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Related papers: Hyper-Universal Policy Approximation: Learning to …

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In this paper we consider the problem of how a reinforcement learning agent tasked with solving a set of related Markov decision processes can use knowledge acquired early in its lifetime to improve its ability to more rapidly solve novel,…

Artificial Intelligence · Computer Science 2019-02-26 Francisco M. Garcia , Bruno C. da Silva , Philip S. Thomas

Traditional model-based reinforcement learning approaches learn a model of the environment dynamics without explicitly considering how it will be used by the agent. In the presence of misspecified model classes, this can lead to poor…

Machine Learning · Computer Science 2020-10-20 Pierluca D'Oro , Alberto Maria Metelli , Andrea Tirinzoni , Matteo Papini , Marcello Restelli

This paper introduces a challenging object grasping task and proposes a self-supervised learning approach. The goal of the task is to grasp an object which is not feasible with a single parallel gripper, but only with harnessing environment…

Robotics · Computer Science 2021-04-06 Hengyue Liang , Xibai Lou , Yang Yang , Changhyun Choi

How can artificial agents learn to solve many diverse tasks in complex visual environments in the absence of any supervision? We decompose this question into two problems: discovering new goals and learning to reliably achieve them. We…

Machine Learning · Computer Science 2021-10-19 Russell Mendonca , Oleh Rybkin , Kostas Daniilidis , Danijar Hafner , Deepak Pathak

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

Policy gradient methods have shown success in learning control policies for high-dimensional dynamical systems. Their biggest downside is the amount of exploration they require before yielding high-performing policies. In a lifelong…

Machine Learning · Computer Science 2020-10-23 Jorge A. Mendez , Boyu Wang , Eric Eaton

Despite advancements in deep reinforcement learning algorithms, developing an effective exploration strategy is still an open problem. Most existing exploration strategies either are based on simple heuristics, or require the model of the…

Machine Learning · Computer Science 2021-02-11 Arash Mahyari

The ability to form complex plans based on raw visual input is a litmus test for current capabilities of artificial intelligence, as it requires a seamless combination of visual processing and abstract algorithmic execution, two…

Machine Learning · Computer Science 2022-03-21 Marco Bagatella , Mirek Olšák , Michal Rolínek , Georg Martius

Personalized treatment decisions have become an integral part of modern medicine. Thereby, the aim is to make treatment decisions based on individual patient characteristics. Numerous methods have been developed for learning such policies…

Machine Learning · Statistics 2023-06-27 Daniel Tschernutter , Tobias Hatt , Stefan Feuerriegel

In this work we explore a new approach for robots to teach themselves about the world simply by observing it. In particular we investigate the effectiveness of learning task-agnostic representations for continuous control tasks. We extend…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Debidatta Dwibedi , Jonathan Tompson , Corey Lynch , Pierre Sermanet

Most artificial neural networks used for object detection and recognition are trained in a fully supervised setup. This is not only very resource consuming as it requires large data sets of labeled examples but also very different from how…

Machine Learning · Computer Science 2021-02-04 Viviane Clay , Peter König , Gordon Pipa , Kai-Uwe Kühnberger

Efficiently predicting motion plans directly from vision remains a fundamental challenge in robotics, where planning typically requires explicit goal specification and task-specific design. Recent vision-language-action (VLA) models infer…

Face hallucination, which is the task of generating a high-resolution face image from a low-resolution input image, is a well-studied problem that is useful in widespread application areas. Face hallucination is particularly challenging…

Computer Vision and Pattern Recognition · Computer Science 2016-04-28 Oncel Tuzel , Yuichi Taguchi , John R. Hershey

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

One of the fundamental goals of visual perception is to allow agents to meaningfully interact with their environment. In this paper, we take a step towards that long-term goal -- we extract highly localized actionable information related to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Kaichun Mo , Leonidas Guibas , Mustafa Mukadam , Abhinav Gupta , Shubham Tulsiani

Guided policy search algorithms can be used to optimize complex nonlinear policies, such as deep neural networks, without directly computing policy gradients in the high-dimensional parameter space. Instead, these methods use supervised…

Machine Learning · Computer Science 2016-07-18 William Montgomery , Sergey Levine

Traditional reinforcement learning agents learn from experience, past or present, gained through interaction with their environment. Our approach synthesizes experience, without requiring an agent to interact with their environment, by…

Machine Learning · Computer Science 2019-03-01 Chris R. Serrano , Michael A. Warren

Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are…

Human-Computer Interaction · Computer Science 2022-01-10 Yi-Chi Liao , Kashyap Todi , Aditya Acharya , Antti Keurulainen , Andrew Howes , Antti Oulasvirta

World models of embodied agents predict future observations conditioned on an action taken by the agent. For complex embodiments, action spaces are high-dimensional and difficult to specify: for example, precisely controlling a human agent…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Alex N. Wang , Trevor Darrell , Pavel Izmailov , Yutong Bai , Amir Bar

We explore how intermediate policy representations can facilitate generalization by providing guidance on how to perform manipulation tasks. Existing representations such as language, goal images, and trajectory sketches have been shown to…

Robotics · Computer Science 2024-11-06 Soroush Nasiriany , Sean Kirmani , Tianli Ding , Laura Smith , Yuke Zhu , Danny Driess , Dorsa Sadigh , Ted Xiao