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Related papers: Sequential Manipulation Planning on Scene Graph

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Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

For robot-assisted surgery, an accurate surgical report reflects clinical operations during surgery and helps document entry tasks, post-operative analysis and follow-up treatment. It is a challenging task due to many complex and diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Hongqiu Wang , Yueming Jin , Lei Zhu

Automatic segmentation has great potential to facilitate morphological measurements while simultaneously increasing efficiency. Nevertheless often users want to edit the segmentation to their own needs and will need different tools for…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Gustav Bredell , Christine Tanner , Ender Konukoglu

Structure aware graph generation aims to generate graphs that satisfy given topological properties. It has applications in domains such as drug discovery, social network modeling, and knowledge graph construction. Unlike existing methods…

Artificial Intelligence · Computer Science 2026-05-05 Nidhi Vakil , Hadi Amiri

We present a novel approach for long-term human trajectory prediction in indoor human-centric environments, which is essential for long-horizon robot planning in these environments. State-of-the-art human trajectory prediction methods are…

Robotics · Computer Science 2024-10-31 Nicolas Gorlo , Lukas Schmid , Luca Carlone

In the coordinated motion planning problem, we are given a graph together with the starting and destination vertices of $k$ robots. At each time step, any subset of robots may move, each traversing an edge of the graph, provided that no two…

Data Structures and Algorithms · Computer Science 2026-05-11 Argyrios Deligkas , Eduard Eiben , Robert Ganian , Iyad Kanj

Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Xinyu Zhou , Zihan Ji , Anna Zhu

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Maëlic Neau , Zoe Falomir

Optimization based motion planning provides a useful modeling framework through various costs and constraints. Using Graph of Convex Sets (GCS) for trajectory optimization gives guarantees of feasibility and optimality by representing…

Robotics · Computer Science 2025-04-15 Shruti Garg , Thomas Cohn , Russ Tedrake

Unlabeled motion planning involves assigning a set of robots to target locations while ensuring collision avoidance, aiming to minimize the total distance traveled. The problem forms an essential building block for multi-robot systems in…

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Shuangkang Fang , Yufeng Wang , Yi-Hsuan Tsai , Yi Yang , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

The 3D scene graph models spatial relationships between objects, enabling the agent to efficiently navigate in a partially observable environment and predict the location of the target object.This paper proposes an original framework named…

Robotics · Computer Science 2025-06-06 Nikita Oskolkov , Huzhenyu Zhang , Dmitry Makarov , Dmitry Yudin , Aleksandr Panov

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Urban intersections are prone to delays and inefficiencies due to static precedence rules and occlusions limiting the view on prioritized traffic. Existing approaches to improve traffic flow, widely known as automatic intersection…

Robotics · Computer Science 2022-07-27 Marvin Klimke , Benjamin Völz , Michael Buchholz

This work presents the use of graph learning for the prediction of multi-step experimental outcomes for applications across experimental research, including material science, chemistry, and biology. The viability of geometric learning for…

Machine Learning · Computer Science 2024-08-13 Amanda A. Volk , Robert W. Epps , Jeffrey G. Ethier , Luke A. Baldwin

3D semantic scene graphs are a powerful holistic representation as they describe the individual objects and depict the relation between them. They are compact high-level graphs that enable many tasks requiring scene reasoning. In real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Shun-Cheng Wu , Keisuke Tateno , Nassir Navab , Federico Tombari

Learning to plan for multi-step, multi-manipulator tasks is notoriously difficult because of the large search space and the complex constraint satisfaction problems. We present Generative Factor Chaining~(GFC), a composable generative model…

Robotics · Computer Science 2024-09-25 Utkarsh A. Mishra , Yongxin Chen , Danfei Xu

We propose a graph neural network(GNN) based method to incorporate scene context for the semantic segmentation of 3D LiDAR data. The problem is defined as building a graph to represent the topology of a center segment with its…

Robotics · Computer Science 2020-04-01 Jilin Mei , Huijing Zhao

Graph representation is a powerful abstraction of real-world objects and relations. Computing the Graph Edit Distance (GED) between graphs is critical in domains such as bioinformatics, machine learning, and pattern recognition. GED…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-05 Adel Dabah , Andreas Herten

Scene graphs offer a structured, hierarchical representation of images, with nodes and edges symbolizing objects and the relationships among them. It can serve as a natural interface for image editing, dramatically improving precision and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhiyuan Zhang , DongDong Chen , Jing Liao
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