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The automated analysis of human behaviour provides many opportunities for the creation of interactive systems and the post-experiment investigations for user studies. Commodity depth cameras offer reasonable body tracking accuracy at a low…

Human-Computer Interaction · Computer Science 2025-06-25 Adrien Coppens , Valérie Maquil

Image sensors hold a pivotal role in society due to their ability to capture vast amounts of information. Traditionally, image sensors are opaque due to light absorption in both the pixels and the read-out electronics that are stacked on…

Algorithms for the estimation of gaze direction from mobile and video-based eye trackers typically involve tracking a feature of the eye that moves through the eye camera image in a way that covaries with the shifting gaze direction, such…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Kevin Barkevich , Reynold Bailey , Gabriel J. Diaz

Assistive technologies for the visually impaired have evolved to facilitate interaction with a complex and dynamic world. In this paper, we introduce AIris, an AI-powered wearable device that provides environmental awareness and interaction…

Human-Computer Interaction · Computer Science 2024-08-13 Dionysia Danai Brilli , Evangelos Georgaras , Stefania Tsilivaki , Nikos Melanitis , Konstantina Nikita

The use of Immersive Technologies has shown its potential to revolutionize many sectors such as health, entertainment, education, and industrial sectors. Immersive technologies such as Virtual Reality (VR), Augmented reality (AR), and Mixed…

Cryptography and Security · Computer Science 2025-10-21 Keshav Sood , Sanjay Selvaraj , Youyang Qu

This study demonstrates how facial biometrics, acquired using multi-spectral sensors, such as RGB, depth, and infrared, assist the data accumulation in the process of authorizing users of automated and semi-automated access systems. This…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 K. Lai , S. Samoil , S. N. Yanushkevich

Biometric authentication involves various technologies to identify individuals by exploiting their unique, measurable physiological and behavioral characteristics. However, traditional biometric authentication systems (e.g., face…

Machine Learning · Computer Science 2019-05-28 Xiang Zhang , Lina Yao , Chaoran Huang , Tao Gu , Zheng Yang , Yunhao Liu

The accurate visual tracking of a moving object is a human fundamental skill that allows to reduce the relative slip and instability of the object's image on the retina, thus granting a stable, high-quality vision. In order to optimize…

Neurons and Cognition · Quantitative Biology 2016-11-24 Anna Montagnini , Laurent Perrinet , Guillaume S Masson

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

Human-Computer Interaction · Computer Science 2017-07-27 Chamin Morikawa , Michael J. Lyons

Eye tracking is a key technology for human-computer interaction, particularly crucial in augmented reality (AR) and virtual reality (VR) systems. We propose a novel eye-tracking approach based on incorporating passive eye-tracking modules…

With the increased popularity of smartphones, various security threats and privacy leakages targeting them are discovered and investigated. In this work, we present \ourprotocoltight, a framework to authenticate users silently and…

Cryptography and Security · Computer Science 2013-09-03 Cheng Bo , Lan Zhang , Xiang-Yang Li

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Understanding human-object interactions is fundamental in First Person Vision (FPV). Tracking algorithms which follow the objects manipulated by the camera wearer can provide useful cues to effectively model such interactions. Despite a few…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Matteo Dunnhofer , Antonino Furnari , Giovanni Maria Farinella , Christian Micheloni

Augmented Reality (AR) see-through vision is an interesting research topic since it enables users to see through a wall and see the occluded objects. Most existing research focuses on the visual effects of see-through vision, while the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Zhimin Wang , Yuxin Zhao , Feng Lu

This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…

Computational Engineering, Finance, and Science · Computer Science 2024-05-28 Austin Finlayson , Rui Wu , Chia-Cheng Lin , Brian Sylcott

Eye Detection has an important role in the field of biometric identification and known as one method of person's identification. In recent years, many efforts have been done which can detect eye automatically and with different image…

Computer Vision and Pattern Recognition · Computer Science 2016-01-26 Mitra Montazeri , Mahdieh Montazeri , Saeid Saryazdi

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

Graphics · Computer Science 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis

Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

Human-Computer Interaction · Computer Science 2025-05-27 Shreshth Saxena , Areez Visram , Neil Lobo , Zahid Mirza , Mehak Rafi Khan , Biranugan Pirabaharan , Alexander Nguyen , Lauren K. Fink

To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…

Computers and Society · Computer Science 2019-02-15 Mojtaba Noghabaei , Khashayar Asadi , Kevin Han

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng