Related papers: Lexicographic Ranking based on Minimal Winning Coa…
The paper reviews some axioms of additivity concerning ranking methods used for generalized tournaments with possible missing values and multiple comparisons. It is shown that one of the most natural properties, called consistency, has…
We study a game-theoretic information retrieval model in which strategic publishers aim to maximize their chances of being ranked first by the search engine while maintaining the integrity of their original documents. We show that the…
We study competition in a general framework introduced by Immorlica et al. and answer their main open question. Immorlica et al. considered classic optimization problems in terms of competition and introduced a general class of games called…
The application of large language models (LLMs) in recommendation systems has recently gained traction. Traditional recommendation systems often lack explainability and suffer from issues such as popularity bias. Previous research has also…
We formulate argumentative relation classification (support vs. attack) as a text-plausibility ranking task. To this aim, we propose a simple reconstruction trick which enables us to build minimal pairs of plausible and implausible texts by…
A ranking is an ordered sequence of items, in which an item with higher ranking score is more preferred than the items with lower ranking scores. In many information systems, rankings are widely used to represent the preferences over a set…
Rank aggregation aims to combine the preference rankings of a number of alternatives from different voters into a single consensus ranking. As a useful model for a variety of practical applications, however, it is a computationally…
This paper studies a one-dimensional Mean-Field Planning (MFP) system with a non-local, rank-based coupling. Using a potential formulation, we rewrite the system as an associated scalar partial differential equation. We prove an equivalence…
In-degree, PageRank, number of visits and other measures of Web page popularity significantly influence the ranking of search results by modern search engines. The assumption is that popularity is closely correlated with quality, a more…
Learning-to-Rank (LTR) is a supervised machine learning approach that constructs models specifically designed to order a set of items or documents based on their relevance or importance to a given query or context. Despite significant…
Motivated by the need for real-world matching problems, this paper formulates a large class of practical choice rules, Generalized Lexicographic Choice Rules (GLCR), for institutions that consist of multiple divisions. Institutions fill…
Recommendation systems often suffer from data sparsity caused by limited user-item interactions, which degrade their performance and amplify popularity bias in real-world scenarios. This paper proposes a novel data augmentation framework…
Large language models (LLMs) obtain state of the art zero shot relevance ranking performance on a variety of information retrieval tasks. The two most common prompts to elicit LLM relevance judgments are pointwise scoring (a.k.a. relevance…
Learning how to aggregate ranking lists has been an active research area for many years and its advances have played a vital role in many applications ranging from bioinformatics to internet commerce. The problem of discerning reliability…
Ranking passages by prompting a large language model (LLM) can achieve promising performance in modern information retrieval (IR) systems. A common approach to sort the ranking list is by prompting LLMs for a pairwise or setwise comparison…
We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification, and synthesis of stochastic reactive systems that exhibit…
Reasoning about agent preferences on a set of alternatives, and the aggregation of such preferences into some social ranking is a fundamental issue in reasoning about uncertainty and multi-agent systems. When the set of agents and the set…
Motivated by online advertisement and exchange settings, greedy randomized algorithms for the maximum matching problem have been studied, in which the algorithm makes (random) decisions that are essentially oblivious to the input graph. Any…
Learning to Rank has traditionally considered settings where given the relevance information of objects, the desired order in which to rank the objects is clear. However, with today's large variety of users and layouts this is not always…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…