Related papers: Is Appearance Free Action Recognition Possible?
Standard methods for video recognition use large CNNs designed to capture spatio-temporal data. However, training these models requires a large amount of labeled training data, containing a wide variety of actions, scenes, settings and…
We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…
Existing deep learning methods for action recognition in videos require a large number of labeled videos for training, which is labor-intensive and time-consuming. For the same action, the knowledge learned from different media types, e.g.,…
Detecting actions in videos, particularly within cluttered scenes, poses significant challenges due to the limitations of 2D frame analysis from a camera perspective. Unlike human vision, which benefits from 3D understanding, recognizing…
Localizing people and recognizing their actions from videos is a challenging task towards high-level video understanding. Existing methods are mostly two-stage based, with one stage for person bounding box generation and the other stage for…
Despite the rapid progress, existing works on action understanding focus strictly on one type of action agent, which we call actor---a human adult, ignoring the diversity of actions performed by other actors. To overcome this narrow…
In this paper, we propose a novel action recognition framework. The method uses pictorial structures and shrinkage optimized directed information assessment (SODA) coupled with Markov Random Fields called SODA+MRF to model the directional…
Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic…
Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions directly from visual inputs, or a Vision-to-3D-to-Action (V-3D-A)…
Real-time video analysis remains a challenging problem in computer vision, requiring efficient processing of both spatial and temporal information while maintaining computational efficiency. Existing approaches often struggle to balance…
A large amount of recent research has focused on tasks that combine language and vision, resulting in a proliferation of datasets and methods. One such task is action recognition, whose applications include image annotation, scene under-…
The cognitive system for human action and behavior has evolved into a deep learning regime, and especially the advent of Graph Convolution Networks has transformed the field in recent years. However, previous works have mainly focused on…
Temporal action detection (TAD) aims to detect the semantic labels and boundaries of action instances in untrimmed videos. Current mainstream approaches are multi-step solutions, which fall short in efficiency and flexibility. In this…
Industrial financial systems operate on temporal event sequences such as transactions, user actions, and system logs. While recent research emphasizes representation learning and large language models, production systems continue to rely…
Video action recognition, a critical problem in video understanding, has been gaining increasing attention. To identify actions induced by complex object-object interactions, we need to consider not only spatial relations among objects in a…
Visual attributes in individual video frames, such as the presence of characteristic objects and scenes, offer substantial information for action recognition in videos. With individual 2D video frame as input, visual attributes extraction…
Actionness was introduced to quantify the likelihood of containing a generic action instance at a specific location. Accurate and efficient estimation of actionness is important in video analysis and may benefit other relevant tasks such as…
We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…
General human action recognition requires understanding of various visual cues. In this paper, we propose a network architecture that computes and integrates the most important visual cues for action recognition: pose, motion, and the raw…
We address the problem of action detection in videos. Driven by the latest progress in object detection from 2D images, we build action models using rich feature hierarchies derived from shape and kinematic cues. We incorporate appearance…