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Photorealistic talking-head avatars are becoming increasingly common in virtual meetings, gaming, and social platforms. These avatars allow for more immersive communication, but they also introduce serious security risks. One emerging…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Laura Pedrouzo-Rodriguez , Pedro Delgado-DeRobles , Luis F. Gomez , Ruben Tolosana , Ruben Vera-Rodriguez , Aythami Morales , Julian Fierrez

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

Global security concerns have raised a proliferation of video surveillance devices. Intelligent surveillance systems seek to discover possible threats automatically and raise alerts. Being able to identify the surveyed object can help…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Tracey K. M. Lee , Mohammed Belkhatir , Saeid Sanei

Motion tracking "telemetry" data lies at the core of nearly all modern virtual reality (VR) and metaverse experiences. While generally presumed innocuous, recent studies have demonstrated that motion data actually has the potential to…

Human-Computer Interaction · Computer Science 2023-06-13 Vivek Nair , Christian Rack , Wenbo Guo , Rui Wang , Shuixian Li , Brandon Huang , Atticus Cull , James F. O'Brien , Marc Latoschik , Louis Rosenberg , Dawn Song

Biometrics involves using unique human traits, both physical and behavioral, for the digital identification of individuals to provide access to systems, devices, or information. Within the field of computer science, it acts as a method for…

Cryptography and Security · Computer Science 2024-04-29 Sajjad Bhuiyan

Virtual reality (VR) platforms enable a wide range of applications, however, pose unique privacy risks. In particular, VR devices are equipped with a rich set of sensors that collect personal and sensitive information (e.g., body motion,…

Human-Computer Interaction · Computer Science 2024-09-24 Ismat Jarin , Yu Duan , Rahmadi Trimananda , Hao Cui , Salma Elmalaki , Athina Markopoulou

Facial motion capture in mixed reality headsets enables real-time avatar animation, allowing users to convey non-verbal cues during virtual interactions. However, as facial motion data constitutes a behavioral biometric, its use raises…

Cryptography and Security · Computer Science 2025-07-16 Adriano Castro , Simon Hanisch , Matin Fallahi , Thorsten Strufe

Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…

Voice biometrics is drawing increasing attention as it is a promising alternative to legacy passwords for user authentication. Recently, a growing body of work shows that voice biometrics is vulnerable to spoofing through replay attacks,…

Cryptography and Security · Computer Science 2021-06-03 Linghan Zhang , Jie Yang

Biometric recognition, or simply biometrics, is the use of biological attributes such as face, fingerprints or iris in order to recognize an individual in an automated manner. A key application of biometrics is authentication; i.e., using…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-26 Veeru Talreja , Terry Ferrett , Matthew C. Valenti , Arun Ross

We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

With eye tracking being increasingly integrated into virtual and augmented reality (VR/AR) head-mounted displays, preserving users' privacy is an ever more important, yet under-explored, topic in the eye tracking community. We report a…

Human-Computer Interaction · Computer Science 2019-05-01 Julian Steil , Inken Hagestedt , Michael Xuelin Huang , Andreas Bulling

The lack of standard input interfaces in the Internet of Things (IoT) ecosystems presents a challenge in securing such infrastructures. To tackle this challenge, we introduce a novel behavioral biometric system based on naturally occurring…

Cryptography and Security · Computer Science 2022-02-22 Klaudia Krawiecka , Simon Birnbach , Simon Eberz , Ivan Martinovic

Mobile devices and technologies have become increasingly popular, offering comparable storage and computational capabilities to desktop computers allowing users to store and interact with sensitive and private information. The security and…

Cryptography and Security · Computer Science 2020-05-12 Mohammed Abuhamad , Ahmed Abusnaina , DaeHun Nyang , David Mohaisen

Eyewear devices, such as augmented reality displays, increasingly integrate eye tracking but the first-person camera required to map a user's gaze to the visual scene can pose a significant threat to user and bystander privacy. We present…

Human-Computer Interaction · Computer Science 2019-05-27 Julian Steil , Marion Koelle , Wilko Heuten , Susanne Boll , Andreas Bulling

Interactive evolution has shown the potential to create amazing and complex forms in both 2-D and 3-D settings. However, the algorithm is slow and users quickly become fatigued. We propose that the use of eye tracking for interactive…

Neural and Evolutionary Computing · Computer Science 2013-04-22 Nick Cheney , Jeff Clune , Jason Yosinski , Hod Lipson

This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the interpenetration distance…

Human-Computer Interaction · Computer Science 2021-09-22 Sebastian Vizcay , Panagiotis Kourtesis , Ferran Argelaguet , Claudio Pacchierotti , Maud Marchal

Virtual and Augmented Reality (VR, AR) are increasingly gaining traction thanks to their technical advancement and the need for remote connections, recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual offices are…

Human-Computer Interaction · Computer Science 2022-09-23 Pier Paolo Tricomi , Federica Nenna , Luca Pajola , Mauro Conti , Luciano Gamberini

The need for reliably determining the identity of a person is critical in a number of different domains ranging from personal smartphones to border security; from autonomous vehicles to e-voting; from tracking child vaccinations to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Arun Ross , Sudipta Banerjee , Cunjian Chen , Anurag Chowdhury , Vahid Mirjalili , Renu Sharma , Thomas Swearingen , Shivangi Yadav

Purpose of the research: In the biometric community, visible human characteristics are popular and viable for verification and identification on mobile devices. However, imposters are able to spoof such characteristics by creating fake and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Jalil Nourmohammadi Khiarak