Related papers: An adaptive music generation architecture for game…
The goal of the present study is to explore the application of deep convolutional network features to emotion recognition. Results indicate that they perform similarly to other published models at a best recognition rate of 94.4%, and do so…
There has been significant progress in the music generation technique utilizing deep learning. However, it is still hard for musicians and artists to use these techniques in their daily music-making practice. This paper proposes a…
Diffusion models have shown promising results in cross-modal generation tasks involving audio and music, such as text-to-sound and text-to-music generation. These text-controlled music generation models typically focus on generating music…
A model of music needs to have the ability to recall past details and have a clear, coherent understanding of musical structure. Detailed in the paper is a neural network architecture that predicts and generates polyphonic music aligned…
Deep learning models are mostly used in an offline inference fashion. However, this strongly limits the use of these models inside audio generation setups, as most creative workflows are based on real-time digital signal processing.…
Generating music with emotion is an important task in automatic music generation, in which emotion is evoked through a variety of musical elements (such as pitch and duration) that change over time and collaborate with each other. However,…
Beatmania is a rhythm action game where players must reproduce some of the sounds of a song by pressing specific controller buttons at the correct time. In this paper we investigate the use of deep neural networks to automatically create…
The recent surge in popularity of diffusion models for image generation has brought new attention to the potential of these models in other areas of media generation. One area that has yet to be fully explored is the application of…
Since the introduction of deep learning, researchers have proposed content generation systems using deep learning and proved that they are competent to generate convincing content and artistic output, including music. However, one can argue…
Deep neural networks have been successful in many reinforcement learning settings. However, compared to human learners they are overly data hungry. To build a sample-efficient world model, we apply a transformer to real-world episodes in an…
Deep convolutional neural networks (CNNs) have been actively adopted in the field of music information retrieval, e.g. genre classification, mood detection, and chord recognition. However, the process of learning and prediction is little…
While most music generation models generate a mixture of stems (in mono or stereo), we propose to train a multi-stem generative model with 3 stems (bass, drums and other) that learn the musical dependencies between them. To do so, we train…
Attention-based Transformer models have been increasingly employed for automatic music generation. To condition the generation process of such a model with a user-specified sequence, a popular approach is to take that conditioning sequence…
Analysing music in the field of machine learning is a very difficult problem with numerous constraints to consider. The nature of audio data, with its very high dimensionality and widely varying scales of structure, is one of the primary…
We propose the Multi-Track Music Machine (MMM), a generative system based on the Transformer architecture that is capable of generating multi-track music. In contrast to previous work, which represents musical material as a single…
Musical expressivity and coherence are indispensable in music composition and performance, while often neglected in modern AI generative models. In this work, we introduce a listening-based data-processing technique that captures the…
Computational Music Generation is evolving towards non-conventional styles, demanding methods that enable precise and controllable blending of diverse music elements. In this work, we present a method for fine grained control using…
This study presents a novel method for generating music visualisers using diffusion models, combining audio input with user-selected artwork. The process involves two main stages: image generation and video creation. First, music captioning…
For the tasks of automatic music emotion recognition, genre recognition, music recommendation it is helpful to be able to extract mode from any section of a musical piece as a perceived amount of major or minor mode (majorness) inside that…
The present work proposes an inflow turbulence generation strategy using deep learning methods. This is achieved with the help of an autoencoder architecture with two different types of operational layers in the latent-space: a fully…