpret. In a run with $n$ time steps, a policy will make $n$ decisions on actions to take; we conjecture that only a…

Machine Learning · Computer Science 2021-10-27 Hadrien Pouget , Hana Chockler , Youcheng Sun , Daniel Kroening

When applied to question answering and other text generation tasks, language models (LMs) may be queried generatively (by sampling answers from their output distribution) or discriminatively (by using them to score or rank a set of…

Computer Science and Game Theory · Computer Science 2023-10-16 Athul Paul Jacob , Yikang Shen , Gabriele Farina , Jacob Andreas

This article provides a link diagram to visualize relations between two ordered sets representing precedences on decision-making options or solutions to strategic form games. The diagram consists of floating loops whose any two loops cross…

Computer Science and Game Theory · Computer Science 2021-02-08 T. Mizuno

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the…

Computer Science and Game Theory · Computer Science 2022-09-20 Niclas Boehmer , Robert Bredereck , Dominik Peters

This paper is a twofold contribution. First, it contributes to the problem of enumerating some classes of simple games and in particular provides the number of weighted games with minimum and the number of weighted games for the dual class…

Combinatorics · Mathematics 2015-05-14 Josep Freixas , Sascha Kurz

Pairwise human-preference platforms such as Chatbot Arena have become central to large language model (LLM) evaluation, yet reliable task-specific ranking remains challenging. Global leaderboards mask task heterogeneity, while ranking each…

Methodology · Statistics 2026-05-29 Jiachun Li , David Simchi-Levi , Will Wei Sun

We propose a novel combinatorial inference framework to conduct general uncertainty quantification in ranking problems. We consider the widely adopted Bradley-Terry-Luce (BTL) model, where each item is assigned a positive preference score…

Machine Learning · Statistics 2021-10-04 Yue Liu , Ethan X. Fang , Junwei Lu

This technical report studies the problem of ranking from pairwise comparisons in the classical Bradley-Terry-Luce (BTL) model, with a focus on score estimation. For general graphs, we show that, with sufficiently many samples, maximum…

Machine Learning · Statistics 2023-04-17 Yanxi Chen

Hedonic games are a prominent model of coalition formation, in which each agent's utility only depends on the coalition she resides. The subclass of hedonic games that models the formation of general partnerships, where output is shared…

Computer Science and Game Theory · Computer Science 2022-05-25 Bugra Caskurlu , Fatih Erdem Kizilkaya

Ranking models are typically designed to provide rankings that optimize some measure of immediate utility to the users. As a result, they have been unable to anticipate an increasing number of undesirable long-term consequences of their…

Machine Learning · Computer Science 2019-05-15 Behzad Tabibian , Vicenç Gómez , Abir De , Bernhard Schölkopf , Manuel Gomez Rodriguez
‹ Prev 1 4 5 6 7 8 10 Next ›