Related papers: Nash Welfare Guarantees for Fair and Efficient Cov…
We design a distributed algorithm for learning Nash equilibria over time-varying communication networks in a partial-decision information scenario, where each agent can access its own cost function and local feasible set, but can only…
A Latin square is an $n \times n$ matrix filled with $n$ distinct symbols, each of which appears exactly once in each row and exactly once in each column. We introduce a problem of allocating $n$ indivisible items among $n$ agents over $n$…
We study combinatorial auctions where each item is sold separately but simultaneously via a second price auction. We ask whether it is possible to efficiently compute in this game a pure Nash equilibrium with social welfare close to the…
Generalized Nash equilibrium (GNE) problems are commonly used to model strategic interactions between self-interested agents who are coupled in cost and constraints. Specifically, the variational GNE, a refinement of the GNE, is often…
We generalize the classic problem of fairly allocating indivisible goods to the problem of \emph{fair public decision making}, in which a decision must be made on several social issues simultaneously, and, unlike the classic setting, a…
We consider a multi-agent model for fair division of mixed manna (i.e. items for which agents can have positive, zero or negative utilities), in which agents have additive utilities for bundles of items. For this model, we give several…
In the recently introduced model of fair partitioning of friends, there is a set of agents located on the vertices of an underlying graph that indicates the friendships between the agents. The task is to partition the graph into $k$…
We present a polynomial-time algorithm that always finds an (approximate) Nash equilibrium for repeated two-player stochastic games. The algorithm exploits the folk theorem to derive a strategy profile that forms an equilibrium by…
Motivated by the success of the serial dictatorship mechanism in social choice settings, we explore its usefulness in tackling various combinatorial optimization problems. We do so by considering an abstract model, in which a set of agents…
We study the max-min fair allocation problem in which a set of $m$ indivisible items are to be distributed among $n$ agents such that the minimum utility among all agents is maximized. In the restricted setting, the utility of each item $j$…
We initiate the study of indivisible chore allocation for agents with asymmetric shares. The fairness concept we focus on is the weighted natural generalization of maxmin share: WMMS fairness and OWMMS fairness. We first highlight the fact…
Since the seminal PPAD-completeness result for computing a Nash equilibrium even in two-player games, an important line of research has focused on relaxations achievable in polynomial time. In this paper, we consider the notion of…
We consider the problem of fair allocation of $m$ indivisible items to a group of $n$ agents with subsidy (money). Our work mainly focuses on the allocation of chores but most of our results extend to the allocation of goods as well. We…
Allocating items in a fair and economically efficient manner is a central problem in fair division. We study this problem for agents with additive preferences, when items are all goods or all chores, divisible or indivisible. The celebrated…
In this work, we investigate the distributed generalized Nash equilibrium (GNE) seeking problems for $N$-coalition games with inequality constraints. First, we study the scenario where each agent in a coalition has full information of all…
In many real-world applications of reinforcement learning (RL), deployed policies have varied impacts on different stakeholders, creating challenges in reaching consensus on how to effectively aggregate their preferences. Generalized…
We study the relationship between two central concepts in the allocation of divisible goods: competitive equilibrium (CE) and allocations that maximize Nash welfare, i.e., allocations where the weighted geometric mean of the utilities is…
We consider the machine covering problem for selfish related machines. For a constant number of machines, m, we show a monotone polynomial time approximation scheme (PTAS) with running time that is linear in the number of jobs. It uses a…
In an epsilon-Nash equilibrium, a player can gain at most epsilon by changing his behaviour. Recent work has addressed the question of how best to compute epsilon-Nash equilibria, and for what values of epsilon a polynomial-time algorithm…
We study the problem of allocating $m$ indivisible goods among $n$ agents, where each agent's valuation is fractionally subadditive (XOS). With respect to AnyPrice Share (APS) fairness, Kulkarni et al. (2024) showed that, when agents have…