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Motivated by recent activity in low-dimensional topology, we provide a new criterion for left-orderability of a group under the assumption that the group is circularly-orderable: A group $G$ is left-orderable if and only if $G \times…

Group Theory · Mathematics 2020-10-27 Jason Bell , Adam Clay , Tyrone Ghaswala

Efficient probabilistic inference by variable elimination in graphical models requires an optimal elimination order. However, finding an optimal order is a challenging combinatorial optimisation problem for models with a large number of…

Artificial Intelligence · Computer Science 2025-03-13 Sagad Hamid , Tanya Braun

We describe an efficient algorithm to compute solutions for the general two-player Blotto game on n battlefields with heterogeneous values. While explicit constructions for such solutions have been limited to specific, largely symmetric or…

Computer Science and Game Theory · Computer Science 2022-06-01 Vianney Perchet , Philippe Rigollet , Thibaut Le Gouic

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

Computer Science and Game Theory · Computer Science 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine

Low-Rank Representation (LRR) is arguably one of the most powerful paradigms for Multi-view spectral clustering, which elegantly encodes the multi-view local graph/manifold structures into an intrinsic low-rank self-expressive data…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Yang Wang , Lin Wu

The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…

Logic in Computer Science · Computer Science 2015-07-01 Oliver Friedmann , Martin Lange , Markus Latte

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

This paper is devoted to the study of closed string field theory in two dimensions. We compare two different approaches: BRST closed string field theory and the string effective Lagrangian. We show that the quadratic action and the pole…

High Energy Physics - Theory · Physics 2009-10-28 Julian Lee , Branko Urosevic

We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget is not enough to satisfy the sum of all demands, it has to…

Computer Science and Game Theory · Computer Science 2014-07-14 Maximilian Drees , Sören Riechers , Alexander Skopalik

Tree rotations (left and right) are basic local deformations allowing to transform between two unlabeled binary trees of the same size. Hence, there is a natural problem of practically finding such transformation path with low number of…

Data Structures and Algorithms · Computer Science 2016-10-20 Jarek Duda

Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwi\'nski et al.…

Data Structures and Algorithms · Computer Science 2025-06-25 Zhuan Khye Koh , Georg Loho

Lagrangian descriptions of irreducible and reducible integer higher-spin representations of the Poincare group subject to a Young tableaux $Y[\hat{s}_1,\hat{s}_2]$ with two columns are constructed within a metric-like formulation in a…

High Energy Physics - Theory · Physics 2017-03-21 Alexander A. Reshetnyak

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the…

Formal Languages and Automata Theory · Computer Science 2019-04-18 Dmitry Chistikov , Mikhail Vyalyi

The connection between game theory, convex optimization, and geometry is deep. There are many applications of linear programming methods and polyhedral representation conversion methods in game theory. In this paper, we discuss two more…

Computer Science and Game Theory · Computer Science 2025-09-03 Zhuoer Zhang , Bryce Morsky

Simulating bipartite games, such as the trust game, is not straightforward due to the lack of a natural way to distinguish roles in a single population. The square lattice topology can provide a simple yet elegant solution by alternating…

Physics and Society · Physics 2025-08-12 Chaoqian Wang , Wei Zhang , Xinwei Wang , Attila Szolnoki

Reinforcement Learning (RL) has been able to solve hard problems such as playing Atari games or solving the game of Go, with a unified approach. Yet modern deep RL approaches are still not widely used in real-world applications. One reason…

Machine Learning · Computer Science 2021-03-08 Achraf Azize , Othman Gaizi

In cooperative game theory, the primary focus is the equitable allocation of payoffs or costs among agents. However, in the practical applications of cooperative games, accurately representing games is challenging. In such cases, using an…

Computer Science and Game Theory · Computer Science 2024-05-21 Soh Kumabe , Yuichi Yoshida

In the realm of artificial intelligence and card games, this study introduces a two-step reinforcement learning (RL) strategy tailored for "The Lord of the Rings: The Card Game (LOTRCG)," a complex multistage strategy card game. This…

Artificial Intelligence · Computer Science 2023-11-30 Konrad Godlewski , Bartosz Sawicki

We examine online safe multi-agent reinforcement learning using constrained Markov games in which agents compete by maximizing their expected total rewards under a constraint on expected total utilities. Our focus is confined to an episodic…

Machine Learning · Computer Science 2023-06-02 Dongsheng Ding , Xiaohan Wei , Zhuoran Yang , Zhaoran Wang , Mihailo R. Jovanović

Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample…

Artificial Intelligence · Computer Science 2023-12-13 Yue Wu , Shrimai Prabhumoye , So Yeon Min , Yonatan Bisk , Ruslan Salakhutdinov , Amos Azaria , Tom Mitchell , Yuanzhi Li
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