Related papers: An adaptive music generation architecture for game…
Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game…
Several methods exist for a computer to generate music based on data including Markov chains, recurrent neural networks, recombinancy, and grammars. We explore the use of unit selection and concatenation as a means of generating music using…
Re-orchestration is the process of adapting a music piece for a different set of instruments. By altering the original instrumentation, the orchestrator often modifies the musical texture while preserving a recognizable melodic line and…
Audio-based generative models for music have seen great strides recently, but so far have not managed to produce full-length music tracks with coherent musical structure from text prompts. We show that by training a generative model on long…
In recent decades, neuroscientific and psychological research has traced direct relationships between taste and auditory perceptions. This article explores multimodal generative models capable of converting taste information into music,…
Automatic music generation with artificial intelligence typically requires a large amount of data which is hard to obtain for many less common genres and musical instruments. To tackle this issue, we present ongoing work and preliminary…
A new architecture of an artificial neural network that helps to generate longer melodic patterns is introduced alongside with methods for post-generation filtering. The proposed approach called variational autoencoder supported by history…
As artificial intelligence becomes more and more ingrained in daily life, we present a novel system that uses deep learning for music recommendation and emotion-based detection. Through the use of facial recognition and the DeepFace…
We present in this paper PerformacnceNet, a neural network model we proposed recently to achieve score-to-audio music generation. The model learns to convert a music piece from the symbolic domain to the audio domain, assigning…
We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…
Emotional aspects play an important part in our interaction with music. However, modelling these aspects in MIR systems have been notoriously challenging since emotion is an inherently abstract and subjective experience, thus making it…
Video world models have shown immense promise for interactive simulation and entertainment, but current systems still struggle with two important aspects of interactivity: user control over the environment for reproducible, editable…
In this paper we explore techniques for generating new music using a Variational Autoencoder (VAE) neural network that was trained on a corpus of specific style. Instead of randomly sampling the latent states of the network to produce free…
The polyphonic nature of music makes the application of deep learning to music modelling a challenging task. On the other hand, the Transformer architecture seems to be a good fit for this kind of data. In this work, we present Calliope, a…
Deep learning researches on the transformation problems for image and text have raised great attention. However, present methods for music feature transfer using neural networks are far from practical application. In this paper, we initiate…
Automatic music generation systems have gained in popularity and sophistication as advances in cloud computing have enabled large-scale complex computations such as deep models and optimization algorithms on personal devices. Yet, they…
This paper proposes a novel Transformer-based model for music score infilling, to generate a music passage that fills in the gap between given past and future contexts. While existing infilling approaches can generate a passage that…
While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…
Music is a powerful medium for altering the emotional state of the listener. In recent years, with significant advancement in computing capabilities, artificial intelligence-based (AI-based) approaches have become popular for creating…
As deep learning advances, algorithms of music composition increase in performance. However, most of the successful models are designed for specific musical structures. Here, we present BachProp, an algorithmic composer that can generate…