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Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

Computer Science and Game Theory · Computer Science 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Aicher , Stefan Hillmann , Isabel Feustel , Thilo Michael , Sebastian Möller , Wolfgang Minker

Crowdsourcing has been successfully employed in the past as an effective and cheap way to execute classification tasks and has therefore attracted the attention of the research community. However, we still lack a theoretical understanding…

Human-Computer Interaction · Computer Science 2016-10-20 Edoardo Manino , Long Tran-Thanh , Nicholas R. Jennings

Multi-agent workflows have become an effective strategy for tackling complicated tasks by decomposing them into multiple sub-tasks and assigning them to specialized agents. However, designing optimal workflows remains challenging due to the…

Human-Computer Interaction · Computer Science 2025-07-22 Pan Hao , Dongyeop Kang , Nicholas Hinds , Qianwen Wang

With the increasing pervasiveness of algorithms across industry and government, a growing body of work has grappled with how to understand their societal impact and ethical implications. Various methods have been used at different stages of…

Computers and Society · Computer Science 2022-07-21 Julia Barnett , Nicholas Diakopoulos

Gamification plays a pivotal role in enhancing user engagement in the Metaverse, particularly among Generation Z users who value autonomy, immersion, and identity expression. However, current research lacks a cohesive framework tailored to…

Human-Computer Interaction · Computer Science 2026-01-21 Baitong Xie , Mohd Fairuz Shiratuddin , Mostafa Hamadi , Joo Yeon Park , Thach-thao Duong

Allowing members of the crowd to propose novel microtasks for one another is an effective way to combine the efficiencies of traditional microtask work with the inventiveness and hypothesis generation potential of human workers. However,…

Human-Computer Interaction · Computer Science 2020-12-23 Abigail Hotaling , James P. Bagrow

This paper reports on the challenges and lessons we learned while running controlled experiments in crowdsourcing platforms. Crowdsourcing is becoming an attractive technique to engage a diverse and large pool of subjects in experimental…

Human-Computer Interaction · Computer Science 2020-11-06 Jorge Ramírez , Marcos Baez , Fabio Casati , Luca Cernuzzi , Boualem Benatallah

Crowdwork often entails tackling cognitively-demanding and time-consuming tasks. Crowdsourcing can be used for complex annotation tasks, from medical imaging to geospatial data, and such data powers sensitive applications, such as health…

Human-Computer Interaction · Computer Science 2020-09-07 Akira Matsui , Emilio Ferrara , Fred Morstatter , Andres Abeliuk , Aram Galstyan

Searching for concepts in science and technology is often a difficult task. To facilitate concept search, different types of human-generated metadata have been created to define the content of scientific and technical disclosures.…

Information Retrieval · Computer Science 2014-07-01 Richard Absalom , Marcus Luczak-Rosch , Dap Hartmann , Aske Plaat

The global ageing population presents a growing societal challenge, creating an urgent need for inclusive technologies that promote autonomy among older adults. Software practitioners can address this by delivering digital services that…

Software Engineering · Computer Science 2025-08-06 Shavindra Wickramathilaka , John Grundy , Kashumi Madampe , Omar Haggag

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

Machine Learning · Computer Science 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

This paper presents a generic Bayesian framework that enables any deep learning model to actively learn from targeted crowds. Our framework inherits from recent advances in Bayesian deep learning, and extends existing work by considering…

Machine Learning · Computer Science 2018-03-13 Jie Yang , Thomas Drake , Andreas Damianou , Yoelle Maarek

Generating models from large data sets -- and determining which subsets of data to mine -- is becoming increasingly automated. However choosing what data to collect in the first place requires human intuition or experience, usually supplied…

Computers and Society · Computer Science 2014-05-20 Josh C. Bongard , Paul D. H. Hines , Dylan Conger , Peter Hurd , Zhenyu Lu

Population aging and the ubiquity of technology in everyday life have made designing solutions for older adults a necessity. User-centered and participatory design approaches include elderly users in the software development process to some…

We introduce Mephisto, a framework to make crowdsourcing for research more reproducible, transparent, and collaborative. Mephisto provides abstractions that cover a broad set of task designs and data collection workflows, and provides a…

Artificial Intelligence · Computer Science 2023-01-13 Jack Urbanek , Pratik Ringshia

The main goal of this paper is to discuss how to integrate the possibilities of crowdsourcing platforms with systems supporting workflow to enable the engagement and interaction with business tasks of a wider group of people. Thus, this…

Human-Computer Interaction · Computer Science 2021-01-05 Rafał Masłyk , Kinga Skorupska , Piotr Gago , Marcin Niewiński , Barbara Karpowicz , Anna Jaskulska , Katarzyna Abramczuk , Wiesław Kopeć

Multimodal input systems can help bridge the wide range of physical abilities found in older generations. After conducting a survey/interview session with a group of older adults at an assisted living community we believe that gesture and…

Human-Computer Interaction · Computer Science 2020-08-28 Adam S. Williams , Sarah Coler , Francisco Ortega

Traditionally, the term crowd was used almost exclusively in the context of people who self-organized around a common purpose, emotion or experience. Today, however, firms often refer to crowds in discussions of how collections of…

Computers and Society · Computer Science 2017-02-15 J. Prpic , P. P. Shukla , J. H. Kietzmann , I. P. McCarthy

Crowd sensing is a new paradigm which leverages the pervasive smartphones to efficiently collect and upload sensing data, enabling numerous novel applications. To achieve good service quality for a crowd sensing application, incentive…

Networking and Internet Architecture · Computer Science 2014-12-25 Jiajun Sun