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Manually authoring transition animations for a complete locomotion system can be a tedious and time-consuming task, especially for large games that allow complex and constrained locomotion movements, where the number of transitions grows…

Graphics · Computer Science 2021-03-22 Félix G. Harvey , Christopher Pal

When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional…

Graphics · Computer Science 2023-08-08 Qiaosong Qi , Le Zhuo , Aixi Zhang , Yue Liao , Fei Fang , Si Liu , Shuicheng Yan

Dance typically involves professional choreography with complex movements that follow a musical rhythm and can also be influenced by lyrical content. The integration of lyrics in addition to the auditory dimension, enriches the foundational…

Sound · Computer Science 2024-03-15 Wenjie Yin , Xuejiao Zhao , Yi Yu , Hang Yin , Danica Kragic , Mårten Björkman

Existing music-driven 3D dance generation methods mainly concentrate on high-quality dance generation, but lack sufficient control during the generation process. To address these issues, we propose a unified framework capable of generating…

Sound · Computer Science 2024-03-21 Ronghui Li , Yuqin Dai , Yachao Zhang , Jun Li , Jian Yang , Jie Guo , Xiu Li

Human motion transfer (HMT) aims to generate a video clip for the target subject by imitating the source subject's motion. Although previous methods have achieved good results in synthesizing good-quality videos, they lose sight of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Jingzhe Ma , Xiaoqing Zhang , Shiqi Yu

Human motion prediction is an important and challenging task in many computer vision application domains. Recent work concentrates on utilizing the timing processing ability of recurrent neural networks (RNNs) to achieve smooth and reliable…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Zigeng Yan , Di-Hua Zhai , Yuanqing Xia

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

Though action recognition in videos has achieved great success recently, it remains a challenging task due to the massive computational cost. Designing lightweight networks is a possible solution, but it may degrade the recognition…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Wenhao Wu , Dongliang He , Xiao Tan , Shifeng Chen , Yi Yang , Shilei Wen

Synthesizing controllable motion for a character using deep learning has been a promising approach due to its potential to learn a compact model without laborious feature engineering. To produce dynamic motion from weak control signals such…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Lintao Wang , Kun Hu , Lei Bai , Yu Ding , Wanli Ouyang , Zhiyong Wang

We present LARNet, a novel end-to-end approach for generating human action videos. A joint generative modeling of appearance and dynamics to synthesize a video is very challenging and therefore recent works in video synthesis have proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Naman Biyani , Aayush J Rana , Shruti Vyas , Yogesh S Rawat

Real-time motion generation -- which is essential for achieving reactive and adaptive behavior -- under kinodynamic constraints for high-dimensional systems is a crucial yet challenging problem. We address this with a two-step approach:…

Robotics · Computer Science 2025-07-25 Yonghyeon Lee

Data-driven methods such as convolutional neural networks (CNNs) are known to deliver state-of-the-art performance on image recognition tasks when the training data are abundant. However, in some instances, such as change detection in…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Maria Kolos , Anton Marin , Alexey Artemov , Evgeny Burnaev

The objective of the multi-condition human motion synthesis task is to incorporate diverse conditional inputs, encompassing various forms like text, music, speech, and more. This endows the task with the capability to adapt across multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Zeyu Ling , Bo Han , Yongkang Wong , Mohan Kangkanhalli , Weidong Geng

The advancement of generative AI has extended to the realm of Human Dance Generation, demonstrating superior generative capacities. However, current methods still exhibit deficiencies in achieving spatiotemporal consistency, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Haipeng Fang , Zhihao Sun , Ziyao Huang , Fan Tang , Juan Cao , Sheng Tang

This paper introduces Click to Move (C2M), a novel framework for video generation where the user can control the motion of the synthesized video through mouse clicks specifying simple object trajectories of the key objects in the scene. Our…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Pierfrancesco Ardino , Marco De Nadai , Bruno Lepri , Elisa Ricci , Stéphane Lathuilière

We observed that recent state-of-the-art results on single image human pose estimation were achieved by multi-stage Convolution Neural Networks (CNN). Notwithstanding the superior performance on static images, the application of these…

Computer Vision and Pattern Recognition · Computer Science 2018-03-12 Yue Luo , Jimmy Ren , Zhouxia Wang , Wenxiu Sun , Jinshan Pan , Jianbo Liu , Jiahao Pang , Liang Lin

The multi-modality and stochastic characteristics of human behavior make motion prediction a highly challenging task, which is critical for autonomous driving. While deep learning approaches have demonstrated their great potential in this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-04 Xiaqiang Tang , Weigao Sun , Siyuan Hu , Yiyang Sun , Yafeng Guo

Generative AI has made significant strides in computer vision, particularly in text-driven image/video synthesis (T2I/T2V). Despite the notable advancements, it remains challenging in human-centric content synthesis such as realistic dance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Tan Wang , Linjie Li , Kevin Lin , Yuanhao Zhai , Chung-Ching Lin , Zhengyuan Yang , Hanwang Zhang , Zicheng Liu , Lijuan Wang

Generating realistic motions for digital humans is time-consuming for many graphics applications. Data-driven motion synthesis approaches have seen solid progress in recent years through deep generative models. These results offer…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Edmund J. C. Findlay , Haozheng Zhang , Ziyi Chang , Hubert P. H. Shum

Deriving sophisticated 3D motions from sparse keyframes is a particularly challenging problem, due to continuity and exceptionally skeletal precision. The action features are often derivable accurately from the full series of keyframes, and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Clinton Ansun Mo , Kun Hu , Chengjiang Long , Zhiyong Wang