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Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Jing Yu Koh , Harsh Agrawal , Dhruv Batra , Richard Tucker , Austin Waters , Honglak Lee , Yinfei Yang , Jason Baldridge , Peter Anderson

In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yu Deng , Duomin Wang , Baoyuan Wang

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

NeRF aims to learn a continuous neural scene representation by using a finite set of input images taken from various viewpoints. A well-known limitation of NeRF methods is their reliance on data: the fewer the viewpoints, the higher the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Matteo Bortolon , Alessio Del Bue , Fabio Poiesi

Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Kripasindhu Sarkar , Vladislav Golyanik , Lingjie Liu , Christian Theobalt

Neural Radiance Fields (NeRF) achieve photo-realistic view synthesis with densely captured input images. However, the geometry of NeRF is extremely under-constrained given sparse views, resulting in significant degradation of novel view…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Zheng Chen , Chen Wang , Yuan-Chen Guo , Song-Hai Zhang

Event cameras are biologically-inspired sensors that gather the temporal evolution of the scene. They capture pixel-wise brightness variations and output a corresponding stream of asynchronous events. Despite having multiple advantages with…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Stefano Pini , Guido Borghi , Roberto Vezzani

Neural rendering techniques promise efficient photo-realistic image synthesis while at the same time providing rich control over scene parameters by learning the physical image formation process. While several supervised methods have been…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Hassan Abu Alhaija , Siva Karthik Mustikovela , Justus Thies , Varun Jampani , Matthias Nießner , Andreas Geiger , Carsten Rother

The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…

Human-Computer Interaction · Computer Science 2025-01-28 Yunge Wen

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are…

In this paper, we present preliminary results on the use of deep learning techniques to integrate the users self-body and other participants into a head-mounted video see-through augmented virtuality scenario. It has been previously shown…

Computer Vision and Pattern Recognition · Computer Science 2020-01-03 Pierre-Olivier Pigny , Lionel Dominjon

Generating novel views of a natural scene, e.g., every-day scenes both indoors and outdoors, from a single view is an under-explored problem, even though it is an organic extension to the object-centric novel view synthesis. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Wonbong Jang , Jonathan Tremblay , Lourdes Agapito

Training learning-based deblurring methods demands a tremendous amount of blurred and sharp image pairs. Unfortunately, existing synthetic datasets are not realistic enough, and deblurring models trained on them cannot handle real blurred…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Jaesung Rim , Geonung Kim , Jungeon Kim , Junyong Lee , Seungyong Lee , Sunghyun Cho

Recent neural view synthesis methods have achieved impressive quality and realism, surpassing classical pipelines which rely on multi-view reconstruction. State-of-the-Art methods, such as NeRF, are designed to learn a single scene with a…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Julian Chibane , Aayush Bansal , Verica Lazova , Gerard Pons-Moll

We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Yiming Zuo , Jia Deng

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zhengwentai Sun , Keru Zheng , Chenghong Li , Hongjie Liao , Xihe Yang , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra