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We consider the problem of selfish agents in discrete-time queuing systems, where competitive queues try to get their packets served. In this model, a queue gets to send a packet each step to one of the servers, which will attempt to serve…

Computer Science and Game Theory · Computer Science 2020-11-23 Jason Gaitonde , Eva Tardos

Bounding the price of anarchy, which quantifies the damage to social welfare due to selfish behavior of the participants, has been an important area of research. In this paper, we study this phenomenon in the context of a game modeling…

Computer Science and Game Theory · Computer Science 2020-03-17 Jason Gaitonde , Eva Tardos

One of the basic properties of a queueing network is stability. Roughly speaking, it is the property that the total number of jobs in the network remains bounded as a function of time. One of the key questions related to the stability issue…

Probability · Mathematics 2009-11-19 David Gamarnik , Dmitriy Katz

We consider learning outcomes in games with carryover effects between rounds: when outcomes in the present round affect the game in the future. An important example of such systems is routers in networking, as they use simple learning…

Computer Science and Game Theory · Computer Science 2025-07-22 Ariana Abel , Yoav Kolumbus , Jeronimo Martin Duque , Cristian Palma Foster , Eva Tardos

We consider the problem of scheduling in multi-class, parallel-server queuing systems with uncertain rewards from job-server assignments. In this scenario, jobs incur holding costs while awaiting completion, and job-server assignments yield…

Machine Learning · Computer Science 2025-08-15 Jung-hun Kim , Milan Vojnovic

We consider a service system with an infinite number of exponential servers sharing a finite service capacity. The servers are ordered according to their speed, and arriving customers join the fastest idle server. A capacity allocation is…

Probability · Mathematics 2018-08-23 Refael Hassin , Liron Ravner

Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct…

Computer Science and Game Theory · Computer Science 2012-07-26 Agustín Santos Méndez , Antonio Fernández Anta , Luis López Fernández

How is efficiency affected when demand excesses over supply are signalled through waiting in queues? We consider a class of congestion games with a nonatomic set of players of a constant mass, based on a formulation of generic linear…

Computer Science and Game Theory · Computer Science 2020-11-18 Costas Courcoubetis , Antonis Dimakis

The allocation of computing tasks for networked distributed services poses a question to service providers on whether centralized allocation management be worth its cost. Existing analytical models were conceived for users accessing…

Computer Science and Game Theory · Computer Science 2024-04-09 Vincenzo Mancuso , Paolo Castagno , Leonardo Badia , Matteo Sereno , Marco Ajmone Marsan

This work introduces a natural variant of the online machine scheduling problem on unrelated machines, which we refer to as the favorite machine model. In this model, each job has a minimum processing time on a certain set of machines,…

Data Structures and Algorithms · Computer Science 2019-12-30 Cong Chen , Paolo Penna , Yinfeng Xu

In this study, we investigate a scheduling problem on identical machines in which jobs require initial setup before execution. We assume that an algorithm can dynamically form a batch (i.e., a collection of jobs to be processed together)…

Data Structures and Algorithms · Computer Science 2025-07-16 Yasushi Kawase , Kazuhisa Makino , Vinh Long Phan , Hanna Sumita

This paper studies a dynamic discrete-time queuing model where at every period players get a new job and must send all their jobs to a queue that has a limited capacity. Players have an incentive to send their jobs as late as possible;…

Computer Science and Game Theory · Computer Science 2023-02-08 Lucas Baudin , Marco Scarsini , Xavier Venel

This paper presents a new condition for the existence of optimal stationary policies in average-cost continuous-time Markov decision processes with unbounded cost and transition rates, arising from controlled queueing systems. This…

Optimization and Control · Mathematics 2015-04-23 Cao Ping , Xie Jingui

We study a fair resource scheduling problem, where a set of interval jobs are to be allocated to heterogeneous machines controlled by agents. Each job is associated with release time, deadline, and processing time such that it can be…

Computer Science and Game Theory · Computer Science 2022-01-03 Bo Li , Minming Li , Ruilong Zhang

Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-25 O. A. Malafeyev , S. A. Nemnyugin

We study a multiclass M/M/1 queueing control problem with finite buffers under heavy-traffic where the decision maker is uncertain about the rates of arrivals and service of the system and by scheduling and admission/rejection decisions…

Probability · Mathematics 2019-03-19 Asaf Cohen

Tandem queueing systems are widely-used stochastic models that arise from many real-life service operations systems. Motivated by the desire to understand the trade-off between the performance and complexity of policies for…

Optimization and Control · Mathematics 2018-04-25 Tonghoon Suk , Xinchang Wang

As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS,…

Networking and Internet Architecture · Computer Science 2015-05-18 Bikramjit Singh

This paper considers competitive mobility-on-demand systems where a group of vehicle sharing companies, on one hand, want to collectively regulate the traffic of the user queueing network, and on the other hand, maximize their own profits…

Optimization and Control · Mathematics 2013-03-15 Minghui Zhu , Emilio Frazzoli

Self-interested behavior in sharing economies often leads to inefficient aggregate outcomes compared to a centrally coordinated allocation, ultimately harming users. Yet, centralized coordination removes individual decision power. This…

Computer Science and Game Theory · Computer Science 2026-03-20 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar
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