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The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very…

Computer Vision and Pattern Recognition · Computer Science 2018-05-24 Georg Poier , David Schinagl , Horst Bischof

We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…

Graphics · Computer Science 2021-01-11 Nannan Wu , Qianwen Chao , Yanzhen Chen , Weiwei Xu , Chen Liu , Dinesh Manocha , Wenxin Sun , Yi Han , Xinran Yao , Xiaogang Jin

Product embedding serves as a cornerstone for a wide range of applications in eCommerce. The product embedding learned from multiple modalities shows significant improvement over that from a single modality, since different modalities…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Baohao Liao , Michael Kozielski , Sanjika Hewavitharana , Jiangbo Yuan , Shahram Khadivi , Tomer Lancewicki

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Spatial understanding is a fundamental problem with wide-reaching real-world applications. The representation of spatial knowledge is often modeled with spatial templates, i.e., regions of acceptability of two objects under an explicit…

Artificial Intelligence · Computer Science 2020-03-09 Guillem Collell , Luc Van Gool , Marie-Francine Moens

Perceptual features (PFs) have been used with great success in tasks such as transfer learning, style transfer, and super-resolution. However, the efficacy of PFs as key source of information for learning generative models is not well…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Cicero Nogueira dos Santos , Youssef Mroueh , Inkit Padhi , Pierre Dognin

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

Disentangled representation learning finds compact, independent and easy-to-interpret factors of the data. Learning such has been shown to require an inductive bias, which we explicitly encode in a generative model of images. Specifically,…

Computer Vision and Pattern Recognition · Computer Science 2019-11-14 Nicki Skafte Detlefsen , Søren Hauberg

In this paper, we present a simple yet effective method to automatically transfer textures of clothing images (front and back) to 3D garments worn on top SMPL, in real time. We first automatically compute training pairs of images with…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Aymen Mir , Thiemo Alldieck , Gerard Pons-Moll

Deep implicit functions have shown remarkable shape modeling ability in various 3D computer vision tasks. One drawback is that it is hard for them to represent a 3D shape as multiple parts. Current solutions learn various primitives and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Chao Chen , Yu-Shen Liu , Zhizhong Han

In this paper, we present a patch-based representation of surfaces, PolyFit, which is obtained by fitting jet functions locally on surface patches. Such a representation can be learned efficiently in a supervised fashion from both analytic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Ruochen Chen , Thuy Tran , Shaifali Parashar

Recognising and locating image patches or sets of image features is an important task underlying much work in computer vision. Traditionally this has been accomplished using template matching. However, template matching is notoriously…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 M. W. Spratling

We present a method for semantically transferring the visual appearance of one natural image to another. Specifically, our goal is to generate an image in which objects in a source structure image are "painted" with the visual appearance of…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Narek Tumanyan , Omer Bar-Tal , Shai Bagon , Tali Dekel

This paper explores active sensing strategies that employ vision-based tactile sensors for robotic perception and classification of fabric textures. We formalize the active sampling problem in the context of tactile fabric recognition and…

Recent communities have seen significant progress in building photo-realistic animatable avatars from sparse multi-view videos. However, current workflows struggle to render realistic garment dynamics for loose-fitting characters as they…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Beijia Chen , Yuefan Shen , Qing Shuai , Xiaowei Zhou , Kun Zhou , Youyi Zheng

Many of the existing Person Re-identification (Re-ID) approaches depend on feature maps which are either partitioned to localize parts of a person or reduced to create a global representation. While part localization has shown significant…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Kalana Abeywardena , Shechem Sumanthiran , Sanoojan Baliah , Nadarasar Bahavan , Nalith Udugampola , Ajith Pasqual , Chamira Edussooriya , Ranga Rodrigo

Humans make extensive use of vision and touch as complementary senses, with vision providing global information about the scene and touch measuring local information during manipulation without suffering from occlusions. While prior work…

Robotics · Computer Science 2023-08-01 Justin Kerr , Huang Huang , Albert Wilcox , Ryan Hoque , Jeffrey Ichnowski , Roberto Calandra , Ken Goldberg

Existing image-based virtual try-on methods directly transfer specific clothing to a human image without utilizing clothing attributes to refine the transferred clothing geometry and textures, which causes incomplete and blurred clothing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xiaoyu Han , Shengping Zhang , Qinglin Liu , Zonglin Li , Chenyang Wang

Realistic reconstruction of 3D clothing from an image has wide applications, such as avatar creation and virtual try-on. This paper presents a novel framework that reconstructs the texture map for 3D garments from a single image with pose.…

Graphics · Computer Science 2023-10-27 Hyun-Song Kwon , Sung-Hee Lee

Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…

Graphics · Computer Science 2022-07-12 Guangyan Cai , Kai Yan , Zhao Dong , Ioannis Gkioulekas , Shuang Zhao